Merge remote-tracking branch 'plugin/LEDEffect-Chase/f/monorepo' into f/monorepo

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Gergely Nagy 6 years ago
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# Kaleidoscope-LEDEffect-Chase
A simple LED effect where one color chases another across the keyboard and back,
over and over again. Playful colors they are.
## Using the extension
To use the plugin, include the header, and tell the firmware to use it:
```c++
#include <Kaleidoscope-LEDControl.h>
#include <Kaleidoscope-LEDEffect-Chase.h>
KALEIDOSCOPE_INIT_PLUGINS(LEDControl,
LEDEffect-Chase);
void setup() {
Kaleidoscope.setup();
}
```
## Plugin methods
The plugin provides the `LEDChaseEffect` object, which has no public methods or
properties, outside of those provided by all LED modes.
## Dependencies
* [Kaleidoscope-LEDControl](LEDControl.md)

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/* Kaleidoscope-LEDEffect-Chase - A Chase LED effect for Kaleidoscope.
* Copyright (C) 2017-2018 Keyboard.io, Inc.
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, version 3.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "kaleidoscope/plugin/LEDEffect-Chase.h"

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/* Kaleidoscope-LEDEffect-Chase - A Chase LED effect for Kaleidoscope.
* Copyright (C) 2017-2018 Keyboard.io, Inc.
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, version 3.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Kaleidoscope-LEDEffect-Chase.h"
namespace kaleidoscope {
namespace plugin {
void LEDChaseEffect::update(void) {
// Check to see if it's time to change the positions of the red and blue lights
if (current_chase_counter++ < chase_threshold) {
return;
}
current_chase_counter = 0;
// The red LED is at `pos`; the blue one follows behind. `chase_sign` is either +1 or
// -1; `chase_pixels` is the gap between them.
byte pos2 = pos - (chase_sign * chase_pixels);
// First, we turn off the LEDs that were turned on in the previous update. `pos` is
// always in the valid range (0 <= pos < LED_COUNT), but after it changes direction, for
// the first few updates, `pos2` will be out of bounds. Since it's an unsigned integer,
// even when it would have a value below zero, it underflows and so one test is good for
// both ends of the range.
::LEDControl.setCrgbAt(pos, {0, 0, 0});
if (pos2 < LED_COUNT)
::LEDControl.setCrgbAt(pos2, {0, 0, 0});
// Next, we adjust the red light's position. If the direction hasn't changed (the red
// light isn't out of bounds), we also adjust the blue light's position to match the red
// one. If the new position puts it out of bounds, we reverse the direction, and bring
// it back in bounds. When this happens, the blue light "jumps" behind the red one, and
// will be out of bounds. The simplest way to do this is to assign it a value that is
// known to be invalid (LED_COUNT).
pos += chase_sign;
if (pos < LED_COUNT) {
pos2 += chase_sign;
} else {
chase_sign = -chase_sign;
pos += chase_sign;
pos2 = LED_COUNT;
}
// Last, we turn on the LEDs at their new positions. As before, the blue light (pos2) is
// only set if it's in the valid LED range.
::LEDControl.setCrgbAt(pos, {0, 0, 255});
if (pos2 < LED_COUNT)
::LEDControl.setCrgbAt(pos2, {255, 0, 0});
}
}
}
kaleidoscope::plugin::LEDChaseEffect LEDChaseEffect;

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/* Kaleidoscope-LEDEffect-Chase - A Chase LED effect for Kaleidoscope.
* Copyright (C) 2017-2018 Keyboard.io, Inc.
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, version 3.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "Kaleidoscope-LEDControl.h"
namespace kaleidoscope {
namespace plugin {
class LEDChaseEffect : public LEDMode {
public:
LEDChaseEffect(void) {}
protected:
void update(void) final;
private:
uint8_t pos = 0;
int8_t chase_sign = 1; //negative values when it's going backwar
uint8_t chase_pixels = 5;
uint8_t current_chase_counter = 0;
static const uint8_t chase_threshold = 150;
};
}
}
extern kaleidoscope::plugin::LEDChaseEffect LEDChaseEffect;
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