|
|
|
@ -75,17 +75,17 @@ void LEDControl::update_leds(uint8_t numlock_enabled) {
|
|
|
|
|
if (led_mode == LED_MODE_OFF) {
|
|
|
|
|
} else if (led_mode == LED_MODE_HEATMAP) {
|
|
|
|
|
} else if (led_mode == LED_MODE_BREATHE) {
|
|
|
|
|
led_effect_breathe_update();
|
|
|
|
|
effect_breathe_update();
|
|
|
|
|
} else if (led_mode == LED_MODE_RAINBOW) {
|
|
|
|
|
led_effect_rainbow_update();
|
|
|
|
|
effect_rainbow_update();
|
|
|
|
|
} else if (led_mode == LED_MODE_RAINBOW_WAVE) {
|
|
|
|
|
led_effect_rainbow_wave_update();
|
|
|
|
|
effect_rainbow_wave_update();
|
|
|
|
|
} else if (led_mode == LED_MODE_CHASE) {
|
|
|
|
|
led_effect_chase_update();
|
|
|
|
|
effect_chase_update();
|
|
|
|
|
} else if (led_mode == LED_MODE_STEADY) {
|
|
|
|
|
led_effect_steady_update();
|
|
|
|
|
effect_steady_update();
|
|
|
|
|
} else if (led_mode == LED_SPECIAL_MODE_NUMLOCK) {
|
|
|
|
|
led_effect_numlock_update();
|
|
|
|
|
effect_numlock_update();
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -94,7 +94,7 @@ void LEDControl::update_leds(uint8_t numlock_enabled) {
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void LEDControl::led_effect_numlock_update() {
|
|
|
|
|
void LEDControl::effect_numlock_update() {
|
|
|
|
|
for (uint8_t i = 0; i < 44; i++) {
|
|
|
|
|
implementation_led_set_crgb_at(i, led_off);
|
|
|
|
|
}
|
|
|
|
@ -106,7 +106,7 @@ void LEDControl::led_effect_numlock_update() {
|
|
|
|
|
implementation_led_sync();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void LEDControl::led_effect_steady_update() {
|
|
|
|
|
void LEDControl::effect_steady_update() {
|
|
|
|
|
implementation_led_sync();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -125,13 +125,13 @@ void LEDControl::led_compute_breath() {
|
|
|
|
|
SetHSV(led_breathe,200, 255, breathe_brightness);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void LEDControl::led_effect_breathe_update() {
|
|
|
|
|
void LEDControl::effect_breathe_update() {
|
|
|
|
|
led_compute_breath();
|
|
|
|
|
set_all_leds_to(led_breathe);
|
|
|
|
|
implementation_led_sync();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void LEDControl::led_effect_chase_update() {
|
|
|
|
|
void LEDControl::effect_chase_update() {
|
|
|
|
|
if (current_chase_counter++ < chase_threshold) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
@ -148,7 +148,7 @@ void LEDControl::led_effect_chase_update() {
|
|
|
|
|
implementation_led_sync();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void LEDControl::led_effect_rainbow_update() {
|
|
|
|
|
void LEDControl::effect_rainbow_update() {
|
|
|
|
|
if (rainbow_current_ticks++ < rainbow_ticks) {
|
|
|
|
|
return;
|
|
|
|
|
} else {
|
|
|
|
@ -163,7 +163,7 @@ void LEDControl::led_effect_rainbow_update() {
|
|
|
|
|
implementation_led_sync();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void LEDControl::led_effect_rainbow_wave_update() {
|
|
|
|
|
void LEDControl::effect_rainbow_wave_update() {
|
|
|
|
|
if (rainbow_current_ticks++ < rainbow_wave_ticks) {
|
|
|
|
|
return;
|
|
|
|
|
} else {
|
|
|
|
|