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#pragma once
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#include "Arduino.h"
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#include "KeyboardioHID.h"
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// Warping commands
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#define WARP_END 1
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#define WARP_UP 2
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#define WARP_DOWN 4
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#define WARP_LEFT 8
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#define WARP_RIGHT 16
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// apparently, the mac discards 15% of the value space for mouse movement.
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// need to test this on other platforms
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#define MAX_WARP_WIDTH 32767
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#define MAX_WARP_HEIGHT 32767
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#define WARP_ABS_TOP 0
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#define WARP_ABS_LEFT 0
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// Mouse acceleration
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// we want the whole s curve, not just the bit
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// that's usually above the x and y axes;
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#define ACCELERATION_FLOOR 2
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#define ACCELERATION_CEIL 50
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class MouseWrapper_ {
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public:
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MouseWrapper_(void);
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static void move(int8_t x, int8_t y);
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static void warp(uint8_t warp_cmd);
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static void press_button(uint8_t button);
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static void release_button(uint8_t button);
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static uint8_t accelStep;
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private:
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static uint16_t next_width;
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static uint16_t next_height;
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static uint16_t section_top;
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static uint16_t section_left;
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static boolean is_warping;
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static uint8_t acceleration(uint8_t cycles);
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static void begin_warping();
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static void end_warping();
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static void warp_jump(uint16_t left, uint16_t top, uint16_t height, uint16_t width);
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};
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extern MouseWrapper_ MouseWrapper;
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