* docker-bash now mounts Kaleidoscope live and interactive
* Switch to a less rigorous but still apropriate mounting method for
volumes in docker when running 'make docker-bash'
* Switch docker to no longer build a bundle separate from the kaleidoscope
dir.
Stop copying over a bunch of tarballs we don't need.
* fix shellcheck
* Stop copying the core-bundled copies of Kaleidoscope over to docker
* Symlink our Kaleidoscope into the versions packaged into the arduino
cores when running in docker. We need to do this to satisfy the
sketch_header.h/sketch_footer.h system we use to be able to amend
arduino sketches on avr and virtual. (This feature is not used by the
core and may be removed in the future)
* Reimplement docker-clean to do much less work and get the same result
* Add a stub at docs for the docker test runner
This is a complete rework of how Kaleidoscope is built, but should be largely transparent to most developers and completely invisible to folks using the Arduino IDE.
Some advanced features of kaleidoscope-builder config files have gone away, but it’s likely that @algernon was the only person using them. The tradeoff is that we’re now using a much better maintained build tool under the hood and that we’re no longer as tied to a single specific directory structure.
The Makefile in Model01-Firmware was adapted quite a while
ago in a way that it simplifies builds in hardware paths that are not
below Arduino's standard directories.
This simply copies the makefile from the Model01-Firmware repo.
Signed-off-by: Florian Fleissner <florian.fleissner@inpartik.de>
Apart from marking the `build` target as the default, and a custom
`astyle` target, everything else will just be dispatched further to
tools/keyboardio-builder.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
Now supports everything that the old Makefile did, and a bit more. Some
cases still need to be handled, and documentation needs to be written,
but it is in a much better shape now.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
These were moved to their own repos, and are now included in
keyboardio-libraries, which in turn is included in Arduino-Boards. As such,
remove the libraries from the core firmware.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
Arch puts the Arduino tools into /usr/bin, hardware bits under
/usr/share/arduino, and so on. To make ends meet, and support both the
traditional install, and Arch, introduce a bit of magic:
- If `ARDUINO_TOOLS_PATH` is empty, then we should not add the `-tools`
param that refers to it. On arch, this is not needed, and there is no
reasonable alternative, that would also make sense. So in this case,
it should not be added at all. Setting the variable to an empty string
accomplishes that goal nicely.
- If an `AVR_GCC_PREFIX` variable is set, use that as the value for
`runtime.tools.avr-gcc.path`, otherwise `arduino-builder` will try to
find the avr-* tools somewhere under the Arduino prefix, which on
Arch, is not the case.
With this change, along with keyboardio/KeyboardioHID#3, and adding an
`archlinux-arduino`=>`arduino` symlink somewhere, it becomes possible to
complie KeyboardioFirmware on Arch, using the packaged Arduino, with the
following commandline:
> make ARDUINO_BUILDER_PATH=/usr/bin/arduino-builder \
> ARDUINO_PATH=/usr/share/arduino \
> ARDUINO_LOCAL_LIB_PATH=../arduino-local \
> AVR_GCC_PREFIX=/usr \
> ARDUINO_TOOLS_PATH= \
> AVR_SIZE_PATH=avr-size
Not the nicest, by far, but possible.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
This allows to call make with `ARDUINO_PATH=/custom/install/loc make` to avoid
having to modify the Makefile when the arduino components are installed in non
standard installation paths.
The primary reason for the move is to be able to disable mouse keys
completely, and not even compile them in. For this to work, it needs to
be in a separate library, otherwise it will always be included, even if
not active.
So, this patch turns mouse-keys into a simple plugin, included with the
core firmware! This makes the default event handler a bit simpler, the
code marginally smaller, and the feature completely optional.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
This moves the layouts to the sketch directory, so that other sketches
can easily use a different keymap. In the process, not much had to be
changed, and a number of things still remain in the core that assume the
default keymap (such as the NUMPAD_KEYMAP thing in LEDControl.cpp), but
this is a first step.
The downside is that the keymap is no longer static, because that would
conflict with the extern declaration, and the NUMPAD_KEYMAP is a byte,
instead of a compile-time define.
Alltogether, the difference is small enough to be acceptable.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
Do not hardcode the name of the tool that computes md5 sums, but make it
platform-dependent: on at least Debian, the tool is called md5sum.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
Moved the library sources into src/, and the sketch into examples/. This
makes it easier to use the project as a library, and the default
firmware sketch shows up in Arduino IDE's Files/Examples menu. This in
turn, has a very neat side effect: an end user can start from this
example, and when they save it, it will be saved to their Sketchbook,
and the library can be updated independently, without having to worry
about conflicts.
Having the Sketch separate from the sources also paves the way for
moving the keymap there.
As far as Arduino IDE dependencies go: this requires Arduino IDE 1.6.7+,
the same minimum version required previously.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
This is a totally reasonable thing to do while this firmware is in
development by a single developer on a single host and is completely
insane for any sort of production usage