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@ -24,8 +24,6 @@
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namespace kaleidoscope {
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namespace kaleidoscope {
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namespace plugin {
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namespace plugin {
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uint8_t MouseKeys_::mouseMoveIntent;
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uint8_t MouseKeys_::speed = 1;
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uint8_t MouseKeys_::speed = 1;
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uint16_t MouseKeys_::speedDelay = 1;
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uint16_t MouseKeys_::speedDelay = 1;
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@ -39,6 +37,9 @@ uint16_t MouseKeys_::move_start_time_;
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uint16_t MouseKeys_::accel_start_time_;
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uint16_t MouseKeys_::accel_start_time_;
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uint16_t MouseKeys_::wheel_start_time_;
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uint16_t MouseKeys_::wheel_start_time_;
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// =============================================================================
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// Configuration functions
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void MouseKeys_::setWarpGridSize(uint8_t grid_size) {
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void MouseKeys_::setWarpGridSize(uint8_t grid_size) {
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MouseWrapper.warp_grid_size = grid_size;
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MouseWrapper.warp_grid_size = grid_size;
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}
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}
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@ -47,150 +48,199 @@ void MouseKeys_::setSpeedLimit(uint8_t speed_limit) {
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MouseWrapper.speedLimit = speed_limit;
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MouseWrapper.speedLimit = speed_limit;
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}
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}
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void MouseKeys_::scrollWheel(uint8_t keyCode) {
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// =============================================================================
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if (!Runtime.hasTimeExpired(wheel_start_time_, wheelDelay))
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// Key variant tests
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return;
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wheel_start_time_ = Runtime.millisAtCycleStart();
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bool MouseKeys_::isMouseKey(const Key& key) const {
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return (key.getFlags() == (SYNTHETIC | IS_MOUSE_KEY));
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}
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if (keyCode & KEY_MOUSE_UP)
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bool MouseKeys_::isMouseButtonKey(const Key& key) const {
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kaleidoscope::Runtime.hid().mouse().move(0, 0, wheelSpeed);
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uint8_t variant = key.getKeyCode() & (KEY_MOUSE_BUTTON | KEY_MOUSE_WARP);
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else if (keyCode & KEY_MOUSE_DOWN)
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return variant == KEY_MOUSE_BUTTON;
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kaleidoscope::Runtime.hid().mouse().move(0, 0, -wheelSpeed);
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else if (keyCode & KEY_MOUSE_LEFT)
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kaleidoscope::Runtime.hid().mouse().move(0, 0, 0, -wheelSpeed);
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else if (keyCode & KEY_MOUSE_RIGHT)
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kaleidoscope::Runtime.hid().mouse().move(0, 0, 0, wheelSpeed);
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}
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}
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EventHandlerResult MouseKeys_::onNameQuery() {
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bool MouseKeys_::isMouseMoveKey(const Key& key) const {
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return ::Focus.sendName(F("MouseKeys"));
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uint8_t mask = (KEY_MOUSE_BUTTON | KEY_MOUSE_WARP | KEY_MOUSE_WHEEL);
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uint8_t variant = key.getKeyCode() & mask;
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return variant == 0;
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}
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}
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EventHandlerResult MouseKeys_::afterEachCycle() {
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bool MouseKeys_::isMouseWarpKey(const Key& key) const {
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kaleidoscope::Runtime.hid().mouse().sendReport();
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return (key.getKeyCode() & KEY_MOUSE_WARP) != 0;
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kaleidoscope::Runtime.hid().mouse().releaseAllButtons();
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}
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mouseMoveIntent = 0;
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return EventHandlerResult::OK;
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bool MouseKeys_::isMouseWheelKey(const Key& key) const {
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uint8_t mask = (KEY_MOUSE_BUTTON | KEY_MOUSE_WARP | KEY_MOUSE_WHEEL);
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uint8_t variant = key.getKeyCode() & mask;
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return variant == KEY_MOUSE_WHEEL;
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}
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}
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EventHandlerResult MouseKeys_::beforeReportingState() {
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// =============================================================================
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if (mouseMoveIntent == 0) {
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// Event Handlers
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MouseWrapper.accelStep = 0;
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return EventHandlerResult::OK;
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}
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if (!Runtime.hasTimeExpired(move_start_time_, speedDelay))
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// -----------------------------------------------------------------------------
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return EventHandlerResult::OK;
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EventHandlerResult MouseKeys_::onNameQuery() {
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return ::Focus.sendName(F("MouseKeys"));
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}
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move_start_time_ = Runtime.millisAtCycleStart();
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// -----------------------------------------------------------------------------
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EventHandlerResult MouseKeys_::onSetup(void) {
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kaleidoscope::Runtime.hid().mouse().setup();
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kaleidoscope::Runtime.hid().absoluteMouse().setup();
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int8_t moveX = 0, moveY = 0;
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return EventHandlerResult::OK;
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}
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// -----------------------------------------------------------------------------
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EventHandlerResult MouseKeys_::afterEachCycle() {
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// Check timeout for accel update interval.
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if (Runtime.hasTimeExpired(accel_start_time_, accelDelay)) {
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if (Runtime.hasTimeExpired(accel_start_time_, accelDelay)) {
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accel_start_time_ = Runtime.millisAtCycleStart();
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// `accelStep` determines the movement speed of the mouse pointer, and gets
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// reset to zero when no mouse movement keys is pressed (see below).
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if (MouseWrapper.accelStep < 255 - accelSpeed) {
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if (MouseWrapper.accelStep < 255 - accelSpeed) {
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MouseWrapper.accelStep += accelSpeed;
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MouseWrapper.accelStep += accelSpeed;
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}
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}
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accel_start_time_ = Runtime.millisAtCycleStart();
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}
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}
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if (mouseMoveIntent & KEY_MOUSE_UP)
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// Check timeout for position update interval.
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moveY -= speed;
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bool update_position = Runtime.hasTimeExpired(move_start_time_, speedDelay);
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if (mouseMoveIntent & KEY_MOUSE_DOWN)
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if (update_position) {
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moveY += speed;
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move_start_time_ = Runtime.millisAtCycleStart();
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// Determine which mouse movement directions are active by searching through
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// all the currently active keys for mouse movement keys, and adding them to
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// a bitfield (`directions`).
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uint8_t directions = 0;
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int8_t vx = 0;
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int8_t vy = 0;
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for (Key key : live_keys.all()) {
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if (isMouseKey(key) && isMouseMoveKey(key)) {
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directions |= key.getKeyCode();
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}
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}
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if (mouseMoveIntent & KEY_MOUSE_LEFT)
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if (directions == 0) {
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moveX -= speed;
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// If there are no mouse movement keys held, reset speed to zero.
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if (mouseMoveIntent & KEY_MOUSE_RIGHT)
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MouseWrapper.accelStep = 0;
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moveX += speed;
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} else {
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// For each active direction, add the mouse movement speed.
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if (directions & KEY_MOUSE_LEFT)
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vx -= speed;
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if (directions & KEY_MOUSE_RIGHT)
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vx += speed;
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if (directions & KEY_MOUSE_UP)
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vy -= speed;
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if (directions & KEY_MOUSE_DOWN)
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vy += speed;
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// Prepare the mouse report.
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MouseWrapper.move(vx, vy);
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// Send the report.
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Runtime.hid().mouse().sendReport();
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}
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}
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// Check timeout for scroll report interval.
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bool update_wheel = Runtime.hasTimeExpired(wheel_start_time_, wheelDelay);
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if (update_wheel) {
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wheel_start_time_ = Runtime.millisAtCycleStart();
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// Determine which scroll wheel keys are active, and add their directions to
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// a bitfield (`directions`).
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uint8_t directions = 0;
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int8_t vx = 0;
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int8_t vy = 0;
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for (Key key : live_keys.all()) {
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if (isMouseKey(key) && isMouseWheelKey(key)) {
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directions |= key.getKeyCode();
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}
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}
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MouseWrapper.move(moveX, moveY);
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if (directions != 0) {
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// Horizontal scroll wheel:
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if (directions & KEY_MOUSE_LEFT)
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vx -= wheelSpeed;
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if (directions & KEY_MOUSE_RIGHT)
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vx += wheelSpeed;
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// Vertical scroll wheel (note coordinates are opposite movement):
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if (directions & KEY_MOUSE_UP)
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vy += wheelSpeed;
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if (directions & KEY_MOUSE_DOWN)
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vy -= wheelSpeed;
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// Add scroll wheel changes to HID report.
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Runtime.hid().mouse().move(0, 0, vy, vx);
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// Send the report.
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Runtime.hid().mouse().sendReport();
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}
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}
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return EventHandlerResult::OK;
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return EventHandlerResult::OK;
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}
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}
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EventHandlerResult MouseKeys_::onKeyswitchEvent(Key &mappedKey, KeyAddr key_addr, uint8_t keyState) {
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// -----------------------------------------------------------------------------
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if (mappedKey.getFlags() != (SYNTHETIC | IS_MOUSE_KEY))
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EventHandlerResult MouseKeys_::onKeyEvent(KeyEvent &event) {
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if (!isMouseKey(event.key))
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return EventHandlerResult::OK;
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return EventHandlerResult::OK;
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if (mappedKey.getKeyCode() & KEY_MOUSE_BUTTON && !(mappedKey.getKeyCode() & KEY_MOUSE_WARP)) {
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if (isMouseButtonKey(event.key)) {
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uint8_t button = mappedKey.getKeyCode() & ~KEY_MOUSE_BUTTON;
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sendMouseButtonReport(event);
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if (keyIsPressed(keyState)) {
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} else if (isMouseWarpKey(event.key)) {
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// Reset warp state on initial mouse button key-down only so we can use
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if (keyToggledOn(event.state)) {
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// warp keys to drag-and-drop:
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sendMouseWarpReport(event);
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if (keyToggledOn(keyState)) {
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MouseWrapper.reset_warping();
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}
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kaleidoscope::Runtime.hid().mouse().pressButtons(button);
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} else if (keyToggledOff(keyState)) {
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kaleidoscope::Runtime.hid().mouse().releaseButtons(button);
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MouseWrapper.end_warping();
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}
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} else if (!(mappedKey.getKeyCode() & KEY_MOUSE_WARP)) {
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if (keyToggledOn(keyState)) {
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move_start_time_ = Runtime.millisAtCycleStart();
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accel_start_time_ = Runtime.millisAtCycleStart();
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wheel_start_time_ = Runtime.millisAtCycleStart() - wheelDelay;
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}
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}
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if (keyIsPressed(keyState)) {
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if (mappedKey.getKeyCode() & KEY_MOUSE_WHEEL) {
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scrollWheel(mappedKey.getKeyCode());
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} else {
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mouseMoveIntent |= mappedKey.getKeyCode();
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}
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} else if (keyToggledOff(keyState)) {
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/* If a mouse key toggles off, we want to explicitly stop moving (or
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* scrolling) in that direction. We want to do this to support use-cases
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* where we send multiple reports per cycle (such as macros), and can't
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* rely on the main loop clearing the report for us. We do not want to
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* clear the whole report either, because we want any other mouse keys
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* to still have their desired effect. Therefore, we selectively stop
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* movement or scrolling. */
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mouseMoveIntent &= ~mappedKey.getKeyCode();
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bool x = false, y = false, vWheel = false, hWheel = false;
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if (mappedKey.getKeyCode() & KEY_MOUSE_UP ||
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mappedKey.getKeyCode() & KEY_MOUSE_DOWN) {
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if (mappedKey.getKeyCode() & KEY_MOUSE_WHEEL) {
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vWheel = true;
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} else {
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y = true;
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}
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} else if (mappedKey.getKeyCode() & KEY_MOUSE_LEFT ||
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mappedKey.getKeyCode() & KEY_MOUSE_RIGHT) {
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if (mappedKey.getKeyCode() & KEY_MOUSE_WHEEL) {
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hWheel = true;
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} else {
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x = true;
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}
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}
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kaleidoscope::Runtime.hid().mouse().stop(x, y, vWheel, hWheel);
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} else if (isMouseMoveKey(event.key)) {
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}
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// No report is sent here; that's handled in `afterEachCycle()`.
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} else if (keyToggledOn(keyState)) {
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move_start_time_ = Runtime.millisAtCycleStart() - speedDelay;
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if (mappedKey.getKeyCode() & KEY_MOUSE_WARP && mappedKey.getFlags() & IS_MOUSE_KEY) {
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accel_start_time_ = Runtime.millisAtCycleStart();
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MouseWrapper.warp(((mappedKey.getKeyCode() & KEY_MOUSE_WARP_END) ? WARP_END : 0x00) |
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((mappedKey.getKeyCode() & KEY_MOUSE_UP) ? WARP_UP : 0x00) |
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} else if (isMouseWheelKey(event.key)) {
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((mappedKey.getKeyCode() & KEY_MOUSE_DOWN) ? WARP_DOWN : 0x00) |
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|
// No report is sent here; that's handled in `afterEachCycle()`.
|
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((mappedKey.getKeyCode() & KEY_MOUSE_LEFT) ? WARP_LEFT : 0x00) |
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wheel_start_time_ = Runtime.millisAtCycleStart() - wheelDelay;
|
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|
((mappedKey.getKeyCode() & KEY_MOUSE_RIGHT) ? WARP_RIGHT : 0x00));
|
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|
}
|
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}
|
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}
|
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return EventHandlerResult::EVENT_CONSUMED;
|
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|
|
return EventHandlerResult::EVENT_CONSUMED;
|
|
|
|
}
|
|
|
|
}
|
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|
|
EventHandlerResult MouseKeys_::onSetup(void) {
|
|
|
|
// =============================================================================
|
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|
|
kaleidoscope::Runtime.hid().mouse().setup();
|
|
|
|
// HID report helper functions
|
|
|
|
kaleidoscope::Runtime.hid().absoluteMouse().setup();
|
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|
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|
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|
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|
|
// -----------------------------------------------------------------------------
|
|
|
|
return EventHandlerResult::OK;
|
|
|
|
void MouseKeys_::sendMouseButtonReport(const KeyEvent &event) const {
|
|
|
|
|
|
|
|
// Get ready to send a new mouse report by building it from live_keys. Note
|
|
|
|
|
|
|
|
// that this also clears the movement and scroll values, but since those are
|
|
|
|
|
|
|
|
// relative, that's what we want.
|
|
|
|
|
|
|
|
Runtime.hid().mouse().releaseAllButtons();
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
uint8_t buttons = 0;
|
|
|
|
|
|
|
|
for (KeyAddr key_addr : KeyAddr::all()) {
|
|
|
|
|
|
|
|
if (key_addr == event.addr)
|
|
|
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
Key key = live_keys[key_addr];
|
|
|
|
|
|
|
|
if (isMouseKey(key) && isMouseButtonKey(key)) {
|
|
|
|
|
|
|
|
buttons |= key.getKeyCode();
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
if (keyToggledOn(event.state))
|
|
|
|
|
|
|
|
buttons |= event.key.getKeyCode();
|
|
|
|
|
|
|
|
buttons &= ~KEY_MOUSE_BUTTON;
|
|
|
|
|
|
|
|
Runtime.hid().mouse().pressButtons(buttons);
|
|
|
|
|
|
|
|
Runtime.hid().mouse().sendReport();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
|
|
|
|
void MouseKeys_::sendMouseWarpReport(const KeyEvent &event) const {
|
|
|
|
|
|
|
|
MouseWrapper.warp(
|
|
|
|
|
|
|
|
((event.key.getKeyCode() & KEY_MOUSE_WARP_END) ? WARP_END : 0x00) |
|
|
|
|
|
|
|
|
((event.key.getKeyCode() & KEY_MOUSE_UP) ? WARP_UP : 0x00) |
|
|
|
|
|
|
|
|
((event.key.getKeyCode() & KEY_MOUSE_DOWN) ? WARP_DOWN : 0x00) |
|
|
|
|
|
|
|
|
((event.key.getKeyCode() & KEY_MOUSE_LEFT) ? WARP_LEFT : 0x00) |
|
|
|
|
|
|
|
|
((event.key.getKeyCode() & KEY_MOUSE_RIGHT) ? WARP_RIGHT : 0x00));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
} // namespace plugin
|
|
|
|
|
|
|
|
} // namespace kaleidoscope
|
|
|
|
|
|
|
|
|
|
|
|
kaleidoscope::plugin::MouseKeys_ MouseKeys;
|
|
|
|
kaleidoscope::plugin::MouseKeys_ MouseKeys;
|
|
|
|