Currently, if kaleidoscope-builder fails to find a sketch file, the
resulting error message is very confusing and unhelpful. This commit
makes it more straightforward and helpful.
We want to start with a pre-cached state, so we have both less work to do when
keys are first pressed, and so that plugins that rely on the live composite
state will work reliably too.
Signed-off-by: Gergely Nagy <kaleidoscope@gergo.csillger.hu>
For all cases outside of Kaleidoscope itself, we are good with the value of
`highestLayer`, and do not need to re-scan the layer state. For this reason -
upon @obra's suggestion - rename `Layer.highest()` to `Layer.top()`, and the old
`Layer.top()` to `Layer.updateHighestLayer()`, and make the latter private, and
update the `highestLayer` member variable instead of returning the number.
Signed-off-by: Gergely Nagy <kaleidoscope@gergo.csillger.hu>
`layer_getKey` was introduced in 6d641e7fc5, by
mistake, it was never implemented. Remove it now to avoid any possible
confusion.
Signed-off-by: Gergely Nagy <kaleidoscope@gergo.csillger.hu>
As `USE_PLUGINS` and `loop_hook_use` are getting deprecated, use the newer APIs:
`Kaleidoscope.use` and `Kaleidoscope.useLoopHook`.
Signed-off-by: Gergely Nagy <kaleidoscope@gergo.csillger.hu>
Use `Kaleidoscope.useEventHandlerHook` instead of `event_handler_hook_use`,
which is getting deprecated.
Signed-off-by: Gergely Nagy <kaleidoscope@gergo.csillger.hu>
Sometimes we would like to know the highest active layer, which is available in
the `highestLayer` private variable, and via `.top()` too. We do not want to
make `highestLayer` public, because we want to be the only ones changing it. And
while `top()` gets us roughly the same information, it does so at a cost. For a
lot of purposes, the cached `highestLayer` would be perfectly adequate.
The new `Layer.highest()` accessor does just this.
Signed-off-by: Gergely Nagy <kaleidoscope@gergo.csillger.hu>