README.md & Travis cleanup

Remove the IRC notifications from Travis (we're not using IRC anymore), and the
stable/experimental badge from README.md (because they aren't being kept up to
date).

Also updated README.md to use `KALEIDOSCOPE_INIT_PLUGINS`.

Signed-off-by: Gergely Nagy <algernon@keyboard.io>
pull/365/head
Gergely Nagy 6 years ago
parent 9320ade74f
commit eb30c1d30d

@ -7,13 +7,6 @@ install:
script: script:
- make travis-test BOARD_HARDWARE_PATH=$(pwd)/hardware - make travis-test BOARD_HARDWARE_PATH=$(pwd)/hardware
notifications: notifications:
irc:
channels:
- "chat.freenode.net#keyboardio"
use_notice: true
skip_join: true
template:
- "%{repository_name}/%{branch} %{commit} by %{author}: %{commit_subject} %{build_url} %{message}"
email: email:
on_success: change on_success: change
on_failure: change on_failure: change

@ -1,14 +1,10 @@
# Kaleidoscope-LEDEffect-SolidColor # Kaleidoscope-LEDEffect-SolidColor
![status][st:stable] [![Build Status][travis:image]][travis:status] [![Build Status][travis:image]][travis:status]
[travis:image]: https://travis-ci.org/keyboardio/Kaleidoscope-LEDEffect-SolidColor.svg?branch=master [travis:image]: https://travis-ci.org/keyboardio/Kaleidoscope-LEDEffect-SolidColor.svg?branch=master
[travis:status]: https://travis-ci.org/keyboardio/Kaleidoscope-LEDEffect-SolidColor [travis:status]: https://travis-ci.org/keyboardio/Kaleidoscope-LEDEffect-SolidColor
[st:stable]: https://img.shields.io/badge/stable-✔-black.svg?style=flat&colorA=44cc11&colorB=494e52
[st:broken]: https://img.shields.io/badge/broken-X-black.svg?style=flat&colorA=e05d44&colorB=494e52
[st:experimental]: https://img.shields.io/badge/experimental----black.svg?style=flat&colorA=dfb317&colorB=494e52
This plugin provides tools to build LED effects that set the entire keyboard to This plugin provides tools to build LED effects that set the entire keyboard to
a single color. For show, and for backlighting purposes. a single color. For show, and for backlighting purposes.
@ -22,9 +18,9 @@ To use the plugin, include the header, declare an effect using the
static LEDSolidColor solidRed(160, 0, 0); static LEDSolidColor solidRed(160, 0, 0);
void setup() { KALEIDOSCOPE_INIT_PLUGINS(LEDControl, solidRed);
Kaleidoscope.use(&solidRed);
void setup() {
Kaleidoscope.setup(); Kaleidoscope.setup();
} }
``` ```

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