remove comments that no longer apply

pull/18/head
Jesse Vincent 9 years ago
parent 619c4da1ad
commit 9e1670757e

@ -31,13 +31,9 @@ void set_keymap(Key keymapEntry, byte matrixStateEntry) {
}
}
if (key_toggled_off(matrixStateEntry)) {
temporary_keymap = primary_keymap;
}
} else if (! (keymapEntry.flags ^ ( SWITCH_TO_KEYMAP ))) {
// switch keymap and stay there
if (key_toggled_on(matrixStateEntry)) {
@ -55,16 +51,10 @@ void scan_matrix() {
for (byte row = 0; row < LEFT_ROWS; row++) {
implementation_scan_row(row);
for (byte col = 0; col < LEFT_COLS; col++) {
TS("Scanning col")
matrixState[row][col] = implementation_scan_left_col(row,col,matrixState[row][col]);
matrixState[row][(COLS - 1) - col] = implementation_scan_right_col(row,col,matrixState[row][(COLS - 1) - col]);
// while we're inspecting the electrical matrix, we look
// to see if the Key being held is a firmware level
// metakey, so we can act on it, lest we only discover
// that we should be looking at a seconary Keymap halfway
// through the matrix scan
TS("calling send_key_event")
send_key_event(row, col);
@ -108,9 +98,6 @@ void loop() {
}
// Sending events to the usb host
void handle_synthetic_key_press(byte switchState, Key mappedKey) {
@ -128,7 +115,6 @@ void handle_synthetic_key_press(byte switchState, Key mappedKey) {
ConsumerControl.press(mappedKey.rawKey);
}
}
else if (mappedKey.flags & IS_INTERNAL) {
if (key_toggled_on (switchState)) {
if (mappedKey.rawKey == LED_TOGGLE) {
@ -162,25 +148,18 @@ void send_key_event(byte row, byte col) {
//for every newly pressed button, figure out what logical key it is and send a key down event
// for every newly released button, figure out what logical key it is and send a key up event
// TODO:switch to sending raw HID packets
// really, these are signed small ints
byte switchState = matrixState[row][col];
Key mappedKey = keymaps[temporary_keymap][row][col];
set_keymap(keymaps[primary_keymap][row][col], switchState);
if (mappedKey.flags & SYNTHETIC_KEY) {
handle_synthetic_key_press(switchState, mappedKey);
} else {
if (key_is_pressed(switchState)) {
press_key(mappedKey);
}
}
}

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