keyscanner::ATmega: Pull out readCols from readMatrix again

We want `readCols` as a separate function, so we can tell the compiler to apply
different optimizations to it.

Signed-off-by: Gergely Nagy <algernon@keyboard.io>
pull/877/head
Gergely Nagy 5 years ago
parent 89ea860bfa
commit 0216ce8587
No known key found for this signature in database
GPG Key ID: AC1E90BAC433F68F

@ -90,29 +90,12 @@ class ATmega: public kaleidoscope::driver::keyscanner::Base<_KeyScannerProps> {
TIMSK1 = _BV(TOIE1);
}
/*
* This function has loop unrolling disabled on purpose: we want to give the
* hardware enough time to produce stable PIN reads for us. If we unroll the
* loop, we will not have that, because even with the NOP, the codepath is too
* fast. If we don't have stable reads, then entire rows or columns will behave
* erratically.
*
* For this reason, we ask the compiler to not unroll our loop, which in turn,
* gives hardware enough time to produce stable reads, at the cost of a little
* bit of speed.
*
* Do not remove the attribute!
*/
void __attribute__((optimize(3), optimize("no-unroll-loops")))
readMatrix(void) {
__attribute__((optimize(3)))
void readMatrix(void) {
typename _KeyScannerProps::RowState any_debounced_changes = 0;
for (uint8_t current_row = 0; current_row < _KeyScannerProps::matrix_rows; current_row++) {
typename _KeyScannerProps::RowState hot_pins = 0;
for (uint8_t i = 0; i < _KeyScannerProps::matrix_columns; i++) {
asm("NOP"); // We need to pause a beat before reading or we may read before the pin is hot
hot_pins |= (!READ_PIN(_KeyScannerProps::matrix_col_pins[i]) << i);
}
typename _KeyScannerProps::RowState hot_pins = readCols();
OUTPUT_TOGGLE(_KeyScannerProps::matrix_row_pins[current_row]);
OUTPUT_TOGGLE(_KeyScannerProps::matrix_row_pins[(current_row + 1) % _KeyScannerProps::matrix_rows]);
@ -218,6 +201,30 @@ class ATmega: public kaleidoscope::driver::keyscanner::Base<_KeyScannerProps> {
typedef _KeyScannerProps KeyScannerProps_;
static state_t state_;
/*
* This function has loop unrolling disabled on purpose: we want to give the
* hardware enough time to produce stable PIN reads for us. If we unroll the
* loop, we will not have that, because even with the NOP, the codepath is too
* fast. If we don't have stable reads, then entire rows or columns will behave
* erratically.
*
* For this reason, we ask the compiler to not unroll our loop, which in turn,
* gives hardware enough time to produce stable reads, at the cost of a little
* bit of speed.
*
* Do not remove the attribute!
*/
__attribute__((optimize("no-unroll-loops")))
typename _KeyScannerProps::RowState readCols() {
typename _KeyScannerProps::RowState hot_pins = 0;
for (uint8_t i = 0; i < _KeyScannerProps::matrix_columns; i++) {
asm("NOP"); // We need to pause a beat before reading or we may read before the pin is hot
hot_pins |= (!READ_PIN(_KeyScannerProps::matrix_col_pins[i]) << i);
}
return hot_pins;
}
static inline typename _KeyScannerProps::RowState debounce(
typename _KeyScannerProps::RowState sample, debounce_t *debouncer
) {

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