|
|
|
@ -15,11 +15,39 @@ extern uint8_t temporary_keymap;
|
|
|
|
|
extern const Key keymaps[][ROWS][COLS];
|
|
|
|
|
|
|
|
|
|
// sending events to the computer
|
|
|
|
|
/* The event handling starts with the Scanner calling handle_key_event() for
|
|
|
|
|
* every key in the matrix, and it is the task of this method to figure out what
|
|
|
|
|
* to do, it is the main entry point.
|
|
|
|
|
*
|
|
|
|
|
* This function will iterate through an array of handler functions, and stop as
|
|
|
|
|
* soon as one of them signals that the event has been handled. To make it
|
|
|
|
|
* possible to inject synthetic events, one can call handle_key_event from
|
|
|
|
|
* within a custom handler (making the event handling recursive), with a
|
|
|
|
|
* different keycode.
|
|
|
|
|
*
|
|
|
|
|
* This is useful for example for one-shot modifiers, where we would like to
|
|
|
|
|
* temporarily disable the one-shot functionality, and have them work as a
|
|
|
|
|
* normal modifier instead. In this case, the keymap would contain a key with
|
|
|
|
|
* OSM flags set, and the event handler would remove the OSM flags, and let the
|
|
|
|
|
* system handle the key as it would have, without the OSM flags. So we simply
|
|
|
|
|
* clear the flags, and call handle_key_event again, with the modifier keycode
|
|
|
|
|
* as the first argument. This way, we could insert an event, and have the whole
|
|
|
|
|
* chain re-process it, instead of registering the keycode ourselves with HID
|
|
|
|
|
* ourselves. Injecting allows any and all custom handlers to have a chance,
|
|
|
|
|
* too.
|
|
|
|
|
*
|
|
|
|
|
* For this reason, the handle_key_event receives four arguments: the mapped key
|
|
|
|
|
* (or Key_NoKey if we do not want to override what is in the keymap), the row
|
|
|
|
|
* and column of the key, so we can look up the code for it, and the current and
|
|
|
|
|
* previous state of the key, so we can determine what the event is.
|
|
|
|
|
*/
|
|
|
|
|
void handle_key_event(Key mappedKey, byte row, byte col, uint8_t currentState, uint8_t previousState);
|
|
|
|
|
|
|
|
|
|
// Internal use
|
|
|
|
|
void handle_synthetic_key_event( Key mappedKey, uint8_t currentState, uint8_t previousState);
|
|
|
|
|
void handle_key_event(byte row, byte col, uint8_t currentState, uint8_t previousState);
|
|
|
|
|
void press_key(Key mappedKey);
|
|
|
|
|
void handle_keymap_key_event(Key keymapEntry, uint8_t currentState, uint8_t previousState);
|
|
|
|
|
void handle_mouse_key_event(Key mappedKey, uint8_t currentState, uint8_t previousState);
|
|
|
|
|
bool handle_key_event_default(byte row, byte col, uint8_t currentState, uint8_t previousState);
|
|
|
|
|
bool handle_key_event_default(Key mappedKey, byte row, byte col, uint8_t currentState, uint8_t previousState);
|
|
|
|
|
|
|
|
|
|
Key lookup_key(byte keymap, byte row, byte col);
|
|
|
|
|