The `::isSliceUninitialized()` method is required by the Base flash driver
class, but `GD32Flash` did not implement it. While the Base class does so,
`GD32Flash` is subclassing `EEPROMClass`, rather than `storage::Base`, for
historical and technical reasons. As such, we need to implement this method
ourselves.
We could probably use multiple inheritance, but I feel that would be more
trouble than its worth.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
This is the result of running the `include-what-you-use` wrapper, followed by
the `clang-format` wrapper on the Kaleidoscope codebase. It is now safe to use
both without needed any manual corrections after the fact, but it's still
necessary to run clang-format after IWYU, because the two differ in the way they
indent comments after header files.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
The class we're deriving from - `FlashAsEEPROM`'s `EEPROMClass` - already has a
`commit()` method, we do not need our own in the child class, especially not
when all it does is call the parent.
We previously added this call because in the original implementation of the
driver, we had an empty `commit()`. The correct fix is to remove the override,
rather than reimplement the inheritance.
Spotted by @obra, thanks!
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
First, we add an `uinitialized_byte` prop to `BaseProps`, so implementations
that don't use `0xff` as default can set it to whatever they use. Do keep in
mind that plenty of code still assumes `0xff` is the uninitialized byte, but
this way we have a starting point.
Then, we add an `isSliceUninitialized()` function, which checks whether a given
slice is completely made up from uninitialized bytes or not.
Fixes#1145.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
This standardizes namespace closing brackets for namespace blocks. Each one is
on its own line, with a comment clearly marking which namespace it closes.
Consecutive lines closing namespace blocks have no whitespace between them, but
there is one blank line before and after a set of namespace block closing lines.
To generate the namespace comments, I used clang-format, with
`FixNamespaceComments: true`. But since clang-format can't exactly duplicate
our astyle formatting, it made lots of other changes, too. To isolate the
namespace comments from the other formatting changes, I first ran clang-format
with `FixNamespaceComments: false`, committed those changes, then ran it again
to generate the namespace comments. Then I stashed the namespace comments,
reset `HEAD` to remove the other changes, applied the stashed namespace
comments, and committed the results (after examining them and making a few minor
adjustments by hand).
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
I ran `include-what-you-use` wherever possible, and made a number of manual
changes required to get things working with the new header organization.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
This function was mainly intended for internal use by Kaleidoscope's event
handling functions. The logic that it used to provide is now handled by
`Runtime.handleKeyEvent()`, and it is not generally necessary or recommended for
plugin or sketch code to directly modify HID reports any longer.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
Storage must be page aligned and must span full pages. Adjust the default
storage size accordingly, so it is a multiple of 4096.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
The commit method of the GD32Flash storage driver was accidentally left empty,
disabling the functionality. Call the parent's commit method to restore it.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
If `HID_BOOT_PROTOCOL` is undefined, define it ourselves (the value is set by
the USB standard, so we can do that). This allows compiling the base class
without KeyboardioHID, letting our HID base driver be completely independent of
it.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
This function is completely unused, and should not have been exposed to begin
with. Neither in the base class, nor in specific implementations.
The `getReport()` method ties us to a specific report datatype, both in name,
and in shape. That's not something we want, we'd rather have the base class be
HID-library agnostic, which it can't be with `getReport()` present.
Luckily, the function is completely unused, and as such, is safe to remove
without deprecation.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Instead of doing the stop in the base class, delegate it to the specific
implementation. Do this to avoid depending on the exact shape and layout of the
mouse report within the base class.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Other parts of Kaleidoscope require the NKRO and Boot keyboard classes to have
an `isKeyPressed()` method, which our base classes did not provide - until now.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
In the process of moving towards a single repository for everything
Kaleidoscope, integrate KeyboardioScanner as a driver. This is a direct copy of
KeyboardioScanner as of 2090cd426cae25b07c0ce3a6b7365b95c21dd87b, renamed and
namespaced to fit into Kaleidoscope.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
All of these places use a template argument (usually indirectly) for array
sizes, so they are _not_ variable sized. It just so happens that cpplint is
unable to figure that out on its own. For this reason, mark them explicitly, and
let cpplint ignore these false positives.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Previously, rolling over from one System Control key to another would
cause the second one to be released as soon as the first one was
released, because the empty release report would be sent
unconditionally on release of any System Control key.
This change stores the value of the last System Control key
pressed. When a System Control key is released, it first checks to see
that the released key's keycode matches the last one pressed before
sending the empty report.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
To make their purpose clearer, rearrange our state: we now have the row-based
array on the top level, instead of every member being an array on its own. The
name of the state variable was changed to `matrix_state_`, to reflect its
purpose. This also allowed us to have its members be named `current`,
`previous`, `debouncer` and `masks`.
All devices using these APIs, and the documentation were updated accordingly.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
We want `readCols` as a separate function, so we can tell the compiler to apply
different optimizations to it.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
This is a typedef that defines what type we need to use for storing row states.
Defaults to uint16_t. For boards with 8 columns or less, we can use `uint8_t`,
but the default is 16 bits.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
This makes it easier to initialize them in the cpp (shorter too!), and reduces
code size as well. It's also a bit simpler to understand the initialization
part, because it's no different from the props init.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Due to the introduction of MCU properties recently, we need to declare the class
for virtual builds, and can't get away with simply typedefing it to Base.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
This drops the now unused `ATMEGA32U4_KEYBOARD`, `ATMEGA32U4_DEVICE_PROPS`,
`ATMEGA_KEYSCANNER_PROPS`, `ATMEGA32U4_DEVICE`, `ATMEGA_KEYSCANNER_PROPS`, and
`ATMEGA_KEYSCANNER_BOILERPLATE` macros.
These were macros that made the code less verbose, but none of them were
future-proof, and all of them were pretty opaque. Using them did not help one to
understand the code.
All use of these have been changed to use the raw structures as-is, which is
more verbose, but much more extensible, and a whole lot clearer in intent
aswell.
Since these are not particularly user facing macros, I opted not to include them
in `UPGRADING.md`, and removed them without prior deprecation.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
With this, it is possible to set the time (in milliseconds) between scans. The
aim is to make it possible to change this setting in one's `setup()` in their
own sketch.
One can do that as follows:
`Kaleidoscope.device().keyscanner().setScanCycleTime(2000);`
This is currently only implemented for the ATmega keyscanner.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>