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41 lines
1.3 KiB
41 lines
1.3 KiB
# Akela-Escape-OneShot
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![status][st:stable]
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[st:stable]: https://img.shields.io/badge/stable-✔-black.png?style=flat&colorA=44cc11&colorB=494e52
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[st:broken]: https://img.shields.io/badge/broken-X-black.png?style=flat&colorA=e05d44&colorB=494e52
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[st:experimental]: https://img.shields.io/badge/experimental----black.png?style=flat&colorA=dfb317&colorB=494e52
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Turn the `Esc` key into a special key, that can cancel any active `OneShot`
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effect - or act as the normal `Esc` key if none are active. For those times when
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one accidentally presses a one-shot key, or change their minds.
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## Using the plugin
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To use the plugin, one needs to include the header, and activate it. No further
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configuration is necessary.
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```c++
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#include <Akela-OneShot.h>
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#include <Akela-Escape-OneShot.h>
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void setup () {
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Keyboardio.setup (KEYMAP_SIZE);
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Keyboardio.use (&OneShot, &EscapeOneShot, NULL);
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}
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```
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The plugin only makes sense when using one-shot keys.
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## Plugin methods
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The plugin provides the `EscapeOneShot` object, which has no public methods.
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## Further reading
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Starting from the [example][plugin:example] is the recommended way of getting
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started with the plugin.
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[plugin:example]: https://github.com/keyboardio/Akela-Escape-OneShot/blob/master/examples/Escape-OneShot/Escape-OneShot.ino
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