Instead of having a single `keymap.map` Focus command that tries to be smart
about what layers it presents, we should have two separate commands: one to
query the defaults (PROGMEM), and one to get/set the custom keymap (EEPROM).
This makes `keymap.map` and `keymap.roLayers` obsolete, and they're now removed.
Furthermore, having to specify whether the EEPROM keymap extends the built-in
one or not proved to be unflexible. So we re-purposed the highest bit of the
first EEPROM byte, to signal whether we should use EEPROM layers only or not.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
EEPROM defaults to `0xff` when uninitialized, which means we'd start off with a
bright white palette. That's a problem, because it draws a lot of power,
especially when all keys are lit bright. For this reason, flip the bits when
reading or storing palette colors, so the default `0xff` becomes `0x00`, black.
Fixes#529.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
To make it easier to create custom shortcuts, that do not interfere with system
ones, an old trick is to use many modifiers. To make this easier, Ctrl+Shift+Alt
is commonly abbreviated as "Meh", while Ctrl+Shift+Alt+GUI is often called
"Hyper". To support this, we offer the `Key_Meh` and `Key_Hyper` aliases, along
with `MEH(k)` and `HYPER(k)` to go with them.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Add `REDIAL` to `kaleidoscope::ranges`, so the plugin can define `Key_Redial`
itself, and won't need `Redial.key` to be set in the user sketch either. This is
a breaking change, but one that's easy to upgrade to, hence no effort was made
to make it at least partially backwards-compatible.
Fixes#519.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
As the name implies, this makes it possible to set all leds to the same color
depending on which layer is the topmost active one.
Fixes#492.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Based on a discussion on Discord, this implements a simple plugin that can
temporarily disable the Windows (GUI) keys.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
The intent is to make it easier for plugins to detect layer changes and schedule
work accordingly. There event receives no arguments, the current state can
always be queried with `Layer.getLayerState()`, and if a plugin requires the old
state too, they can track that on their own.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Sometimes we'd like to be in control of when reports are sent during macro
playback. This implements a way to achieve that.
Fixes#368.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Based on the work of Shriramana Sharma (@jamadagni) in
keyboardio/Kaleidoscope-OneShot#45, this implements finer stickability controls
for `OneShot`, allowing one to set stickability on a per-key basis. The old
`.double_tap_sticky` and `.double_tap_sticky_layers` properties still work, but
are deprecated.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
For easier navigation of changes, this introduces `NEWS.md`, a high-level
overview of important or otherwise noteworthy changes. It is a short list only,
with just the bare minimum of details. The new `UPGRADING.md` on the other hand,
is a much more detailed document, and contains the upgrade notes from plugins
too. The plugin docs now document the current version of the plugins only.
The intent is to have both a short overview (`NEWS.md`), and a detailed
guide (`UPGRADING.md`). The former will contain historical entries too, while
the later is meant to be an upgrade guide from the previous version to the most
recent one, with old notes eventually removed.
Fixes#436.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>