diff --git a/src/Kaleidoscope-MouseKeys.h b/src/Kaleidoscope-MouseKeys.h index ee71fb0d..255a0888 100644 --- a/src/Kaleidoscope-MouseKeys.h +++ b/src/Kaleidoscope-MouseKeys.h @@ -7,7 +7,7 @@ class MouseKeys_ : public KaleidoscopePlugin { public: MouseKeys_(void); - virtual void begin(void) final; + void begin(void) final; static uint8_t speed; static uint16_t speedDelay; diff --git a/src/MouseWrapper.cpp b/src/MouseWrapper.cpp index 2e09a600..5aa522b6 100644 --- a/src/MouseWrapper.cpp +++ b/src/MouseWrapper.cpp @@ -27,8 +27,8 @@ void MouseWrapper_::release_button(uint8_t button) { } void MouseWrapper_::warp_jump(uint16_t left, uint16_t top, uint16_t height, uint16_t width) { - uint16_t x_center = left + width/2; - uint16_t y_center = top + height/2; + uint16_t x_center = left + width / 2; + uint16_t y_center = top + height / 2; AbsoluteMouse.moveTo(x_center, y_center); } @@ -41,7 +41,7 @@ void MouseWrapper_::begin_warping() { } void MouseWrapper_::end_warping() { - is_warping= false; + is_warping = false; } void MouseWrapper_::warp(uint8_t warp_cmd) { @@ -54,8 +54,8 @@ void MouseWrapper_::warp(uint8_t warp_cmd) { return; } - next_width = next_width/2; - next_height = next_height/2; + next_width = next_width / 2; + next_height = next_height / 2; if (warp_cmd & WARP_UP) { // Serial.print(" - up "); @@ -71,7 +71,7 @@ void MouseWrapper_::warp(uint8_t warp_cmd) { section_left = section_left + next_width; } - warp_jump(section_left, section_top, next_height,next_width); + warp_jump(section_left, section_top, next_height, next_width); } // cubic wave function based on code from FastLED @@ -84,8 +84,8 @@ uint8_t MouseWrapper_::acceleration(uint8_t cycles) { i = i << 1; - uint8_t ii = (i*i) >> 8; - uint8_t iii = (ii*i) >> 8; + uint8_t ii = (i * i) >> 8; + uint8_t iii = (ii * i) >> 8; i = (((3 * (uint16_t)(ii)) - (2 * (uint16_t)(iii))) / 2) + ACCELERATION_FLOOR; @@ -97,7 +97,7 @@ uint8_t MouseWrapper_::acceleration(uint8_t cycles) { void MouseWrapper_::move(int8_t x, int8_t y) { - int16_t moveX =0; + int16_t moveX = 0; int16_t moveY = 0; if (x != 0) { moveX = (x * acceleration(accelStep));