This doesn't change behaviour at all; it's just a different way to do the computation,
which I think is much clearer. I also added an explanatory comment.
* It's now all bitwise operations, without arithemetic thrown in.
* It uses the same exact formula for finding bits on both sides of the keyboard.
* It saves 14 bytes in program memory.
Instead of hardcoding defaults for `VID`, `SKETCH_PID`, and `BOOTLOADER_PID`,
use `arduino-builder -dump-prefs` to pull these out of `boards.txt`.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
The boolean wasOn was unnecessary, and there was no need to call
bitSet() (or bitClear(), in the case of Layer.off()) if the test
passed. Mostly, I just added a few explanatory comments.
(Aslo reversed the sense of the on/off test in Layer.on() and .off())
@algernon likes it better this way, and I agree.
`updateActiveLayers()` makes it impossible to turn off the default
layer, so there's no point searching past it for the highest layer,
and `defaultLayer` can be set to numbers higher than zero.
Now that `layer_count` is (potentially) available, we can start
looking for active layers at the top _defined_ layer instead of the
top _possible_ layer. This ought to be more efficient, especially for
sketches that don't have lots of layers defined.
Also introduced the `MAX_LAYERS` constant (#define).
Instead of sending a press & release for the consumer key when the physical key
is released, send a press each cycle it is held, a report along with the
keyboard report, and clear the consumer report each cycle too.
This will prevent these keys getting stuck, or sending multiple presses in the
same report.
Fixes#176.
Signed-off-by: Gergely Nagy <kaleidoscope@gergo.csillger.hu>
On some locales awk will generate commas instead of dots in the percentage. This will mess up the sed command. Instead of forcing awk to always generate dots we can simply cange the sed command to treat commas as regular text.
If we call updateLiveCompositeKeymap() on key release the keymap gets
updated before the release event occurs, and any ShiftToLayer(N) key
with a different definition on layer N won't work properly. Before its
release event is processed, it gets updated to the new value, and
layer N doesn't get turned off. If we only update the live keymap on
key press events, we don't have this problem.
replacing the Key_16bit macro with CONSUMER_KEY macro allowed us to
add the IS_CONSUMER and SYNTHETIC flags within the CONSUMER_KEY macro
and simplify the Consumer key definitions.
If it's an old sketch, LayerCount will default to 0, so in order for
Layer.on() to function, don't bother checking for out-of-bounds if
LayerCount == 0.
Declaring LayerCount as a weak symbol in layers.cpp lets us override
it if the CREATE_KEYMAP macro is used to define the keymap in the
sketch file, but still allows old sketch files to compile without
errors.
Still some changes necessary to allow old sketches to work
properly (Layer.on() will abort before doing anything).
This macro allows the definition of the LayerCount variable and the
keymaps[] array together. It shouldn't break old sketches, but this is
probably not all that's necessary; LayerCount still doesn't get
initialized outside the macro.