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@ -29,9 +29,6 @@ char Syster::symbol_[SYSTER_MAX_SYMBOL_LENGTH + 1];
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uint8_t Syster::symbol_pos_;
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uint8_t Syster::symbol_pos_;
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bool Syster::is_active_;
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bool Syster::is_active_;
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// --- helpers ---
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#define isSyster(k) (k == kaleidoscope::ranges::SYSTER)
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// --- api ---
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// --- api ---
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void Syster::reset(void) {
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void Syster::reset(void) {
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symbol_pos_ = 0;
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symbol_pos_ = 0;
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@ -53,7 +50,7 @@ EventHandlerResult Syster::onKeyEvent(KeyEvent &event) {
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// If Syster isn't actively matching an input sequence, we're only looking
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// If Syster isn't actively matching an input sequence, we're only looking
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// for the special Syster `Key` value; anything else gets passed through
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// for the special Syster `Key` value; anything else gets passed through
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// immediately.
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// immediately.
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if (!isSyster(event.key))
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if (event.key != Key_Syster)
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return EventHandlerResult::OK;
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return EventHandlerResult::OK;
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// It's a Syster Key; activate the plugin as soon as it toggles on, so we
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// It's a Syster Key; activate the plugin as soon as it toggles on, so we
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@ -72,7 +69,7 @@ EventHandlerResult Syster::onKeyEvent(KeyEvent &event) {
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// If a Syster key gets pressed while we're reading an input sequence, ignore
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// If a Syster key gets pressed while we're reading an input sequence, ignore
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// it. This could be turned into a "reset" where we erase the abandoned input.
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// it. This could be turned into a "reset" where we erase the abandoned input.
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if (isSyster(event.key)) {
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if (event.key == Key_Syster) {
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return EventHandlerResult::EVENT_CONSUMED;
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return EventHandlerResult::EVENT_CONSUMED;
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}
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}
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