A long-long time ago, Kaleidoscope used to call `onKeyswitchEvent` (or rather,
it's then-current incarnation) even when keys were idle. For a number of
plugins, this was a case they didn't want to handle, and bailed out early.
When we changed Kaleidoscope to not call the event handlers for idle keys, these
plugins weren't modified at the same time, and the superfluous check remained,
making the firmware both larger and marginally slower.
Since the event handlers are never called when idle, it is safe to remove these
checks.
Affected plugins are `Leader`, `OneShot`, and `TapDance`.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
I chose the date to be the same as the removal date of other compatibility stuff
recently introduced, so we'll only have one flag day. We could remove it
earlier, because the error was there for a while now, but I'd rather play it safe.
Fixes#374.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
This allows us to do `i < LED_COUNT` comparisons on boards with no LEDs. All
places that did this comparison have been updated to use `int8_t`, as were all
places that use a LED index.
Together with the previous commits, fixes#385.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
LED related functions should be as close to no-op on LED-less hardware as
possible. For this reason, guard all relevant points with an early exit in the
LED-less case.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Intended to make it easier for LED-using code to bail out early, this simple
constant will tell us whether the board has LEDs or if it does not.
Because this will be used regularly, by code not close to the hardware,
`Kaleidoscope.has_leds` is an alias to `KeyboardHardware.has_leds`.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
In an attempt to move away from magic, global defines, move the `ROWS`, `COLS`,
and `LED_COUNT` defines to the hardware class. Backwards-compatible defines are
provided by `<Kaleidoscope.h>`.
This is just a first step, no users are updated just yet.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
If there's a config file in the sketch dir, load BOARD & FQBN from it, so we can
compile for different boards from within the same repo.
Fixes#425.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
With moving to a monorepo, the plugin will always be compiled, so we want to
guard ourselves, to only compile when building for the ErgoDox. We do this with
an `#ifdef ARDUINO_AVR_ERGODOX` guard.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Move the documentation to `doc/plugin/Hardware-EZ-ErgoDox.md`, sources under
`src/kaleidoscope/plugin/` (appropriately namespaced). This is in preparation of
merging plugins into a single monorepo.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
With moving to a monorepo, the plugin will always be compiled, so we want to
guard ourselves, to only compile when building for the Atreus. We do this with
an `#ifdef ARDUINO_AVR_ATREUS` guard.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>
Move the documentation to `doc/plugin/Hardware-Technomancy-Atreus.md`. This is
in preparation of merging plugins into a single monorepo.
Signed-off-by: Gergely Nagy <algernon@keyboard.io>