plugin/EscapeOneShot: Add an optional Config plugin

The new plugin - EscapeOneShotConfig - allows one to configure the main
EscapeOneShot plugin via Focus. To make this functionality optional, it is a
separate plugin, still contained in the same library for ease of us.

Documentation and example updated accordingly.

Signed-off-by: Gergely Nagy <algernon@keyboard.io>
pull/1089/head
Gergely Nagy 3 years ago
parent 4d1e59e769
commit f3604d3317
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@ -1,6 +1,6 @@
/* -*- mode: c++ -*- /* -*- mode: c++ -*-
* Kaleidoscope-Escape-OneShot -- Turn ESC into a key that cancels OneShots, if active. * Kaleidoscope-Escape-OneShot -- Turn ESC into a key that cancels OneShots, if active.
* Copyright (C) 2016, 2017, 2018 Keyboard.io, Inc * Copyright (C) 2016-2021 Keyboard.io, Inc
* *
* This program is free software: you can redistribute it and/or modify it under * This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software * the terms of the GNU General Public License as published by the Free Software
@ -16,8 +16,10 @@
*/ */
#include <Kaleidoscope.h> #include <Kaleidoscope.h>
#include <Kaleidoscope-EEPROM-Settings.h>
#include <Kaleidoscope-OneShot.h> #include <Kaleidoscope-OneShot.h>
#include <Kaleidoscope-Escape-OneShot.h> #include <Kaleidoscope-Escape-OneShot.h>
#include <Kaleidoscope-FocusSerial.h>
// *INDENT-OFF* // *INDENT-OFF*
KEYMAPS( KEYMAPS(
@ -61,8 +63,11 @@ KEYMAPS(
) )
// *INDENT-ON* // *INDENT-ON*
KALEIDOSCOPE_INIT_PLUGINS(OneShot, KALEIDOSCOPE_INIT_PLUGINS(EEPROMSettings,
EscapeOneShot); Focus,
OneShot,
EscapeOneShot,
EscapeOneShotConfig);
void setup() { void setup() {
Kaleidoscope.setup(); Kaleidoscope.setup();

@ -23,12 +23,35 @@ void setup () {
} }
``` ```
If one wishes to configure the plugin at run-time via [Focus][plugin:focus], the
optional `EscapeOneShotConfig` plugin must also be enabled:
[plugin:focus]: Kaleidoscope-FocusSerial.md
```c++
#include <Kaleidoscope.h>
#include <Kaleidoscope-EEPROM-Settings.h>
#include <Kaleidoscope-FocusSerial.h>
#include <Kaleidoscope-OneShot.h>
#include <Kaleidoscope-Escape-OneShot.h>
KALEIDOSCOPE_INIT_PLUGINS(EEPROMSettings,
Focus,
OneShot,
EscapeOneShot,
EscapeOneShotConfig);
void setup () {
Kaleidoscope.setup ();
}
```
The plugin only makes sense when using one-shot keys. The plugin only makes sense when using one-shot keys.
## Plugin methods ## Plugin methods
The plugin provides the `EscapeOneShot` object, which has one public The plugin provides the `EscapeOneShot` object, which has the following public
configuration method: configuration methods:
### `.setCancelKey(key)` ### `.setCancelKey(key)`
@ -39,10 +62,45 @@ configuration method:
> modifiers), there is the special `OneShotCancelKey`, which will not > modifiers), there is the special `OneShotCancelKey`, which will not
> have any side effects. > have any side effects.
### `.getCancelKey(key)`
> Returns the `Key` value that will trigger deactivation of one-shot (including
> sticky) keys.
### `.enable()`, `.disable()`, `.toggle()`, and `.isEnabled()`
> Enables, disables, toggles, and returns the enabled state of the plugin,
> respectively.
>
> By default, the plugin starts enabled.
## Focus commands
The plugin provides two Focus commands: `escape_oneshot.enabled`, and
`escape_oneshot.cancel_key`.
### `escape_oneshot.enabled [0|1]`
> Without arguments, returns whether the plugin is enabled or not.
>
> With an argument, enables or disables it.
### `escape_oneshot.cancel_key [keycode]`
> Without an argument, returns the raw 16-bit keycode of the cancel key set.
>
> With an argument - a raw 16-bit keycode -, sets the cancel key to the one
> corresponding to the given code.
## Dependencies ## Dependencies
* [Kaleidoscope-OneShot](Kaleidoscope-OneShot.md) * [Kaleidoscope-OneShot](Kaleidoscope-OneShot.md)
### Optional dependencies
* [Kaleidoscope-EEPROM-Settings](Kaleidoscope-EEPROM-Settings.md)
* [Kaleidoscope-FocusSerial](Kaleidoscope-FocusSerial.md)
## Further reading ## Further reading
Starting from the [example][plugin:example] is the recommended way of getting Starting from the [example][plugin:example] is the recommended way of getting

@ -0,0 +1,107 @@
/* -*- mode: c++ -*-
* Kaleidoscope-Escape-OneShot -- Turn ESC into a key that cancels OneShots, if active.
* Copyright (C) 2016-2021 Keyboard.io, Inc
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, version 3.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "kaleidoscope/plugin/Escape-OneShot.h"
#include <Kaleidoscope-EEPROM-Settings.h>
#include <Kaleidoscope-FocusSerial.h>
#include "kaleidoscope/Runtime.h"
namespace kaleidoscope {
namespace plugin {
uint16_t EscapeOneShotConfig::settings_base_;
EventHandlerResult EscapeOneShotConfig::onSetup() {
settings_base_ = ::EEPROMSettings.requestSlice(sizeof(EscapeOneShot::settings_));
struct {
uint8_t b;
uint16_t w;
} checker;
Runtime.storage().get(settings_base_, checker);
// Check if we have an empty eeprom...
if (checker.b == 0xff && checker.w == 0xffff) {
// ...if the eeprom was empty, store the default settings.
Runtime.storage().put(settings_base_, EscapeOneShot::settings_);
Runtime.storage().commit();
}
Runtime.storage().get(settings_base_, EscapeOneShot::settings_);
return EventHandlerResult::OK;
}
EventHandlerResult EscapeOneShotConfig::onNameQuery() {
return ::Focus.sendName(F("EscapeOneShot"));
}
EventHandlerResult EscapeOneShotConfig::onFocusEvent(const char *command) {
enum {
ENABLED,
CANCEL_KEY
} subCommand;
if (::Focus.handleHelp(command, PSTR("escape_oneshot.enabled\n"
"escape_oneshot.cancel_key")))
return EventHandlerResult::OK;
if (strncmp_P(command, PSTR("escape_oneshot."), 15) != 0)
return EventHandlerResult::OK;
if (strcmp_P(command + 15, PSTR("enabled")) == 0)
subCommand = ENABLED;
else if (strcmp_P(command + 15, PSTR("cancel_key")) == 0)
subCommand = CANCEL_KEY;
else
return EventHandlerResult::OK;
switch (subCommand) {
case ENABLED:
if (::Focus.isEOL()) {
::Focus.send(::EscapeOneShot.isEnabled());
} else {
uint8_t v;
::Focus.read(v);
if (v != 0) {
::EscapeOneShot.enable();
} else {
::EscapeOneShot.disable();
}
}
break;
case CANCEL_KEY:
if (::Focus.isEOL()) {
::Focus.send(::EscapeOneShot.getCancelKey());
} else {
Key k;
::Focus.read(k);
::EscapeOneShot.setCancelKey(k);
}
break;
}
Runtime.storage().put(settings_base_, EscapeOneShot::settings_);
Runtime.storage().commit();
return EventHandlerResult::EVENT_CONSUMED;
}
} // namespace plugin
} // namespace kaleidoscope
kaleidoscope::plugin::EscapeOneShotConfig EscapeOneShotConfig;

@ -50,6 +50,8 @@ class EscapeOneShot : public kaleidoscope::Plugin {
return !settings_.disabled; return !settings_.disabled;
} }
friend class EscapeOneShotConfig;
private: private:
struct Settings { struct Settings {
bool disabled; bool disabled;
@ -57,9 +59,20 @@ class EscapeOneShot : public kaleidoscope::Plugin {
}; };
static Settings settings_; static Settings settings_;
}; };
class EscapeOneShotConfig : public Plugin {
public:
EventHandlerResult onSetup();
EventHandlerResult onFocusEvent(const char *command);
EventHandlerResult onNameQuery();
private:
static uint16_t settings_base_;
}; };
} }
} }
extern kaleidoscope::plugin::EscapeOneShot EscapeOneShot; extern kaleidoscope::plugin::EscapeOneShot EscapeOneShot;
extern kaleidoscope::plugin::EscapeOneShotConfig EscapeOneShotConfig;

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