This macro allows the definition of the LayerCount variable and the keymaps[] array together. It shouldn't break old sketches, but this is probably not all that's necessary; LayerCount still doesn't get initialized outside the macro.pull/244/head
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#pragma once
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// Calculate the number of layers defined in the "keymaps[]"
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// array. This needs to be included in the sketch after "keymaps" is
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// defined
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const uint8_t LayerCount PROGMEM = sizeof(keymaps) / sizeof(*keymaps);
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