Instead of hardcoding defaults for `VID`, `SKETCH_PID`, and `BOOTLOADER_PID`,
use `arduino-builder -dump-prefs` to pull these out of `boards.txt`.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
The boolean wasOn was unnecessary, and there was no need to call
bitSet() (or bitClear(), in the case of Layer.off()) if the test
passed. Mostly, I just added a few explanatory comments.
(Aslo reversed the sense of the on/off test in Layer.on() and .off())
@algernon likes it better this way, and I agree.
Instead of sending a press & release for the consumer key when the physical key
is released, send a press each cycle it is held, a report along with the
keyboard report, and clear the consumer report each cycle too.
This will prevent these keys getting stuck, or sending multiple presses in the
same report.
Fixes#176.
Signed-off-by: Gergely Nagy <kaleidoscope@gergo.csillger.hu>
On some locales awk will generate commas instead of dots in the percentage. This will mess up the sed command. Instead of forcing awk to always generate dots we can simply cange the sed command to treat commas as regular text.
If we call updateLiveCompositeKeymap() on key release the keymap gets
updated before the release event occurs, and any ShiftToLayer(N) key
with a different definition on layer N won't work properly. Before its
release event is processed, it gets updated to the new value, and
layer N doesn't get turned off. If we only update the live keymap on
key press events, we don't have this problem.
replacing the Key_16bit macro with CONSUMER_KEY macro allowed us to
add the IS_CONSUMER and SYNTHETIC flags within the CONSUMER_KEY macro
and simplify the Consumer key definitions.
If it's an old sketch, LayerCount will default to 0, so in order for
Layer.on() to function, don't bother checking for out-of-bounds if
LayerCount == 0.
Declaring LayerCount as a weak symbol in layers.cpp lets us override
it if the CREATE_KEYMAP macro is used to define the keymap in the
sketch file, but still allows old sketch files to compile without
errors.
Still some changes necessary to allow old sketches to work
properly (Layer.on() will abort before doing anything).
This macro allows the definition of the LayerCount variable and the
keymaps[] array together. It shouldn't break old sketches, but this is
probably not all that's necessary; LayerCount still doesn't get
initialized outside the macro.
Update key_events.cpp (IS_INTERNAL Handling)
I'm merging this for now, even though I know it's not the 'right' solution. But I'd like Mute to work correctly for MP2 keyboards and we're on deadline
This file is meant to be included in sketch files in order to make
data available to Kaleidoscope functions. In particular, the size of
the keymaps[] array (i.e. the number of defined layers), which is
needed in order to prevent reading uninitialized memory past the end
of that array due to Key_KeymapNext_Momentary.
This took some trial and error to figure out, but once I determined
that the example sketches were being built, I made this change to keep
the build working. Hopefully this will satisfy Travis-CI.
By moving the IS_CONSUMER flag to B00001000 instead of
B00000010 (swap with IS_INTERNAL) we can detect the if the key is a
consumer key and strip out the flags and use the full 10bit to send to
the hid report. This enable us to use all the Consumer_* keys