This is closer to a real-world scenario than the QueueLeaker plugin testcase.
It doesn't test the bug as deliberately, but it shows the failure of Qukeys
prior to the fix.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
To prevent the possibility of a call to `flushEvent()` when the queue is empty,
we call `processQueue()` (which checks for an empty queue) after checking the
hold timeout, rather than before.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
This change prevents `KeyAddrEventQueue::remove()` from shifting values in
memory out of bounds of its arrays if `shift()` is called on an empty queue. It
also adds a check to be sure that the entry removed is in the queue.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
`KeyAddrEventQueue::remove()` fails to confirm that the current queue is empty
before decrementing the length and shifting entries in the queue arrays. If
`remove()` or `shift()` is called when the queue is empty, `length_` gets
decremented from 0 to 255 (because it's unsigned), and then a large section of
memory gets shifted, mostly out of bounds of the event queue arrays, and
probably wreaking havoc with any number of things.
The plugin in this testcase should trigger this bug, and is detectable because
it affects the value for the current time. It's not guaranteed to detect this
bug, but it seems to be fairly consistent.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
This adds a way to add a delay (advancing the virtual clock) in a simulator test
script without running Kaleidoscope cycles.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
By default, `kaleidoscope::device::Base<>` uses a dummy serial implementation,
and devices must override that to use the proper one. For the Model01, on which
the Model100 plugin was based on, this is done by the `ATMega32U4Keyboard`
class. For the Model100, we need to do it ourselves, because we're deriving from
Base directly.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
The upgrade notes for Macros wasn't in the best place. This change moves it to
the "Breaking changes" section of the main UPGRADING document, where it belongs.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
The documentation on how to upgrade old Macros code was not published on
readthedocs.io, and was therefore insufficiently discoverable. This change
moves everything from the Macros UPGRADING document to its README.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
A number of questions have come up regarding how to adapt old Macros to the new
version, and have not been adequately addressed in the existing docs. Two new
sections cover the most common questions regarding `MACRODOWN()` and how to
handle releasing held keys temporarily while a Macro plays.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
I was unable to compile the default firmware with the version of arduino that was packaged with Debian. On issue #1098, @obra explained that Debian's version of arduino has been heavily modified, and installing the version of arduino that's available on the arduino website fixed my compilation problems. I have therefore added a note to the docs suggesting not to use the Debian version of arduino.
It turns out that being able to toggle the plugin at run-time is unnecessary: if
one wants to disable the functionality, they can just set the cancel key to
something that will never be pressed.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
To make it easier to use a dedicated cancel key, always treat it as a cancel key
if seen, without having to set it via `setCancelKey()` on top. The key has no
use apart from this one task, lets make it easier to use.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
The new plugin - EscapeOneShotConfig - allows one to configure the main
EscapeOneShot plugin via Focus. To make this functionality optional, it is a
separate plugin, still contained in the same library for ease of us.
Documentation and example updated accordingly.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
We want to make it possible to have the plugin in firmwares shipped by
Chrysalis, but still have the functionality optional. To achieve this, we need
to be able to toggle it on and off at will.
We move both the existing `cancel_oneshot_key_` property, and the new toggle
into a struct, which we will later make use of in the upcoming configuration
plugin.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Until Chrysalis knows about CharShift keys, they can only be added to a
Chrysalis keymap by using a custom key code. This adds a section to the
CharShift docs giving the offset needed to reference those keys.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>