There were a number of problems with how we updated and handled our cache.
First of all, we did not support empty macros that consist only of a single
`MACRO_ACTION_END`: we returned immediately as soon as we encountered one such.
This is undesirable, we want to support such empty macros.
Seconds, we did _not_ bail out early when encountering an unknown step. We
continued reading from storage until we reached our slice's end. That's also
undesirable, because data past an unknown step is not something we can reliably
parse. We should have bailed out here.
On top of that, we did not keep our id->location map in good shape. The initial
cache update did the right thing, but if we did an update where we ended up with
less macros, our map would have dangling pointers for macro ids that no longer
exist. That's not a problem when our update clears the rest of the storage
slice, but if it doesn't, the results of trying to run an unknown macro would be
unpredictable. Even if we don't care about that, it's still very inefficient,
especially when we have large macro storage.
So, this update does a whole lot of things to improve the situation:
We now keep track of how many macros we find during a cache update, and will
refuse to play macro ids that are beyond our count. This improves efficiency,
and protects us from trying to run garbage.
We also support empty macros now, and return early from a cache update when we
encounter an unknown step type.
Fixes#1177.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
When updating our map via Focus, do not read past `storage_size_`, because we do
not want to clobber storage space past our slice by accident.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
On GD32, while the build process does create .hex files, we use the .bin ones
for flashing. So copy those to the appropriate place, and do the same symlinking
as for the .elf and .hex files.
Because .bin is not compiled on all platforms, we guard it with an if that
checks for its existence.
There might be a better way to do this, but this was fast and easy.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
This matches the default EEPROM size of the underlying FlashStorage library, and
is substantially bigger than AVR-based keyboards, yet not _too_ big.
For various reasons, we're mirroring EEPROM into RAM 1:1, so we're constrained
by the size of that, too. That makes larger storage sizes undesirable at this
time. On top of this limitation, larger storage sizes also pose backup & restore
speed issues with Chrysalis, so lets settle for 16k, which is still very big,
all things considered, but not big enough to be a problem.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
The `::isSliceUninitialized()` method is required by the Base flash driver
class, but `GD32Flash` did not implement it. While the Base class does so,
`GD32Flash` is subclassing `EEPROMClass`, rather than `storage::Base`, for
historical and technical reasons. As such, we need to implement this method
ourselves.
We could probably use multiple inheritance, but I feel that would be more
trouble than its worth.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
DynamicMacros was missing a necessary `beforeReportingState()` handler that is
responsible for adding keys held by an active macro to the HID report. This
handler is identical to the one used by the Macros plugin for the same purpose.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
Both Macros and DynamicMacros were only reading one byte for each `Key` object
in a tap sequence, so it would first read the flags byte of each key in the
sequence and treat it as a keycode byte, using a flags byte of `0`. As soon as
an unmodified keyboard key was encountered, this would be recognized as the end
of the sequence. This change fixes the bug by reading and using the flags byte
of each key in the sequence as intended.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
The `TEST()` macro defined in `macro_helpers.h` shared a name with a critical
macro used by gtest code in the simulator, making simulator code very sensitive
to the order of header includes, with rather unhelpful error messages when it
failed. This change renames the offending macro, and a related one, for good
measure. Neither renamed macro was directly used by any Kaleidoscope code, so
this doesn't affect any APIs.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
This causes the check to proceed even where there are unstaged changes in the
working tree.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
This target calls include-what-you-use, followed by clang-format, and checks to
verify that there are no changes as a result.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
Instead of using the phony `DEFAULT_GOAL` target, use make's special variable
`.DEFAULT_GOAL` to work around the problem of including arduino-cli.mk at the
top of the sketch makefile.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
There were sometimes two blank lines instead of one between makefile targets,
without any clear pattern. Now each one is separated from the next by one blank
line.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
Instead of one long line declaring a lot of makefile targets as phony, include a
line like `.PHONY: <target>` immediately above each one. This makes the
makefile longer, but it's now obvious if the target you're looking at is phony.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
This replaces the shell script with a python script that doesn't hardcode the
paths, and changes the makefile so that it also checks plugins for filename
conflicts, since they might suffer from the same problem.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
This is the result of running the `include-what-you-use` wrapper, followed by
the `clang-format` wrapper on the Kaleidoscope codebase. It is now safe to use
both without needed any manual corrections after the fact, but it's still
necessary to run clang-format after IWYU, because the two differ in the way they
indent comments after header files.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
This file contains a list of files (shell globbing) that will be ignored by the
IWYU wrapper script, since we have a number of such files in Kaleidoscope that
either can't be parsed properly (because we're using clang and the virtual
hardware device) or will be mangled (either because of IWYU bugs or
peculiarities in the Kaleidoscope code).
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
This adds better argument parsing, and more useful options for detecting an
analyzing errors. I relies on version >=0.18 of IWYU to work properly, because
prior to that its exit codes were non-standard and unhelpful.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
The output of test results from gtest gets sent to stdout, so it makes more
sense to send this to stdout, as well.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
Using `make -jN simulator-tests` wasn't producing colored output because it was
not detecting the output as a terminal correctly. This change restores the
terminal coloring when running the simulator.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
This applies to turning off formatting of keymaps. There were a few files that
were missing these comments, so those were added where necessary, as well.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>
This python script is more configurable than the shell script that it replaces,
and makes it clearer when looking at the makefile what it's acting on.
Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>