Lifted out the Macros & MouseKeys libraries

These were moved to their own repos, and are now included in
keyboardio-libraries, which in turn is included in Arduino-Boards. As such,
remove the libraries from the core firmware.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
pull/85/head
Gergely Nagy 8 years ago
parent 743c6e45d3
commit f721cac732

@ -109,7 +109,6 @@ compile: dirs
-tools $(ARDUINO_PATH)/tools-builder \
-fqbn $(FQBN) \
-libraries $(ARDUINO_LOCAL_LIB_PATH) \
-libraries libraries/ \
-libraries . \
$(VERBOSE) \
-build-path $(BUILD_PATH) \

@ -1,10 +0,0 @@
name=Keyboardio-Macros
version=0.0.1
author=Jesse Vincent
maintainer=Jesse Vincent <jesse@keyboard.io>
sentence=Macro keys for Keyboardio boards.
paragraph=...
category=Communication
url=https://github.com/keyboardio/KeyboardioFirmware
architectures=avr
dot_a_linkage=true

@ -1,68 +0,0 @@
#include "Keyboardio-Macros.h"
__attribute__((weak))
const macro_t *macroAction(uint8_t macroIndex, uint8_t keyState) {
return MACRO_NONE;
}
void Macros_::play(const macro_t *macro_p) {
macro_t macro = END;
uint8_t interval = 0;
Key key;
if (!macro_p)
return;
while (true) {
switch (macro = pgm_read_byte(macro_p++)) {
case MACRO_ACTION_STEP_INTERVAL:
interval = pgm_read_byte(macro_p++);
break;
case MACRO_ACTION_STEP_WAIT: {
uint8_t wait = pgm_read_byte(macro_p++);
delay(wait);
break;
}
case MACRO_ACTION_STEP_KEYDOWN:
key.flags = pgm_read_byte(macro_p++);
key.keyCode = pgm_read_byte(macro_p++);
handle_key_event(key, 255, 255, IS_PRESSED | INJECTED);
Keyboard.sendReport();
break;
case MACRO_ACTION_STEP_KEYUP:
key.flags = pgm_read_byte(macro_p++);
key.keyCode = pgm_read_byte(macro_p++);
handle_key_event(key, 255, 255, WAS_PRESSED | INJECTED);
Keyboard.sendReport();
break;
case END:
default:
return;
}
delay(interval);
}
}
static Key handleMacroEvent(Key mappedKey, byte row, byte col, uint8_t keyState) {
if (mappedKey.flags != (SYNTHETIC | IS_MACRO))
return mappedKey;
if (!key_toggled_on(keyState))
return Key_NoKey;
const macro_t *m = macroAction(mappedKey.keyCode, keyState);
Macros.play(m);
return Key_NoKey;
}
Macros_::Macros_ (void) {
}
void
Macros_::begin (void) {
event_handler_hook_add (handleMacroEvent);
}
Macros_ Macros;

@ -1,19 +0,0 @@
#pragma once
#include <KeyboardioFirmware.h>
#include "MacroKeyDefs.h"
#include "MacroSteps.h"
const macro_t *macroAction(uint8_t macroIndex, uint8_t keyState);
class Macros_ : public KeyboardioPlugin {
public:
Macros_(void);
virtual void begin(void) final;
void play(const macro_t *macro_p);
};
extern Macros_ Macros;

@ -1,15 +0,0 @@
#pragma once
#define IS_MACRO B00100000
#define M(n) (Key){ KEY_FLAGS|SYNTHETIC|IS_MACRO, n}
#define Key_macroKey1 M(1)
#define Key_macroKey2 M(2)
#define Key_macroKey3 M(3)
#define Key_macroKey4 M(4)
#define Key_macroKey5 M(5)
#define Key_macroKey6 M(6)
#define Key_macroKey7 M(7)
#define Key_macroKey8 M(8)
#define Key_macroKey9 M(9)
#define Key_macroKey10 M(10)

@ -1,26 +0,0 @@
#pragma once
typedef enum {
MACRO_ACTION_END,
MACRO_ACTION_STEP_INTERVAL,
MACRO_ACTION_STEP_WAIT,
MACRO_ACTION_STEP_KEYDOWN,
MACRO_ACTION_STEP_KEYUP,
} MacroActionStepType;
typedef uint8_t macro_t;
#define MACRO_NONE 0
#define MACRO(...) ({static const macro_t __m[] PROGMEM = { __VA_ARGS__ }; &__m[0]; })
#define MACRODOWN(...) (key_toggled_on(keyState) ? MACRO(__VA_ARGS__) : MACRO_NONE)
#define I(n) MACRO_ACTION_STEP_INTERVAL, n
#define W(n) MACRO_ACTION_STEP_WAIT, n
#define Dr(k) MACRO_ACTION_STEP_KEYDOWN, (k).flags, (k).keyCode
#define D(k) Dr(Key_ ## k)
#define Ur(k) MACRO_ACTION_STEP_KEYUP, (k).flags, (k).keyCode
#define U(k) Ur(Key_ ## k)
#define Tr(k) Dr(k), Ur(k)
#define T(k) D(k), U(k)
#define END MACRO_ACTION_END

@ -1,10 +0,0 @@
name=Keyboardio-MouseKeys
version=0.0.1
author=Jesse Vincent
maintainer=Jesse Vincent <jesse@keyboard.io>
sentence=Mouse keys for Keyboardio boards.
paragraph=...
category=Communication
url=https://github.com/keyboardio/KeyboardioFirmware
architectures=avr
dot_a_linkage=true

@ -1,68 +0,0 @@
#include <Arduino.h>
#include "Keyboardio-MouseKeys.h"
#include "MouseWrapper.h"
#include "KeyboardioFirmware.h"
static void handle_mouse_key_event(Key mappedKey, uint8_t keyState) {
if (key_toggled_off(keyState)) {
if (mappedKey.keyCode & KEY_MOUSE_UP || mappedKey.keyCode & KEY_MOUSE_DOWN) {
MouseWrapper.mouseActiveForCyclesY=0;
}
if (mappedKey.keyCode & KEY_MOUSE_LEFT || mappedKey.keyCode & KEY_MOUSE_RIGHT) {
MouseWrapper.mouseActiveForCyclesX=0;
}
}
if (!key_is_pressed(keyState))
return;
if (mappedKey.keyCode & KEY_MOUSE_UP) {
MouseWrapper.move(0,-1);
} else if (mappedKey.keyCode & KEY_MOUSE_DOWN) {
MouseWrapper.move(0,1);
}
if (mappedKey.keyCode & KEY_MOUSE_LEFT) {
MouseWrapper.move(-1,0);
} else if (mappedKey.keyCode & KEY_MOUSE_RIGHT) {
MouseWrapper.move(1,0);
}
}
static Key handleMouseKeys(Key mappedKey, byte row, byte col, uint8_t keyState) {
if (mappedKey.flags != (SYNTHETIC | IS_MOUSE_KEY))
return mappedKey;
if (mappedKey.keyCode & KEY_MOUSE_BUTTON) {
uint8_t button = mappedKey.keyCode & ~KEY_MOUSE_BUTTON;
if (key_toggled_on(keyState)) {
MouseWrapper.press_button(button);
} else if (key_toggled_off(keyState)) {
MouseWrapper.release_button(button);
}
} else if (!(mappedKey.keyCode & KEY_MOUSE_WARP)) {
handle_mouse_key_event(mappedKey, keyState);
} else if (key_toggled_on(keyState)) {
if (mappedKey.keyCode & KEY_MOUSE_WARP && mappedKey.flags & IS_MOUSE_KEY) {
// we don't pass in the left and up values because those are the
// default, "no-op" conditionals
MouseWrapper.warp( ((mappedKey.keyCode & KEY_MOUSE_WARP_END) ? WARP_END : 0x00) |
((mappedKey.keyCode & KEY_MOUSE_DOWN) ? WARP_DOWN : 0x00) |
((mappedKey.keyCode & KEY_MOUSE_RIGHT) ? WARP_RIGHT : 0x00) );
}
}
return Key_NoKey;
}
MouseKeys_::MouseKeys_(void) {
}
void
MouseKeys_::begin (void) {
event_handler_hook_add (handleMouseKeys);
}
MouseKeys_ MouseKeys;

@ -1,13 +0,0 @@
#pragma once
#include "KeyboardioFirmware.h"
#include "MouseKeyDefs.h"
class MouseKeys_ : public KeyboardioPlugin {
public:
MouseKeys_ (void);
virtual void begin(void) final;
};
extern MouseKeys_ MouseKeys;

@ -1,41 +0,0 @@
#pragma once
#define IS_MOUSE_KEY B00010000
// Synthetic, not internal
#define KEY_MOUSE_BTN_L 0x01 // Synthetic key
#define KEY_MOUSE_BTN_M 0x02 // Synthetic key
#define KEY_MOUSE_BTN_R 0x03 // Synthetic key
#define KEY_MOUSE_UP B0000001
#define KEY_MOUSE_DOWN B0000010
#define KEY_MOUSE_LEFT B0000100
#define KEY_MOUSE_RIGHT B0001000
#define KEY_MOUSE_BUTTON B0010000
#define KEY_MOUSE_WARP B0100000
#define KEY_MOUSE_WARP_END B1000000
#define Key_mouseWarpNW (Key){ KEY_FLAGS|SYNTHETIC|IS_MOUSE_KEY, KEY_MOUSE_WARP| KEY_MOUSE_UP | KEY_MOUSE_LEFT }
#define Key_mouseWarpNE (Key){ KEY_FLAGS|SYNTHETIC|IS_MOUSE_KEY, KEY_MOUSE_WARP| KEY_MOUSE_UP | KEY_MOUSE_RIGHT }
#define Key_mouseWarpSW (Key){ KEY_FLAGS|SYNTHETIC|IS_MOUSE_KEY, KEY_MOUSE_WARP| KEY_MOUSE_DOWN | KEY_MOUSE_LEFT }
#define Key_mouseWarpSE (Key){ KEY_FLAGS|SYNTHETIC|IS_MOUSE_KEY, KEY_MOUSE_WARP| KEY_MOUSE_DOWN | KEY_MOUSE_RIGHT }
#define Key_mouseWarpEnd (Key){ KEY_FLAGS|SYNTHETIC|IS_MOUSE_KEY, KEY_MOUSE_WARP| KEY_MOUSE_WARP_END}
#define Key_mouseUpL (Key){ KEY_FLAGS|SYNTHETIC|IS_MOUSE_KEY, KEY_MOUSE_UP | KEY_MOUSE_LEFT }
#define Key_mouseUp (Key){ KEY_FLAGS|SYNTHETIC|IS_MOUSE_KEY, KEY_MOUSE_UP }
#define Key_mouseUpR (Key){ KEY_FLAGS|SYNTHETIC|IS_MOUSE_KEY, KEY_MOUSE_UP | KEY_MOUSE_RIGHT }
#define Key_mouseL (Key){ KEY_FLAGS|SYNTHETIC|IS_MOUSE_KEY, KEY_MOUSE_LEFT }
#define Key_mouseR (Key){ KEY_FLAGS|SYNTHETIC|IS_MOUSE_KEY, KEY_MOUSE_RIGHT }
#define Key_mouseDnL (Key){ KEY_FLAGS|SYNTHETIC|IS_MOUSE_KEY, KEY_MOUSE_DOWN | KEY_MOUSE_LEFT }
#define Key_mouseDn (Key){ KEY_FLAGS|SYNTHETIC|IS_MOUSE_KEY, KEY_MOUSE_DOWN }
#define Key_mouseDnR (Key){ KEY_FLAGS|SYNTHETIC|IS_MOUSE_KEY, KEY_MOUSE_DOWN | KEY_MOUSE_RIGHT }
#define Key_mouseScrollUp
#define Key_mouseScrollDn
#define Key_mouseScrollL
#define Key_mouseScrollR
#define Key_mouseBtnL (Key){ KEY_FLAGS | SYNTHETIC | IS_MOUSE_KEY, KEY_MOUSE_BUTTON | KEY_MOUSE_BTN_L }
#define Key_mouseBtnM (Key){ KEY_FLAGS | SYNTHETIC | IS_MOUSE_KEY, KEY_MOUSE_BUTTON | KEY_MOUSE_BTN_M }
#define Key_mouseBtnR (Key){ KEY_FLAGS | SYNTHETIC | IS_MOUSE_KEY, KEY_MOUSE_BUTTON | KEY_MOUSE_BTN_R }

@ -1,120 +0,0 @@
// Mouse-related methods
//
//
#include "MouseWrapper.h"
MouseWrapper_::MouseWrapper_(void) {
Mouse.begin();
AbsoluteMouse.begin();
}
void MouseWrapper_::press_button(uint8_t button) {
Mouse.press(button);
end_warping();
}
void MouseWrapper_::release_button(uint8_t button) {
Mouse.release(button);
}
void MouseWrapper_::warp_jump(uint16_t left, uint16_t top, uint16_t height, uint16_t width) {
uint16_t x_center = left + width/2;
uint16_t y_center = top + height/2;
AbsoluteMouse.moveTo(x_center,y_center);
}
void MouseWrapper_::begin_warping() {
section_left = WARP_ABS_LEFT;
section_top = WARP_ABS_TOP;
next_width = MAX_WARP_WIDTH;
next_height = MAX_WARP_HEIGHT;
is_warping = true;
}
void MouseWrapper_::end_warping() {
is_warping= false;
}
void MouseWrapper_::warp(uint8_t warp_cmd) {
if (is_warping == false) {
begin_warping();
}
if ( warp_cmd & WARP_END) {
end_warping();
return;
}
next_width = next_width / 2;
next_height = next_height/2;
if (warp_cmd & WARP_UP) {
// Serial.print(" - up ");
} else if (warp_cmd & WARP_DOWN) {
// Serial.print(" - down ");
section_top = section_top + next_height;
}
if (warp_cmd & WARP_LEFT) {
// Serial.print(" - left ");
} else if (warp_cmd & WARP_RIGHT) {
// Serial.print(" - right ");
section_left = section_left + next_width;
}
warp_jump(section_left, section_top, next_height,next_width);
}
// cubic wave function based on code from FastLED
uint8_t MouseWrapper_::acceleration(uint8_t cycles) {
uint8_t i = cycles;
if( i & 0x80) {
i = 255 - i;
}
i = i << 1;
uint8_t ii = (i*i) >> 8;
uint8_t iii = (ii*i) >> 8;
i = (( (3 * (uint16_t)(ii)) - ( 2 * (uint16_t)(iii))) / 2) + ACCELERATION_FLOOR;
if ( i > ACCELERATION_CEIL) {
i = ACCELERATION_CEIL;
}
return i;
}
void MouseWrapper_::move( int8_t x, int8_t y) {
int16_t moveX =0;
int16_t moveY = 0;
if (x != 0 ) {
if (mouseActiveForCyclesX < 255) { mouseActiveForCyclesX++;}
moveX = (x * acceleration(mouseActiveForCyclesX));
}
if (y != 0) {
if (mouseActiveForCyclesY < 255) { mouseActiveForCyclesY++;}
moveY = (y * acceleration(mouseActiveForCyclesY));
}
end_warping();
Mouse.move(moveX, moveY, 0);
}
MouseWrapper_ MouseWrapper;

@ -1,56 +0,0 @@
#pragma once
#include "Arduino.h"
#include "KeyboardioHID.h"
// Warping commands
#define WARP_END 1
#define WARP_UP 2
#define WARP_DOWN 4
#define WARP_LEFT 8
#define WARP_RIGHT 16
// apparently, the mac discards 15% of the value space for mouse movement.
// need to test this on other platforms
#define MAX_WARP_WIDTH 32767
#define MAX_WARP_HEIGHT 32767
#define WARP_ABS_TOP 0
#define WARP_ABS_LEFT 0
// Mouse acceleration
// we want the whole s curve, not just the bit
// that's usually above the x and y axes;
#define ACCELERATION_FLOOR 2
#define ACCELERATION_CEIL 50
class MouseWrapper_ {
public:
MouseWrapper_(void);
void move( int8_t x, int8_t y);
void warp(uint8_t warp_cmd);
void press_button(uint8_t button);
void release_button(uint8_t button);
uint8_t mouseActiveForCyclesX = 0;
uint8_t mouseActiveForCyclesY = 0;
private:
uint16_t next_width = 0;
uint16_t next_height = 0;
uint16_t section_top = 0;
uint16_t section_left = 0;
boolean is_warping = false;
uint8_t acceleration (uint8_t cycles);
void begin_warping();
void end_warping();
void warp_jump(uint16_t left, uint16_t top, uint16_t height, uint16_t width);
};
extern MouseWrapper_ MouseWrapper;
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