class for each generated test file. removing
this makes test definitions simpler
Also, grow support for multiple tests within a script
Signed-off-by: Jesse Vincent <jesse@keyboard.io>
These testcases demonstrate that the macros defined in the keymap still work as
they did before the change from `IS_MACRO` to using `kaleidoscope::ranges`.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
This adds a test to check that `Layer.isActive(0)` should return true, without
explicitly activating layer 0. At the moment, this is not the case, and the test
will fail.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
These are very rudimentary testcases, and already need to be rewritten, but
should serve as the first step in a process of developing better, more robust
testcases in the future.
- A single tap of a qukey alone
- A hold timeout test
- A full overlap test (subsequent key released first)
- A rollover test (subsequent key released late enough to produce primary qukey value)
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
This test runs multiple keypresses in the same cycle, and checks to see that the
last report generated contains the correct active keycodes (and no others).
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
This commit adds versions of `SimHarness::Press()` and `SimHarness::Release()`
functions that use a `KeyAddr` parameter instead of row & column integers.
to build the test.
The test has been through a major refactor, lifting out common parts, improving
comments, and naming.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
The new test case exercises a few corners of the system: we test that without
any layer changes, we start out on the right one. We also test that shifting to
another layer preserves the current caching behaviour. We test that the layers
are indeed looped through in activation order, rather than index order. And
finally, we test that explicitly turning off the single active layer will have
us fall back to layer 0.
We only test layer shifts, not locks and moves, because we only changed the
ordering, not how those behave otherwise.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>