On some locales awk will generate commas instead of dots in the percentage. This will mess up the sed command. Instead of forcing awk to always generate dots we can simply cange the sed command to treat commas as regular text.
If we call updateLiveCompositeKeymap() on key release the keymap gets
updated before the release event occurs, and any ShiftToLayer(N) key
with a different definition on layer N won't work properly. Before its
release event is processed, it gets updated to the new value, and
layer N doesn't get turned off. If we only update the live keymap on
key press events, we don't have this problem.
replacing the Key_16bit macro with CONSUMER_KEY macro allowed us to
add the IS_CONSUMER and SYNTHETIC flags within the CONSUMER_KEY macro
and simplify the Consumer key definitions.
If it's an old sketch, LayerCount will default to 0, so in order for
Layer.on() to function, don't bother checking for out-of-bounds if
LayerCount == 0.
Declaring LayerCount as a weak symbol in layers.cpp lets us override
it if the CREATE_KEYMAP macro is used to define the keymap in the
sketch file, but still allows old sketch files to compile without
errors.
Still some changes necessary to allow old sketches to work
properly (Layer.on() will abort before doing anything).
This macro allows the definition of the LayerCount variable and the
keymaps[] array together. It shouldn't break old sketches, but this is
probably not all that's necessary; LayerCount still doesn't get
initialized outside the macro.
Update key_events.cpp (IS_INTERNAL Handling)
I'm merging this for now, even though I know it's not the 'right' solution. But I'd like Mute to work correctly for MP2 keyboards and we're on deadline
This file is meant to be included in sketch files in order to make
data available to Kaleidoscope functions. In particular, the size of
the keymaps[] array (i.e. the number of defined layers), which is
needed in order to prevent reading uninitialized memory past the end
of that array due to Key_KeymapNext_Momentary.
This took some trial and error to figure out, but once I determined
that the example sketches were being built, I made this change to keep
the build working. Hopefully this will satisfy Travis-CI.