|
|
|
/* Kaleidoscope-LEDEffect-Rainbow - Rainbow LED effects for Kaleidoscope.
|
|
|
|
* Copyright (C) 2017-2018 Keyboard.io, Inc.
|
|
|
|
*
|
|
|
|
* This program is free software: you can redistribute it and/or modify it under
|
|
|
|
* the terms of the GNU General Public License as published by the Free Software
|
|
|
|
* Foundation, version 3.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
|
|
|
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
|
|
|
* details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License along with
|
|
|
|
* this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include "Kaleidoscope-LEDControl.h"
|
|
|
|
#include "LEDUtils.h"
|
|
|
|
|
|
|
|
namespace kaleidoscope {
|
|
|
|
class LEDRainbowEffect : public LEDMode {
|
|
|
|
public:
|
|
|
|
LEDRainbowEffect(void) {}
|
|
|
|
|
|
|
|
void brightness(byte);
|
|
|
|
byte brightness(void) {
|
|
|
|
return rainbow_value;
|
|
|
|
}
|
|
|
|
void update_delay(byte);
|
|
|
|
byte update_delay(void) {
|
|
|
|
return rainbow_update_delay;
|
|
|
|
}
|
|
|
|
void update(void) final;
|
|
|
|
|
|
|
|
private:
|
|
|
|
uint16_t rainbow_hue = 0; // stores 0 to 614
|
|
|
|
|
|
|
|
uint8_t rainbow_steps = 1; // number of hues we skip in a 360 range per update
|
|
|
|
uint16_t rainbow_last_update = 0;
|
|
|
|
uint16_t rainbow_update_delay = 40; // delay between updates (ms)
|
|
|
|
|
|
|
|
byte rainbow_saturation = 255;
|
|
|
|
byte rainbow_value = 50;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class LEDRainbowWaveEffect : public LEDMode {
|
|
|
|
public:
|
|
|
|
LEDRainbowWaveEffect(void) {}
|
|
|
|
|
|
|
|
void brightness(byte);
|
|
|
|
byte brightness(void) {
|
|
|
|
return rainbow_value;
|
|
|
|
}
|
|
|
|
void update_delay(byte);
|
|
|
|
byte update_delay(void) {
|
|
|
|
return rainbow_update_delay;
|
|
|
|
}
|
|
|
|
void update(void) final;
|
|
|
|
|
|
|
|
private:
|
|
|
|
uint16_t rainbow_hue = 0; // stores 0 to 614
|
|
|
|
|
|
|
|
uint8_t rainbow_wave_steps = 1; // number of hues we skip in a 360 range per update
|
|
|
|
uint16_t rainbow_last_update = 0;
|
|
|
|
uint16_t rainbow_update_delay = 40; // delay between updates (ms)
|
|
|
|
|
|
|
|
byte rainbow_saturation = 255;
|
|
|
|
byte rainbow_value = 50;
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
extern kaleidoscope::LEDRainbowEffect LEDRainbowEffect;
|
|
|
|
extern kaleidoscope::LEDRainbowWaveEffect LEDRainbowWaveEffect;
|