Make cpplint happy

pull/365/head
Jesse Vincent 7 years ago
parent 78b3739a4e
commit 5de9053fd2
No known key found for this signature in database
GPG Key ID: 122F5DF7108E4046

@ -7,7 +7,7 @@ class MouseKeys_ : public KaleidoscopePlugin {
public: public:
MouseKeys_(void); MouseKeys_(void);
virtual void begin(void) final; void begin(void) final;
static uint8_t speed; static uint8_t speed;
static uint16_t speedDelay; static uint16_t speedDelay;

@ -27,8 +27,8 @@ void MouseWrapper_::release_button(uint8_t button) {
} }
void MouseWrapper_::warp_jump(uint16_t left, uint16_t top, uint16_t height, uint16_t width) { void MouseWrapper_::warp_jump(uint16_t left, uint16_t top, uint16_t height, uint16_t width) {
uint16_t x_center = left + width/2; uint16_t x_center = left + width / 2;
uint16_t y_center = top + height/2; uint16_t y_center = top + height / 2;
AbsoluteMouse.moveTo(x_center, y_center); AbsoluteMouse.moveTo(x_center, y_center);
} }
@ -41,7 +41,7 @@ void MouseWrapper_::begin_warping() {
} }
void MouseWrapper_::end_warping() { void MouseWrapper_::end_warping() {
is_warping= false; is_warping = false;
} }
void MouseWrapper_::warp(uint8_t warp_cmd) { void MouseWrapper_::warp(uint8_t warp_cmd) {
@ -54,8 +54,8 @@ void MouseWrapper_::warp(uint8_t warp_cmd) {
return; return;
} }
next_width = next_width/2; next_width = next_width / 2;
next_height = next_height/2; next_height = next_height / 2;
if (warp_cmd & WARP_UP) { if (warp_cmd & WARP_UP) {
// Serial.print(" - up "); // Serial.print(" - up ");
@ -71,7 +71,7 @@ void MouseWrapper_::warp(uint8_t warp_cmd) {
section_left = section_left + next_width; section_left = section_left + next_width;
} }
warp_jump(section_left, section_top, next_height,next_width); warp_jump(section_left, section_top, next_height, next_width);
} }
// cubic wave function based on code from FastLED // cubic wave function based on code from FastLED
@ -84,8 +84,8 @@ uint8_t MouseWrapper_::acceleration(uint8_t cycles) {
i = i << 1; i = i << 1;
uint8_t ii = (i*i) >> 8; uint8_t ii = (i * i) >> 8;
uint8_t iii = (ii*i) >> 8; uint8_t iii = (ii * i) >> 8;
i = (((3 * (uint16_t)(ii)) - (2 * (uint16_t)(iii))) / 2) + ACCELERATION_FLOOR; i = (((3 * (uint16_t)(ii)) - (2 * (uint16_t)(iii))) / 2) + ACCELERATION_FLOOR;
@ -97,7 +97,7 @@ uint8_t MouseWrapper_::acceleration(uint8_t cycles) {
void MouseWrapper_::move(int8_t x, int8_t y) { void MouseWrapper_::move(int8_t x, int8_t y) {
int16_t moveX =0; int16_t moveX = 0;
int16_t moveY = 0; int16_t moveY = 0;
if (x != 0) { if (x != 0) {
moveX = (x * acceleration(accelStep)); moveX = (x * acceleration(accelStep));

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