Rearrange the file layout in preparation of becoming a monorepo

Move the documentation to `doc/plugin/ShapeShifter.md`, sources under
`src/kaleidoscope/plugin/` (appropriately namespaced). This is in preparation of
merging plugins into a single monorepo.

Signed-off-by: Gergely Nagy <algernon@keyboard.io>
pull/389/head^2
Gergely Nagy 6 years ago
parent 104247fb24
commit f478112e2d
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@ -5,62 +5,4 @@
[travis:image]: https://travis-ci.org/keyboardio/Kaleidoscope-ShapeShifter.svg?branch=master
[travis:status]: https://travis-ci.org/keyboardio/Kaleidoscope-ShapeShifter
`ShapeShifter` is a plugin that makes it considerably easier to change what
symbol is input when a key is pressed together with `Shift`. If one wants to
rearrange the symbols on the number row for example, without modifying the
layout on the operating system side, this plugin is where one can turn to.
What it does, is very simple: if any key in its dictionary is found pressed
while `Shift` is held, it will press another key instead of the one triggering
the event. For example, if it sees `Shift + 1` pressed together, which normally
results in a `!`, it will press `4` instead of `1`, inputting `$`.
## Using the plugin
To use the plugin, one needs to include the header, create a dictionary, and
configure the provided `ShapeShifter` object to use the dictionary:
```c++
#include <Kaleidoscope.h>
#include <Kaleidoscope-ShapeShifter.h>
static const kaleidoscope::ShapeShifter::dictionary_t shape_shift_dictionary[] PROGMEM = {
{Key_1, Key_4},
{Key_4, Key_1},
{Key_NoKey, Key_NoKey},
};
KALEIDOSCOPE_INIT_PLUGINS(ShapeShifter);
void setup() {
Kaleidoscope.setup();
ShapeShifter.dictionary = shape_shift_dictionary;
}
```
The dictionary is made up of `Key` pairs: the first one is to replace, the
second is the replacement. The dictionary must be closed with a `{Key_NoKey,
Key_NoKey}` pair, and **must** reside in `PROGMEM`.
## Plugin methods
The plugin provides the `ShapeShifter` object, with the following methods and
properties:
### `.dictionary`
> Set this property to the dictionary `ShapeShifter` should use. The dictionary
> is an array of `kaleidoscope::ShapeShifter::dictionary_t` elements, which is
> just a very verbose way of saying that its a pair of keys. The first one is
> the one to replace, and the other is to replace it with.
>
> Be aware that the replacement key will be pressed with `Shift` held, so do
> keep that in mind!
## Further reading
Starting from the [example][plugin:example] is the recommended way of getting
started with the plugin.
[plugin:example]: https://github.com/keyboardio/Kaleidoscope-ShapeShifter/blob/master/examples/ShapeShifter/ShapeShifter.ino
See [doc/plugin/ShapeShifter.md](doc/plugin/ShapeShifter.md) for documentation.

@ -0,0 +1,69 @@
# Kaleidoscope-ShapeShifter
`ShapeShifter` is a plugin that makes it considerably easier to change what
symbol is input when a key is pressed together with `Shift`. If one wants to
rearrange the symbols on the number row for example, without modifying the
layout on the operating system side, this plugin is where one can turn to.
What it does, is very simple: if any key in its dictionary is found pressed
while `Shift` is held, it will press another key instead of the one triggering
the event. For example, if it sees `Shift + 1` pressed together, which normally
results in a `!`, it will press `4` instead of `1`, inputting `$`.
## Using the plugin
To use the plugin, one needs to include the header, create a dictionary, and
configure the provided `ShapeShifter` object to use the dictionary:
```c++
#include <Kaleidoscope.h>
#include <Kaleidoscope-ShapeShifter.h>
static const kaleidoscope::plugin::ShapeShifter::dictionary_t shape_shift_dictionary[] PROGMEM = {
{Key_1, Key_4},
{Key_4, Key_1},
{Key_NoKey, Key_NoKey},
};
KALEIDOSCOPE_INIT_PLUGINS(ShapeShifter);
void setup() {
Kaleidoscope.setup();
ShapeShifter.dictionary = shape_shift_dictionary;
}
```
The dictionary is made up of `Key` pairs: the first one is to replace, the
second is the replacement. The dictionary must be closed with a `{Key_NoKey,
Key_NoKey}` pair, and **must** reside in `PROGMEM`.
## Plugin methods
The plugin provides the `ShapeShifter` object, with the following methods and
properties:
### `.dictionary`
> Set this property to the dictionary `ShapeShifter` should use. The dictionary
> is an array of `kaleidoscope::ShapeShifter::dictionary_t` elements, which is
> just a very verbose way of saying that its a pair of keys. The first one is
> the one to replace, and the other is to replace it with.
>
> Be aware that the replacement key will be pressed with `Shift` held, so do
> keep that in mind!
## Further reading
Starting from the [example][plugin:example] is the recommended way of getting
started with the plugin.
[plugin:example]: https://github.com/keyboardio/Kaleidoscope-ShapeShifter/blob/master/examples/ShapeShifter/ShapeShifter.ino
## Upgrading
Previous versions of `ShapeShifter` used
`kaleidoscope::ShapeShifter::dictionary_t` as a type for defining the
dictionary. In newer versions, this is
`kaleidoscope::plugin::ShapeShifter::dictionary_t`. The old name still works,
but will be removed by 2019-01-14.

@ -40,7 +40,7 @@ const Key keymaps[][ROWS][COLS] PROGMEM = {
};
// *INDENT-ON*
static const kaleidoscope::ShapeShifter::dictionary_t shape_shift_dictionary[] PROGMEM = {
static const kaleidoscope::plugin::ShapeShifter::dictionary_t shape_shift_dictionary[] PROGMEM = {
{Key_1, Key_2},
{Key_2, Key_1},
{Key_NoKey, Key_NoKey},

@ -17,4 +17,4 @@
#pragma once
#include <Kaleidoscope/ShapeShifter.h>
#include <kaleidoscope/plugin/ShapeShifter.h>

@ -19,6 +19,7 @@
#include <kaleidoscope/hid.h>
namespace kaleidoscope {
namespace plugin {
const ShapeShifter::dictionary_t *ShapeShifter::dictionary = NULL;
bool ShapeShifter::mod_active_;
@ -59,6 +60,7 @@ EventHandlerResult ShapeShifter::onKeyswitchEvent(Key &mapped_key, byte row, byt
return EventHandlerResult::OK;
}
}
}
kaleidoscope::ShapeShifter ShapeShifter;
kaleidoscope::plugin::ShapeShifter ShapeShifter;

@ -20,6 +20,7 @@
#include <Kaleidoscope.h>
namespace kaleidoscope {
namespace plugin {
class ShapeShifter : public kaleidoscope::Plugin {
public:
@ -37,7 +38,10 @@ class ShapeShifter : public kaleidoscope::Plugin {
private:
static bool mod_active_;
};
}
// Backwards compatibility
typedef plugin::ShapeShifter ShapeShifter;
}
extern kaleidoscope::ShapeShifter ShapeShifter;
extern kaleidoscope::plugin::ShapeShifter ShapeShifter;
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