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@ -50,6 +50,9 @@ Key lookup_key(byte keymap, byte row, byte col) {
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}
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}
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void handle_key_event(Key mappedKey, byte row, byte col, uint8_t currentState, uint8_t previousState) {
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void handle_key_event(Key mappedKey, byte row, byte col, uint8_t currentState, uint8_t previousState) {
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if (mappedKey.raw == Key_NoKey.raw) {
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mappedKey = lookup_key(temporary_keymap, row, col);
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}
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for (byte i = 0; eventHandlers[i] != NULL && i < HOOK_MAX; i++) {
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for (byte i = 0; eventHandlers[i] != NULL && i < HOOK_MAX; i++) {
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custom_handler_t handler = eventHandlers[i];
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custom_handler_t handler = eventHandlers[i];
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if ((*handler)(mappedKey, row, col, currentState, previousState))
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if ((*handler)(mappedKey, row, col, currentState, previousState))
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@ -61,10 +64,10 @@ bool handle_key_event_default(Key mappedKey, byte row, byte col, uint8_t current
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//for every newly pressed button, figure out what logical key it is and send a key down event
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//for every newly pressed button, figure out what logical key it is and send a key down event
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// for every newly released button, figure out what logical key it is and send a key up event
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// for every newly released button, figure out what logical key it is and send a key up event
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Key baseKey = Key_NoKey;
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if (mappedKey.raw == Key_NoKey.raw) {
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if (mappedKey.raw == Key_NoKey.raw) {
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mappedKey = lookup_key(temporary_keymap, row, col);
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baseKey = lookup_key(primary_keymap, row, col);
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}
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}
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Key baseKey = lookup_key(primary_keymap, row, col);
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if ((baseKey.flags & SWITCH_TO_KEYMAP
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if ((baseKey.flags & SWITCH_TO_KEYMAP
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|| baseKey.flags & SWITCH_TO_KEYMAP_MOMENTARY)) {
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|| baseKey.flags & SWITCH_TO_KEYMAP_MOMENTARY)) {
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