Move key def sections into a subdirectory to make the codebase a bit cleaner.

These should never have been getting called directly by end-user code, although the URLs were referenced as a resource in docs.
pull/998/head
Jesse Vincent 4 years ago
parent 1da513eb85
commit dfb710f705
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@ -4,16 +4,16 @@ Eventually there should be a helpful table here with good definitions for the co
- Most of the common keyboard key codes are here: - Most of the common keyboard key codes are here:
[key_defs_keyboard.h](https://github.com/keyboardio/Kaleidoscope/blob/master/src/kaleidoscope/key_defs_keyboard.h) [key_defs/keyboard.h](https://github.com/keyboardio/Kaleidoscope/blob/master/src/kaleidoscope/key_defs/keyboard.h)
- Key codes for system tasks like shutting down, switching windows, and moving through menus are here: - Key codes for system tasks like shutting down, switching windows, and moving through menus are here:
[key_defs_sysctl.h](https://github.com/keyboardio/Kaleidoscope/blob/master/src/kaleidoscope/key_defs_sysctl.h) [key_defs/sysctl.h](https://github.com/keyboardio/Kaleidoscope/blob/master/src/kaleidoscope/key_defs/sysctl.h)
- A wide range of key codes for controlling consumer electronics, most of which are probably not relevant, are in this file: - A wide range of key codes for controlling consumer electronics, most of which are probably not relevant, are in this file:
[key_defs_consumerctl.h](https://github.com/keyboardio/Kaleidoscope/blob/master/src/kaleidoscope/key_defs_consumerctl.h) [key_defs/consumerctl.h](https://github.com/keyboardio/Kaleidoscope/blob/master/src/kaleidoscope/key_defs/consumerctl.h)
## In-keymap chorded keys ## In-keymap chorded keys
In addition, the keys in `key_defs_keyboard.h` can be augmented with modifier macros: `LCTRL()`, `LSHIFT()`, `LALT()`, `LGUI()` and `RALT()` to add chorded keys to your keymap. For example `LCTRL(LALT(Key_Delete))` can be used to add control-alt-delete as a single key to your keymap, should you wish. The innermost bracket must be of the standard format as taken from the above key definitions, and all other modifiers must be from the aforementioned list, and in that format. This does allow you to create single keys for multiple modifiers, e.g. `LCTRL(LALT(LSHIFT(Key_LeftGui)))`, when held, would have the effect of all left modifiers at once. These modifier macros only work for standard keys! When applied to any key provided by a plugin, they will have no effect. In addition, the keys in `key_defs/keyboard.h` can be augmented with modifier macros: `LCTRL()`, `LSHIFT()`, `LALT()`, `LGUI()` and `RALT()` to add chorded keys to your keymap. For example `LCTRL(LALT(Key_Delete))` can be used to add control-alt-delete as a single key to your keymap, should you wish. The innermost bracket must be of the standard format as taken from the above key definitions, and all other modifiers must be from the aforementioned list, and in that format. This does allow you to create single keys for multiple modifiers, e.g. `LCTRL(LALT(LSHIFT(Key_LeftGui)))`, when held, would have the effect of all left modifiers at once. These modifier macros only work for standard keys! When applied to any key provided by a plugin, they will have no effect.

@ -19,12 +19,11 @@
#include "kaleidoscope/HIDTables.h" #include "kaleidoscope/HIDTables.h"
#include "kaleidoscope/key_defs_keyboard.h" #include "kaleidoscope/key_defs/keyboard.h"
#include "kaleidoscope/key_defs_sysctl.h" #include "kaleidoscope/key_defs/sysctl.h"
#include "kaleidoscope/key_defs_consumerctl.h" #include "kaleidoscope/key_defs/consumerctl.h"
#include "kaleidoscope/key_defs_keymaps.h" #include "kaleidoscope/key_defs/keymaps.h"
#include "kaleidoscope/key_defs/aliases.h"
#include "kaleidoscope/key_defs_aliases.h"
// ----------------------------------------------------------------------------- // -----------------------------------------------------------------------------
// Constant keycode values // Constant keycode values

@ -18,7 +18,7 @@
#pragma once #pragma once
#include "kaleidoscope/key_defs_keyboard.h" #include "kaleidoscope/key_defs/keyboard.h"
#include "Kaleidoscope.h" #include "Kaleidoscope.h"
// Out of order because `fix-macros.h` clears the preprocessor environment for // Out of order because `fix-macros.h` clears the preprocessor environment for

@ -102,10 +102,10 @@ enum { MACRO_VERSION_INFO,
* defined as part of the USB HID Keyboard specification. You can find the names * defined as part of the USB HID Keyboard specification. You can find the names
* (if not yet the explanations) for all the standard `Key_` defintions offered by * (if not yet the explanations) for all the standard `Key_` defintions offered by
* Kaleidoscope in these files: * Kaleidoscope in these files:
* https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs_keyboard.h * https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs/keyboard.h
* https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs_consumerctl.h * https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs/consumerctl.h
* https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs_sysctl.h * https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs/sysctl.h
* https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs_keymaps.h * https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs/keymaps.h
* *
* Additional things that should be documented here include * Additional things that should be documented here include
* using ___ to let keypresses fall through to the previously active layer * using ___ to let keypresses fall through to the previously active layer

@ -102,10 +102,10 @@ enum { MACRO_VERSION_INFO,
* defined as part of the USB HID Keyboard specification. You can find the names * defined as part of the USB HID Keyboard specification. You can find the names
* (if not yet the explanations) for all the standard `Key_` defintions offered by * (if not yet the explanations) for all the standard `Key_` defintions offered by
* Kaleidoscope in these files: * Kaleidoscope in these files:
* https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs_keyboard.h * https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs/keyboard.h
* https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs_consumerctl.h * https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs/consumerctl.h
* https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs_sysctl.h * https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs/sysctl.h
* https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs_keymaps.h * https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs/keymaps.h
* *
* Additional things that should be documented here include * Additional things that should be documented here include
* using ___ to let keypresses fall through to the previously active layer * using ___ to let keypresses fall through to the previously active layer

@ -102,10 +102,10 @@ enum { MACRO_VERSION_INFO,
* defined as part of the USB HID Keyboard specification. You can find the names * defined as part of the USB HID Keyboard specification. You can find the names
* (if not yet the explanations) for all the standard `Key_` defintions offered by * (if not yet the explanations) for all the standard `Key_` defintions offered by
* Kaleidoscope in these files: * Kaleidoscope in these files:
* https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs_keyboard.h * https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs/keyboard.h
* https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs_consumerctl.h * https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs/consumerctl.h
* https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs_sysctl.h * https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs/sysctl.h
* https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs_keymaps.h * https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs/keymaps.h
* *
* Additional things that should be documented here include * Additional things that should be documented here include
* using ___ to let keypresses fall through to the previously active layer * using ___ to let keypresses fall through to the previously active layer

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