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Kaleidoscope/src/MouseWrapper.h

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1.1 KiB

#pragma once
#include "Arduino.h"
// Warping commands
#define WARP_END 1
#define WARP_UP 2
#define WARP_DOWN 4
#define WARP_LEFT 8
#define WARP_RIGHT 16
// apparently, the mac discards 15% of the value space for mouse movement.
// need to test this on other platforms
#define MAX_WARP_WIDTH 32767
#define MAX_WARP_HEIGHT 32767
#define WARP_ABS_TOP 0
#define WARP_ABS_LEFT 0
// Mouse acceleration
class MouseWrapper_ {
public:
MouseWrapper_(void);
static void begin(void);
static void move(int8_t x, int8_t y);
static void warp(uint8_t warp_cmd);
static void pressButton(uint8_t button);
static void release_button(uint8_t button);
static uint8_t accelStep;
static uint8_t speedLimit;
private:
static uint16_t next_width;
static uint16_t next_height;
static uint16_t section_top;
static uint16_t section_left;
static boolean is_warping;
static uint8_t acceleration(uint8_t cycles);
static void begin_warping();
static void end_warping();
static void warp_jump(uint16_t left, uint16_t top, uint16_t height, uint16_t width);
};
extern MouseWrapper_ MouseWrapper;