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Kaleidoscope/plugins/Kaleidoscope-FingerPainter/README.md

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# FingerPainter
The `FingerPainter` plugin provides an elaborate `LED` mode, in which one's able
to paint with their fingers: when edit mode is toggled on, keys will - instead
of performing their normal function - cycle through the global palette - as
provided by the [LED-Palette-Theme][plugin:l-p-t] plugin -, one by one for each tap.
This allows us to edit the theme with the keyboard only, without any special
software (except to toggle edit mode on and off).
## Using the plugin
To use the plugin, just include the header, add it to the list of used plugins.
```c++
#include <Kaleidoscope.h>
#include <Kaleidoscope-LEDControl.h>
#include <Kaleidoscope-LED-Palette-Theme.h>
#include <Kaleidoscope-EEPROM-Settings.h>
#include <Kaleidoscope-FingerPainter.h>
#include <Kaleidoscope-FocusSerial.h>
KALEIDOSCOPE_INIT_PLUGINS(LEDControl,
EEPromSettings,
LEDPaletteTheme,
FingerPainter,
Focus);
void setup() {
Kaleidoscope.setup();
}
```
## Plugin methods
The plugin provides the `FingerPainter` object, which provides no public methods.
## Focus commands
### `fingerpainter.clear`
> Clears the canvas, so that one can start a new painting.
### `fingerpainter.toggle`
> Toggles the painting mode on and off.
## Dependencies
* [Kaleidoscope-EEPROM-Settings](Kaleidoscope-EEPROM-Settings.md)
* [Kaleidoscope-FocusSerial](Kaleidoscope-FocusSerial.md)
* [Kaleidoscope-LED-Palette-Theme][plugin:l-p-t]
* [Kaleidoscope-LEDControl](Kaleidoscope-LEDControl.md)
[plugin:l-p-t]: Kaleidoscope-LED-Palette-Theme.md
## Further reading
Starting from the [example][plugin:example] is the recommended way of getting
started with the plugin.
[plugin:example]: /examples/LEDs/FingerPainter/FingerPainter.ino