added a variant of ard-reset-arduino from a forum somewhere massive refactoringpull/18/head
parent
7f2b3dfa15
commit
292b390fbb
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#ifndef KeyboardIO_H_
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#define KeyboardIO_H_
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#include "Arduino.h"
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//add your includes for the project KeyboardIO here
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//end of add your includes here
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#ifdef __cplusplus
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extern "C" {
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#endif
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void loop();
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void setup();
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#ifdef __cplusplus
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} // extern "C"
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#endif
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//add your function definitions for the project KeyboardIO here
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typedef struct {
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byte flags;
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byte rawKey;
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} Key;
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#define KEY_FLAGS B000000
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#define CTRL_HELD B000001
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#define ALT_HELD B000010
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#define SHIFT_HELD B000100
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#define GUI_HELD B001000
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#define SWITCH_TO_LAYER B010000
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#define MOMENTARY_LAYER B100000
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#define LAYER_0 0
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#define LAYER_1 1
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#define LAYER_2 2
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#define LAYER_3 3
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#define LAYER_4 4
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#define LAYER_5 5
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#define LAYER_6 6
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#define LAYER_7 7
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#define NoKey (Key){ KEY_FLAGS,0 }
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#define Key_LeftCtrl (Key){ KEY_FLAGS, KEY_LEFT_CTRL }
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#define KEY_LEFT_CTRL 0x80
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#define Key_LeftCtrl (Key){ KEY_FLAGS, KEY_LEFT_CTRL }
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#define KEY_LEFT_SHIFT 0x81
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#define Key_LeftShift (Key){ KEY_FLAGS, KEY_LEFT_SHIFT }
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#define KEY_LEFT_ALT 0x82
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#define Key_LeftAlt (Key){ KEY_FLAGS, KEY_LEFT_ALT }
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#define KEY_LEFT_GUI 0x83
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#define Key_LeftGUI (Key){ KEY_FLAGS, KEY_LEFT_GUI }
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#define KEY_RIGHT_CTRL 0x84
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#define Key_RightCtrl (Key){ KEY_FLAGS, KEY_RIGHT_CTRL }
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#define KEY_RIGHT_SHIFT 0x85
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#define Key_RightShift (Key){ KEY_FLAGS, KEY_RIGHT_SHIFT }
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#define KEY_RIGHT_ALT 0x86
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#define Key_RightAlt (Key){ KEY_FLAGS, KEY_RIGHT_ALT }
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#define KEY_RIGHT_GUI 0x87
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#define Key_RightGUI (Key){ KEY_FLAGS, KEY_RIGHT_GUI }
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#define KEY_UP_ARROW 0xDA
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#define Key_UpArrow (Key){ KEY_FLAGS, KEY_UP_ARROW }
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#define KEY_DOWN_ARROW 0xD9
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#define Key_DownArrow (Key){ KEY_FLAGS, KEY_DOWN_ARROW }
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#define KEY_LEFT_ARROW 0xD8
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#define Key_LeftArrow (Key){ KEY_FLAGS, KEY_LEFT_ARROW }
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#define KEY_RIGHT_ARROW 0xD7
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#define Key_RightArrow (Key){ KEY_FLAGS, KEY_RIGHT_ARROW }
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#define KEY_RETURN 0xB0
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#define Key_Return (Key){ KEY_FLAGS, KEY_RETURN }
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#define KEY_ESC 0xB1
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#define Key_Esc (Key){ KEY_FLAGS, KEY_ESC }
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#define KEY_BACKSPACE 0xB2
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#define Key_Backspace (Key){ KEY_FLAGS, KEY_BACKSPACE }
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#define KEY_TAB 0xB3
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#define Key_Tab (Key){ KEY_FLAGS, KEY_TAB }
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#define KEY_INSERT 0xD1
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#define Key_Insert (Key){ KEY_FLAGS, KEY_INSERT }
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#define KEY_DELETE 0xD4
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#define Key_Delete (Key){ KEY_FLAGS, KEY_DELETE }
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#define KEY_PAGE_UP 0xD3
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#define Key_PageUp (Key){ KEY_FLAGS, KEY_PAGE_UP }
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#define KEY_PAGE_DOWN 0xD6
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#define Key_PageDown (Key){ KEY_FLAGS, KEY_PAGE_DOWN }
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#define KEY_HOME 0xD2
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#define Key_Home (Key){ KEY_FLAGS, KEY_HOME }
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#define KEY_END 0xD5
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#define Key_End (Key){ KEY_FLAGS, KEY_END }
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#define KEY_CAPS_LOCK 0xC1
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#define Key_CapsLock (Key){ KEY_FLAGS, KEY_CAPS_LOCK }
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#define KEY_F1 0xC2
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#define Key_F1 (Key){ KEY_FLAGS, KEY_F1 }
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#define KEY_F2 0xC3
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#define Key_F2 (Key){ KEY_FLAGS, KEY_F2 }
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#define KEY_F3 0xC4
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#define Key_F3 (Key){ KEY_FLAGS, KEY_F3 }
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#define KEY_F4 0xC5
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#define Key_F4 (Key){ KEY_FLAGS, KEY_F4 }
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#define KEY_F5 0xC6
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#define Key_F5 (Key){ KEY_FLAGS, KEY_F5 }
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#define KEY_F6 0xC7
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#define Key_F6 (Key){ KEY_FLAGS, KEY_F6 }
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#define KEY_F7 0xC8
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#define Key_F7 (Key){ KEY_FLAGS, KEY_F7 }
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#define KEY_F8 0xC9
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#define Key_F8 (Key){ KEY_FLAGS, KEY_F8 }
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#define KEY_F9 0xCA
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#define Key_F9 (Key){ KEY_FLAGS, KEY_F9 }
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#define KEY_F10 0xCB
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#define Key_F10 (Key){ KEY_FLAGS, KEY_F10 }
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#define KEY_F11 0xCC
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#define Key_F11 (Key){ KEY_FLAGS, KEY_F11 }
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#define KEY_F12 0xCD
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#define Key_F12 (Key){ KEY_FLAGS, KEY_F12 }
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#define KEY_0 '0'
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#define Key_0 (Key){ KEY_FLAGS, KEY_0 }
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#define KEY_1 '1'
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#define Key_1 (Key){ KEY_FLAGS, KEY_1 }
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#define KEY_2 '2'
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#define Key_2 (Key){ KEY_FLAGS, KEY_2 }
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#define KEY_3 '3'
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#define Key_3 (Key){ KEY_FLAGS, KEY_3 }
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#define KEY_4 '4'
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#define Key_4 (Key){ KEY_FLAGS, KEY_4 }
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#define KEY_5 '5'
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#define Key_5 (Key){ KEY_FLAGS, KEY_5 }
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#define KEY_6 '6'
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#define Key_6 (Key){ KEY_FLAGS, KEY_6 }
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#define KEY_7 '7'
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#define Key_7 (Key){ KEY_FLAGS, KEY_7 }
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#define KEY_8 '8'
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#define Key_8 (Key){ KEY_FLAGS, KEY_8 }
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#define KEY_9 '9'
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#define Key_9 (Key){ KEY_FLAGS, KEY_9 }
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#define KEY_A 'a'
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#define Key_A (Key){ KEY_FLAGS, KEY_A }
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#define KEY_B 'b'
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#define Key_B (Key){ KEY_FLAGS, KEY_B }
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#define KEY_C 'c'
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#define Key_C (Key){ KEY_FLAGS, KEY_C }
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#define KEY_D 'd'
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#define Key_D (Key){ KEY_FLAGS, KEY_D }
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#define KEY_E 'e'
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#define Key_E (Key){ KEY_FLAGS, KEY_E }
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#define KEY_F 'f'
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#define Key_F (Key){ KEY_FLAGS, KEY_F }
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#define KEY_G 'g'
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#define Key_G (Key){ KEY_FLAGS, KEY_G }
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#define KEY_H 'h'
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#define Key_H (Key){ KEY_FLAGS, KEY_H }
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#define KEY_I 'i'
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#define Key_I (Key){ KEY_FLAGS, KEY_I }
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#define KEY_J 'j'
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#define Key_J (Key){ KEY_FLAGS, KEY_J }
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#define KEY_K 'k'
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#define Key_K (Key){ KEY_FLAGS, KEY_K }
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#define KEY_L 'l'
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#define Key_L (Key){ KEY_FLAGS, KEY_L }
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#define KEY_M 'm'
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#define Key_M (Key){ KEY_FLAGS, KEY_M }
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#define KEY_N 'n'
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#define Key_N (Key){ KEY_FLAGS, KEY_N }
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#define KEY_O 'o'
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#define Key_O (Key){ KEY_FLAGS, KEY_O }
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#define KEY_P 'p'
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#define Key_P (Key){ KEY_FLAGS, KEY_P }
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#define KEY_Q 'q'
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#define Key_Q (Key){ KEY_FLAGS, KEY_Q }
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#define KEY_R 'r'
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#define Key_R (Key){ KEY_FLAGS, KEY_R }
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#define KEY_S 's'
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#define Key_S (Key){ KEY_FLAGS, KEY_S }
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#define KEY_T 't'
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#define Key_T (Key){ KEY_FLAGS, KEY_T }
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#define KEY_U 'u'
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#define Key_U (Key){ KEY_FLAGS, KEY_U }
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#define KEY_V 'v'
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#define Key_V (Key){ KEY_FLAGS, KEY_V }
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#define KEY_W 'w'
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#define Key_W (Key){ KEY_FLAGS, KEY_W }
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#define KEY_X 'x'
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#define Key_X (Key){ KEY_FLAGS, KEY_X }
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#define KEY_Y 'y'
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#define Key_Y (Key){ KEY_FLAGS, KEY_Y }
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#define KEY_Z 'z'
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#define Key_Z (Key){ KEY_FLAGS, KEY_Z }
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#define KEY_BACKTICK '`'
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#define Key_Backtick (Key){ KEY_FLAGS, KEY_BACKTICK }
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#define KEY_MINUS '-'
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#define Key_Minus (Key){ KEY_FLAGS, KEY_MINUS }
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#define KEY_EQUALS '='
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#define Key_Equals (Key){ KEY_FLAGS, KEY_EQUALS }
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#define KEY_LEFT_BRACKET '['
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#define Key_LeftBracket (Key){ KEY_FLAGS, KEY_LEFT_BRACKET }
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#define KEY_RIGHT_BRACKET ']'
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#define Key_RightBracket (Key){ KEY_FLAGS, KEY_RIGHT_BRACKET }
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#define KEY_BACKSLASH '\\'
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#define Key_Backslash (Key){ KEY_FLAGS, KEY_BACKSLASH }
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#define KEY_SEMICOLON ';'
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#define Key_Semicolon (Key){ KEY_FLAGS, KEY_SEMICOLON }
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#define KEY_QUOTE '\''
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#define Key_Quote (Key){ KEY_FLAGS, KEY_QUOTE }
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#define KEY_COMMA ','
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#define Key_Comma (Key){ KEY_FLAGS, KEY_COMMA }
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#define KEY_PERIOD '.'
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#define Key_Period (Key){ KEY_FLAGS, KEY_PERIOD }
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#define KEY_SPACE ' '
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#define Key_Space (Key){ KEY_FLAGS, KEY_SPACE }
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#define KEY_SLASH '/'
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#define Key_Slash (Key){ KEY_FLAGS, KEY_SLASH }
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#define KEY_KEYPAD_CLEAR 0xDB
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#define Key_KeypadClear (Key){ KEY_FLAGS, KEY_KEYPAD_CLEAR }
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#define KEY_KEYPAD_SLASH 0xDC
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#define Key_KeypadSlash (Key){ KEY_FLAGS, KEY_KEYPAD_SLASH }
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#define KEY_KEYPAD_MULTIPLY 0xDD
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#define Key_KeypadMultiply (Key){ KEY_FLAGS, KEY_KEYPAD_MULTIPLY }
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#define KEY_KEYPAD_MINUS 0xDE
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#define Key_KeypadMinus (Key){ KEY_FLAGS, KEY_KEYPAD_MINUS }
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#define KEY_KEYPAD_PLUS 0xDF
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#define Key_KeypadPlus (Key){ KEY_FLAGS, KEY_KEYPAD_PLUS }
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#define KEY_ENTER 0xe0
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#define Key_Enter (Key){ KEY_FLAGS, KEY_ENTER }
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#define KEY_KEYPAD_1 0xe1
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#define Key_Keypad1 (Key){ KEY_FLAGS, KEY_KEYPAD_1 }
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#define KEY_KEYPAD_2 0xe2
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#define Key_Keypad2 (Key){ KEY_FLAGS, KEY_KEYPAD_2 }
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#define KEY_KEYPAD_3 0xe3
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#define Key_Keypad3 (Key){ KEY_FLAGS, KEY_KEYPAD_3 }
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#define KEY_KEYPAD_4 0xe4
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#define Key_Keypad4 (Key){ KEY_FLAGS, KEY_KEYPAD_4 }
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#define KEY_KEYPAD_5 0xe5
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#define Key_Keypad5 (Key){ KEY_FLAGS, KEY_KEYPAD_5 }
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#define KEY_KEYPAD_6 0xe6
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#define Key_Keypad6 (Key){ KEY_FLAGS, KEY_KEYPAD_6 }
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#define KEY_KEYPAD_7 0xe7
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#define Key_Keypad7 (Key){ KEY_FLAGS, KEY_KEYPAD_7 }
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#define KEY_KEYPAD_8 0xe8
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#define Key_Keypad8 (Key){ KEY_FLAGS, KEY_KEYPAD_8 }
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#define KEY_KEYPAD_9 0xe9
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#define Key_Keypad9 (Key){ KEY_FLAGS, KEY_KEYPAD_9 }
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#define KEY_KEYPAD_0 0xea
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#define Key_Keypad0 (Key){ KEY_FLAGS, KEY_KEYPAD_0 }
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#define KEY_KEYPAD_DOT 0xeb
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#define Key_KeypadDot (Key){ KEY_FLAGS, KEY_KEYPAD_DOT }
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#define KEY_DANISH_DOLLAR 0xec
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#define Key_DanishDollar (Key){ KEY_FLAGS, KEY_DANISH_DOLLAR }
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#define KEY_PC_APPLCIATION 0xed
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#define Key_PcApplciation (Key){ KEY_FLAGS, KEY_PC_APPLCIATION }
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#define KEY_F13 0xF0
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#define Key_F13 (Key){ KEY_FLAGS, KEY_F13 }
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#define KEY_F16 0xF3
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#define Key_F16 (Key){ KEY_FLAGS, KEY_F16 }
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#define KEY_F17 0xF4
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#define Key_F17 (Key){ KEY_FLAGS, KEY_F17 }
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#define KEY_F18 0xF5
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#define Key_F18 (Key){ KEY_FLAGS, KEY_F18 }
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#define KEY_F19 0xF6
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#define Key_F19 (Key){ KEY_FLAGS, KEY_F19 }
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#define KEY_HELP 0xfb
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#define Key_Help (Key){ KEY_FLAGS, KEY_HELP }
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#define KEY_BACKLIGHT_DOWN 0xF1
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#define Key_BacklightDown (Key){ KEY_FLAGS, KEY_BACKLIGHT_DOWN }
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#define KEY_BACKLIGHT_UP 0xF2
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#define Key_BacklightUp (Key){ KEY_FLAGS, KEY_BACKLIGHT_UP }
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#define NO_KEY false
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#define KEY_RIGHT_FN2 0xfe
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#define Key_RightFN2 (Key){ KEY_FLAGS, KEY_RIGHT_FN2 }
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#define KEY_LEFT_FN2 0xff
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#define Key_LeftFN2 (Key){ KEY_FLAGS, KEY_LEFT_FN2 }
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/*
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These keycodes don't seem to map to unique keypresses. we can use them for meta-keys
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#define KEY_WTF 0xF7
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#define Key_Wtf (Key){ KEY_FLAGS, KEY_WTF }
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#define xx 0xF8
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#define Key_Xx (Key){ KEY_FLAGS, xx }
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#define xxx 0xF9
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#define Key_Xxx (Key){ KEY_FLAGS, xxx }
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#define xxxx 0xFA
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#define Key_Xxxx (Key){ KEY_FLAGS, xxxx }
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#define xxxxx 0xFE
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#define Key_Xxxxx (Key){ KEY_FLAGS, xxxxx }
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#define KEY_ 0xB4
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#define Key_ (Key){ KEY_FLAGS, KEY_ }
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#define KEY_ 0xB5
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#define Key_ (Key){ KEY_FLAGS, KEY_ }
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#define KEY_ 0xB6
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#define Key_ (Key){ KEY_FLAGS, KEY_ }
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#define KEY_ 0xB7
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#define Key_ (Key){ KEY_FLAGS, KEY_ }
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#define KEY_ 0xB8
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#define Key_ (Key){ KEY_FLAGS, KEY_ }
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#define KEY_ 0xB9
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#define Key_ (Key){ KEY_FLAGS, KEY_ }
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#define KEY_ 0xBA
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#define Key_ (Key){ KEY_FLAGS, KEY_ }
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#define KEY_ 0xBB
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#define Key_ (Key){ KEY_FLAGS, KEY_ }
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#define KEY_ 0xBC
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#define Key_ (Key){ KEY_FLAGS, KEY_ }
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#define KEY_ 0xBD
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#define Key_ (Key){ KEY_FLAGS, KEY_ }
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#define KEY_ 0xBE
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#define Key_ (Key){ KEY_FLAGS, KEY_ }
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#define KEY_ 0xBF
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#define Key_ (Key){ KEY_FLAGS, KEY_ }
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#define KEY_F13_ALSO 0xC0
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#define Key_F13_also (Key){ KEY_FLAGS, KEY_F13_ALSO }
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#define KEY_SLASH_ALSO 0xCE
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#define Key_Slash_also (Key){ KEY_FLAGS, KEY_SLASH_ALSO }
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#define KEY_BACKLIGHT_DOWN_ALSO 0xCF
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#define Key_Backlight_down_also (Key){ KEY_FLAGS, KEY_BACKLIGHT_DOWN_ALSO }
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#define KEY_BACKLIGHT_UP_ALSO 0xD0
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#define Key_Backlight_up_also (Key){ KEY_FLAGS, KEY_BACKLIGHT_UP_ALSO }
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*/
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#define META_NEXT_KEYMAP_MOMENTARY 0xFF
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#define Key_NextKeymapMomentary (Key){ KEY_FLAGS | MOMENTARY_LAYER, LAYER_1 }
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//Do not add code below this line
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#endif /* KeyboardIO_H_ */
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# Arduino Make file. Refer to https://github.com/sudar/Arduino-Makefile
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BOARD_TAG = micro
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MONITOR_PORT = /dev/cu.usbmodem1411
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ARDUINO_LIBS =
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include build/arduino-mk/Arduino.mk
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Load Diff
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# Useful functions
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# Returns the first argument (typically a directory), if the file or directory
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# named by concatenating the first and optionally second argument
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# (directory and optional filename) exists
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dir_if_exists = $(if $(wildcard $(1)$(2)),$(1))
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# For message printing: pad the right side of the first argument with spaces to
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# the number of bytes indicated by the second argument.
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space_pad_to = $(shell echo $(1) " " | head -c$(2))
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# Call with some text, and a prefix tag if desired (like [AUTODETECTED]),
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show_config_info = $(call arduino_output,- $(call space_pad_to,$(2),20) $(1))
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# Call with the name of the variable, a prefix tag if desired (like [AUTODETECTED]),
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# and an explanation if desired (like (found in $$PATH)
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show_config_variable = $(call show_config_info,$(1) = $($(1)) $(3),$(2))
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# Just a nice simple visual separator
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show_separator = $(call arduino_output,-------------------------)
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$(call show_separator)
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$(call arduino_output,Arduino.mk Configuration:)
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########################################################################
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#
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# Detect OS
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ifeq ($(OS),Windows_NT)
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CURRENT_OS = WINDOWS
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else
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UNAME_S := $(shell uname -s)
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ifeq ($(UNAME_S),Linux)
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CURRENT_OS = LINUX
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endif
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ifeq ($(UNAME_S),Darwin)
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CURRENT_OS = MAC
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endif
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endif
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$(call show_config_variable,CURRENT_OS,[AUTODETECTED])
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#
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# chipKIT extensions for Arduino Makefile
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# System part (i.e. project independent)
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#
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# Copyright (C) 2011, 2012, 2013 Christopher Peplin
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# <chris.peplin@rhubarbtech.com>, based on work that is Copyright Martin
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# Oldfield
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#
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# This file is free software; you can redistribute it and/or modify it
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# under the terms of the GNU Lesser General Public License as
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# published by the Free Software Foundation; either version 2.1 of the
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# License, or (at your option) any later version.
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#
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# Modified by John Wallbank for Visual Studio
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#
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# Development changes, John Wallbank,
|
||||
#
|
||||
# - made inclusion of WProgram.h optional so that
|
||||
# including it in the source doesn't mess up compile error line numbers
|
||||
# - parameterised the routine used to reset the serial port
|
||||
#
|
||||
|
||||
########################################################################
|
||||
# Makefile distribution path
|
||||
#
|
||||
|
||||
# The show_config_variable is unavailable before we include the common makefile,
|
||||
# so we defer logging the ARDMK_DIR info until it happens in Arduino.mk
|
||||
ifndef ARDMK_DIR
|
||||
# presume it's a level above the path to our own file
|
||||
ARDMK_DIR := $(realpath $(dir $(realpath $(lastword $(MAKEFILE_LIST))))/..)
|
||||
endif
|
||||
|
||||
ifndef ARDMK_PATH
|
||||
ARDMK_PATH = $(ARDMK_DIR)/bin
|
||||
endif
|
||||
|
||||
ifneq ($(wildcard $(ARDMK_DIR)/arduino-mk/Common.mk),)
|
||||
# git checkout
|
||||
include $(ARDMK_DIR)/arduino-mk/Common.mk
|
||||
else
|
||||
ifneq ($(wildcard $(ARDMK_DIR)/Common.mk),)
|
||||
# package install
|
||||
include $(ARDMK_DIR)/Common.mk
|
||||
endif
|
||||
endif
|
||||
|
||||
ifndef MPIDE_DIR
|
||||
AUTO_MPIDE_DIR := $(firstword \
|
||||
$(call dir_if_exists,/usr/share/mpide) \
|
||||
$(call dir_if_exists,/Applications/Mpide.app/Contents/Resources/Java) )
|
||||
ifdef AUTO_MPIDE_DIR
|
||||
MPIDE_DIR = $(AUTO_MPIDE_DIR)
|
||||
$(call show_config_variable,MPIDE_DIR,[autodetected])
|
||||
else
|
||||
echo $(error "mpide_dir is not defined")
|
||||
endif
|
||||
else
|
||||
$(call show_config_variable,MPIDE_DIR,[USER])
|
||||
endif
|
||||
|
||||
ifndef MPIDE_PREFERENCES_PATH
|
||||
AUTO_MPIDE_PREFERENCES_PATH := $(firstword \
|
||||
$(call dir_if_exists,$(HOME)/.mpide/preferences.txt) \
|
||||
$(call dir_if_exists,$(HOME)/Library/Mpide/preferences.txt) )
|
||||
ifdef AUTO_MPIDE_PREFERENCES_PATH
|
||||
MPIDE_PREFERENCES_PATH = $(AUTO_MPIDE_PREFERENCES_PATH)
|
||||
$(call show_config_variable,MPIDE_PREFERENCES_PATH,[autodetected])
|
||||
endif
|
||||
endif
|
||||
|
||||
|
||||
AVR_TOOLS_DIR = $(ARDUINO_DIR)/hardware/pic32/compiler/pic32-tools
|
||||
|
||||
AVRDUDE_DIR = $(ARDUINO_DIR)/hardware/tools
|
||||
AVRDUDE = $(AVRDUDE_DIR)/avrdude
|
||||
AVRDUDE_CONF = $(AVRDUDE_DIR)/avrdude.conf
|
||||
|
||||
ALTERNATE_CORE = pic32
|
||||
ALTERNATE_CORE_PATH = $(MPIDE_DIR)/hardware/pic32
|
||||
ARDUINO_CORE_PATH = $(ALTERNATE_CORE_PATH)/cores/$(ALTERNATE_CORE)
|
||||
ARDUINO_PREFERENCES_PATH = $(MPIDE_PREFERENCES_PATH)
|
||||
ARDUINO_DIR = $(MPIDE_DIR)
|
||||
|
||||
ARDUINO_VERSION = 23
|
||||
|
||||
CC_NAME = pic32-gcc
|
||||
CXX_NAME = pic32-g++
|
||||
AR_NAME = pic32-ar
|
||||
OBJDUMP_NAME = pic32-objdump
|
||||
OBJCOPY_NAME = pic32-objcopy
|
||||
SIZE_NAME = pic32-size
|
||||
|
||||
LDSCRIPT = $(call PARSE_BOARD,$(BOARD_TAG),ldscript)
|
||||
LDSCRIPT_FILE = $(ARDUINO_CORE_PATH)/$(LDSCRIPT)
|
||||
|
||||
MCU_FLAG_NAME=mprocessor
|
||||
LDFLAGS += -T$(ARDUINO_CORE_PATH)/$(LDSCRIPT)
|
||||
CPPFLAGS += -mno-smart-io -fno-short-double
|
||||
CFLAGS_STD =
|
||||
|
||||
include $(ARDMK_DIR)/arduino-mk/Arduino.mk
|
@ -0,0 +1,10 @@
|
||||
#!/usr/bin/python
|
||||
# usage: reset_arduino <DEVICE>
|
||||
# where <DEVICE> is typically some /dev/ttyfoobar
|
||||
import sys
|
||||
import serial
|
||||
ser = serial.Serial()
|
||||
ser.port=sys.argv[2]
|
||||
ser.baudrate=1200
|
||||
ser.open(); ser.close()
|
||||
|
Loading…
Reference in new issue