commit
e175d79f48
@ -0,0 +1,29 @@
|
|||||||
|
# Kaleidoscope-LEDEffect-Chase
|
||||||
|
|
||||||
|
A simple LED effect where one color chases another across the keyboard and back,
|
||||||
|
over and over again. Playful colors they are.
|
||||||
|
|
||||||
|
## Using the extension
|
||||||
|
|
||||||
|
To use the plugin, include the header, and tell the firmware to use it:
|
||||||
|
|
||||||
|
```c++
|
||||||
|
#include <Kaleidoscope-LEDControl.h>
|
||||||
|
#include <Kaleidoscope-LEDEffect-Chase.h>
|
||||||
|
|
||||||
|
KALEIDOSCOPE_INIT_PLUGINS(LEDControl,
|
||||||
|
LEDEffect-Chase);
|
||||||
|
|
||||||
|
void setup() {
|
||||||
|
Kaleidoscope.setup();
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
## Plugin methods
|
||||||
|
|
||||||
|
The plugin provides the `LEDChaseEffect` object, which has no public methods or
|
||||||
|
properties, outside of those provided by all LED modes.
|
||||||
|
|
||||||
|
## Dependencies
|
||||||
|
|
||||||
|
* [Kaleidoscope-LEDControl](LEDControl.md)
|
@ -0,0 +1,19 @@
|
|||||||
|
/* Kaleidoscope-LEDEffect-Chase - A Chase LED effect for Kaleidoscope.
|
||||||
|
* Copyright (C) 2017-2018 Keyboard.io, Inc.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify it under
|
||||||
|
* the terms of the GNU General Public License as published by the Free Software
|
||||||
|
* Foundation, version 3.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||||
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||||
|
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||||
|
* details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License along with
|
||||||
|
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "kaleidoscope/plugin/LEDEffect-Chase.h"
|
@ -0,0 +1,66 @@
|
|||||||
|
/* Kaleidoscope-LEDEffect-Chase - A Chase LED effect for Kaleidoscope.
|
||||||
|
* Copyright (C) 2017-2018 Keyboard.io, Inc.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify it under
|
||||||
|
* the terms of the GNU General Public License as published by the Free Software
|
||||||
|
* Foundation, version 3.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||||
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||||
|
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||||
|
* details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License along with
|
||||||
|
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "Kaleidoscope-LEDEffect-Chase.h"
|
||||||
|
|
||||||
|
namespace kaleidoscope {
|
||||||
|
namespace plugin {
|
||||||
|
void LEDChaseEffect::update(void) {
|
||||||
|
// Check to see if it's time to change the positions of the red and blue lights
|
||||||
|
if (current_chase_counter++ < chase_threshold) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
current_chase_counter = 0;
|
||||||
|
|
||||||
|
// The red LED is at `pos`; the blue one follows behind. `chase_sign` is either +1 or
|
||||||
|
// -1; `chase_pixels` is the gap between them.
|
||||||
|
byte pos2 = pos - (chase_sign * chase_pixels);
|
||||||
|
|
||||||
|
// First, we turn off the LEDs that were turned on in the previous update. `pos` is
|
||||||
|
// always in the valid range (0 <= pos < LED_COUNT), but after it changes direction, for
|
||||||
|
// the first few updates, `pos2` will be out of bounds. Since it's an unsigned integer,
|
||||||
|
// even when it would have a value below zero, it underflows and so one test is good for
|
||||||
|
// both ends of the range.
|
||||||
|
::LEDControl.setCrgbAt(pos, {0, 0, 0});
|
||||||
|
if (pos2 < LED_COUNT)
|
||||||
|
::LEDControl.setCrgbAt(pos2, {0, 0, 0});
|
||||||
|
|
||||||
|
// Next, we adjust the red light's position. If the direction hasn't changed (the red
|
||||||
|
// light isn't out of bounds), we also adjust the blue light's position to match the red
|
||||||
|
// one. If the new position puts it out of bounds, we reverse the direction, and bring
|
||||||
|
// it back in bounds. When this happens, the blue light "jumps" behind the red one, and
|
||||||
|
// will be out of bounds. The simplest way to do this is to assign it a value that is
|
||||||
|
// known to be invalid (LED_COUNT).
|
||||||
|
pos += chase_sign;
|
||||||
|
if (pos < LED_COUNT) {
|
||||||
|
pos2 += chase_sign;
|
||||||
|
} else {
|
||||||
|
chase_sign = -chase_sign;
|
||||||
|
pos += chase_sign;
|
||||||
|
pos2 = LED_COUNT;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Last, we turn on the LEDs at their new positions. As before, the blue light (pos2) is
|
||||||
|
// only set if it's in the valid LED range.
|
||||||
|
::LEDControl.setCrgbAt(pos, {0, 0, 255});
|
||||||
|
if (pos2 < LED_COUNT)
|
||||||
|
::LEDControl.setCrgbAt(pos2, {255, 0, 0});
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
kaleidoscope::plugin::LEDChaseEffect LEDChaseEffect;
|
@ -0,0 +1,40 @@
|
|||||||
|
/* Kaleidoscope-LEDEffect-Chase - A Chase LED effect for Kaleidoscope.
|
||||||
|
* Copyright (C) 2017-2018 Keyboard.io, Inc.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify it under
|
||||||
|
* the terms of the GNU General Public License as published by the Free Software
|
||||||
|
* Foundation, version 3.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||||
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||||
|
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||||
|
* details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License along with
|
||||||
|
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "Kaleidoscope-LEDControl.h"
|
||||||
|
|
||||||
|
namespace kaleidoscope {
|
||||||
|
namespace plugin {
|
||||||
|
class LEDChaseEffect : public LEDMode {
|
||||||
|
public:
|
||||||
|
LEDChaseEffect(void) {}
|
||||||
|
|
||||||
|
protected:
|
||||||
|
void update(void) final;
|
||||||
|
|
||||||
|
private:
|
||||||
|
uint8_t pos = 0;
|
||||||
|
int8_t chase_sign = 1; //negative values when it's going backwar
|
||||||
|
uint8_t chase_pixels = 5;
|
||||||
|
uint8_t current_chase_counter = 0;
|
||||||
|
static const uint8_t chase_threshold = 150;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
extern kaleidoscope::plugin::LEDChaseEffect LEDChaseEffect;
|
Loading…
Reference in new issue