Jesse Vincent
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ee15e4c792
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add F keys to qwerty maps
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11 years ago |
Jesse Vincent
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9e5b77d17e
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snapshot of what was shipped with the model 00
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11 years ago |
Jesse Vincent
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e6176b2176
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add next/prev layer feature so we don't need to hardcode keymap layers
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11 years ago |
Jesse Vincent
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a1fe10f684
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fix the layout generation target
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11 years ago |
Jesse Vincent
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9289d4f851
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first stab at workman support
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11 years ago |
Jesse Vincent
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bd353d776f
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first pass dvorak layouts
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11 years ago |
Jesse Vincent
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2b0cdeb1b6
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first pass maltronesque layout
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11 years ago |
Jesse Vincent
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52676d419d
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remove .conf name from layouts
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11 years ago |
Jesse Vincent
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27f9bd493c
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add colemak support. add sticky toggling to colemak
check in our generated layout files
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11 years ago |
jesse
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71059ad363
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The problem of layout definition being a little too obtuse can be solved by adding a layer of indirection
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11 years ago |
jesse
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db6408c795
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first attempt at macro functionalit
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11 years ago |
jesse
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ee38ec62c0
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restore an accidental deletion
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11 years ago |
jesse
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9c5484ec48
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fix include
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11 years ago |
jesse
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561dbf17b7
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split out key definitions to their own file
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11 years ago |
jesse
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9ebd97ebab
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constant tweaking to try to improve mouse feel
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11 years ago |
jesse
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c8a121ff5c
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restore basic working keyboard mouse supprt
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11 years ago |
jesse
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4307e98cee
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20 bytes of memory savings!
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11 years ago |
jesse
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ef6f5da106
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staticify and defineify some stuff for tiny memiry savings.
switch to a six keymap config, just to test things
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11 years ago |
jesse
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17c672e875
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conditionally compile in the seriaql debugging stuff.
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11 years ago |
jesse
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9d41172224
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split keymaps out into their own .h file
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11 years ago |
jesse
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d77b0c5c0f
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generalize astyle rule for new .h files
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11 years ago |
jesse
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c4a6fb36b0
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astyle
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11 years ago |
jesse
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e688c80b58
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extract the mouse movement code and remove a variable we don't really need
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11 years ago |
jesse
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22372f8b0d
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librarize some functions
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11 years ago |
jesse
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5f5eac1176
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astyle and new astyle make target
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11 years ago |
jesse
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348a8f760b
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astyle
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11 years ago |
jesse
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cfb0564a22
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base mouse algorithm update
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11 years ago |
jesse
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f860619cd4
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a quickie first-pass at a non-linear acceleration curve for the mouse cursor code.
it's not right yet.
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11 years ago |
jesse
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8961ea3e37
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tweaking mouse acceleration
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11 years ago |
jesse
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6cca1a1987
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initial 'mouse active for cycles'
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11 years ago |
Jesse Vincent
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b2eae2c551
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minor build infrastructure fixes
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11 years ago |
Jesse Vincent
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afa5713910
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astyle
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11 years ago |
Jesse Vincent
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50ae519c2e
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mouse button support! buttons still can't be held. likely because we're playing
fast and loose with how we're doing 'synthetic' keys
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11 years ago |
Jesse Vincent
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5f58352f0d
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astyle
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11 years ago |
Jesse Vincent
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bf1575b928
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switch to a more robust mechanism of looking for key release
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11 years ago |
Jesse Vincent
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3dbe738ac8
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slightly better behavior if holding two layer keys
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11 years ago |
Jesse Vincent
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b9d91aad6f
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made transient layers not need a back stack
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11 years ago |
Jesse Vincent
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6b2a2b00d4
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constant renaming and some slight mouse improvements
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11 years ago |
Jesse Vincent
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cf0ed29561
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refactor for less typing and hopefully a slight efficiency improvement
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11 years ago |
Jesse Vincent
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17c7a91e58
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Switch to using a bit vector for keypress state. This gets us debouncing and
may be interesting for mouse acceleration
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11 years ago |
Jesse Vincent
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527a1c28f5
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add debouncing and reformat
also use a more efficient packing format for keymap
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11 years ago |
Jesse Vincent
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d0196b32b1
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starting to think about mice
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11 years ago |
Jesse Vincent
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292b390fbb
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add an arduino makefile from arduino-mk
added a variant of ard-reset-arduino from a forum somewhere
massive refactoring
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11 years ago |
Jesse Vincent
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7f2b3dfa15
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autoformat
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11 years ago |
Jesse Vincent
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f35aad770b
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Initial firmware
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11 years ago |