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@ -35,7 +35,7 @@ void LEDControl_::initialize_led_mode(uint8_t mode) {
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void LEDControl_::set_all_leds_to(cRGB color) {
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void LEDControl_::set_all_leds_to(cRGB color) {
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for (uint8_t i = 0; i < LED_COUNT; i++) {
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for (uint8_t i = 0; i < LED_COUNT; i++) {
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KeyboardHardware.led_set_crgb_at(i, color);
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led_set_crgb_at(i, color);
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}
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}
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}
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}
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@ -94,18 +94,18 @@ void LEDControl_::update(uint8_t current_keymap) {
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void LEDControl_::effect_numlock_update() {
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void LEDControl_::effect_numlock_update() {
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for (uint8_t i = 0; i < 44; i++) {
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for (uint8_t i = 0; i < 44; i++) {
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KeyboardHardware.led_set_crgb_at(i, led_off);
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led_set_crgb_at(i, led_off);
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}
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}
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for (uint8_t i = 44; i < LED_COUNT; i++) {
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for (uint8_t i = 44; i < LED_COUNT; i++) {
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KeyboardHardware.led_set_crgb_at(i, led_bright_red);
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led_set_crgb_at(i, led_bright_red);
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}
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}
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led_compute_breath();
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led_compute_breath();
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KeyboardHardware.led_set_crgb_at(60, led_breathe); // make numlock breathe
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led_set_crgb_at(60, led_breathe); // make numlock breathe
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KeyboardHardware.led_sync();
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led_sync();
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}
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}
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void LEDControl_::effect_steady_update() {
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void LEDControl_::effect_steady_update() {
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KeyboardHardware.led_sync();
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led_sync();
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}
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}
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void LEDControl_::led_compute_breath() {
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void LEDControl_::led_compute_breath() {
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@ -126,7 +126,7 @@ void LEDControl_::led_compute_breath() {
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void LEDControl_::effect_breathe_update() {
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void LEDControl_::effect_breathe_update() {
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led_compute_breath();
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led_compute_breath();
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set_all_leds_to(led_breathe);
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set_all_leds_to(led_breathe);
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KeyboardHardware.led_sync();
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led_sync();
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}
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}
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void LEDControl_::effect_chase_update() {
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void LEDControl_::effect_chase_update() {
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@ -134,16 +134,16 @@ void LEDControl_::effect_chase_update() {
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return;
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return;
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}
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}
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current_chase_counter = 0;
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current_chase_counter = 0;
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KeyboardHardware.led_set_crgb_at(pos - chase_pixels, led_off);
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led_set_crgb_at(pos - chase_pixels, led_off);
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KeyboardHardware.led_set_crgb_at(pos, led_dark_blue);
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led_set_crgb_at(pos, led_dark_blue);
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pos += chase_pixels;
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pos += chase_pixels;
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if (pos > LED_COUNT || pos < 0) {
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if (pos > LED_COUNT || pos < 0) {
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chase_pixels = -chase_pixels;
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chase_pixels = -chase_pixels;
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pos += chase_pixels;
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pos += chase_pixels;
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}
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}
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KeyboardHardware.led_set_crgb_at(pos, led_blue);
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led_set_crgb_at(pos, led_blue);
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KeyboardHardware.led_sync();
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led_sync();
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}
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}
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void LEDControl_::effect_rainbow_update() {
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void LEDControl_::effect_rainbow_update() {
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@ -158,7 +158,7 @@ void LEDControl_::effect_rainbow_update() {
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rainbow_hue %= 360;
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rainbow_hue %= 360;
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}
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}
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set_all_leds_to(rainbow);
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set_all_leds_to(rainbow);
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KeyboardHardware.led_sync();
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led_sync();
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}
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}
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void LEDControl_::effect_rainbow_wave_update() {
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void LEDControl_::effect_rainbow_wave_update() {
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@ -174,13 +174,13 @@ void LEDControl_::effect_rainbow_wave_update() {
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key_hue %= 360;
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key_hue %= 360;
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}
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}
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rainbow.SetHSV(key_hue, rainbow_saturation, rainbow_value);
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rainbow.SetHSV(key_hue, rainbow_saturation, rainbow_value);
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KeyboardHardware.led_set_crgb_at(i,rainbow);
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led_set_crgb_at(i,rainbow);
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}
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}
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rainbow_hue += rainbow_wave_steps;
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rainbow_hue += rainbow_wave_steps;
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if (rainbow_hue >= 360) {
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if (rainbow_hue >= 360) {
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rainbow_hue %= 360;
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rainbow_hue %= 360;
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}
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}
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KeyboardHardware.led_sync();
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led_sync();
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}
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}
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void LEDControl_::boot_animation() {
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void LEDControl_::boot_animation() {
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@ -206,11 +206,11 @@ void LEDControl_::boot_animation() {
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}
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}
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void LEDControl_::type_letter(uint8_t letter) {
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void LEDControl_::type_letter(uint8_t letter) {
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KeyboardHardware.led_set_crgb_at(letter,led_bright_red);
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led_set_crgb_at(letter,led_bright_red);
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KeyboardHardware.led_sync();
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led_sync();
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delay(250);
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delay(250);
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KeyboardHardware.led_set_crgb_at(letter,led_off);
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led_set_crgb_at(letter,led_off);
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KeyboardHardware.led_sync();
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led_sync();
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delay(10);
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delay(10);
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}
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}
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