This is a complete rewrite of OneShot, based on the keymap cache redesign. This allows OneShot to abort the release of a key, causing its cache entry to stay valid if it's in an active state after the key is released, allowing us to fix #896 (double-tapping a layer shift key doesn't make it sticky). Instead of tracking `Key` values, OneShot now uses two bitfields of the keyboard in order to track the OneShot state of every valid `KeyAddr` independently. This could enable the creation of a OneShot "meta" key, which could be used as a way to make any key on the keyboard exhibit OneShot behaviour. The new OneShot plugin immediately replaces the OneShot `Key` value with its corresponding "normal" key, and activates its OneShot status by setting one bit in one of the bitfields. Also included: * A rewrite of LED-ActiveModColor that makes it compatible with the new OneShot, and add support for Qukeys * Updates to Escape-OneShot for compatibility and efficiency * Minor updates to Qukeys * The new KeyAddrBitfield class KeyAddrBitfield: This class can be used to represent a binary state of the physical key addresses on the keyboard. For example, ActiveModColor can use to to mark all the keys which should be highlighted at any given time. It includes a very efficient iterator, which returns only `KeyAddr` values corresponding to bits that are set in the bitfield. It checks a whole byte at a time before examining individual bits, so if most bits are unset most of the time, it's very fast, and suitable for use in hooks that get called every cycle. ActiveModColor: This makes LED-ActiveModColor compatible with Qukeys, and removes its 16-modifier limit, while simultaneously reducing it's footprint in RAM and eliminating a potential buffer overrun bug where it could have written past the end of its state array. Fixes #882 Fixes #894 Fixes #896 Signed-off-by: Michael Richters <gedankenexperimenter@gmail.com>pull/1024/head
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/* Kaleidoscope - Firmware for computer input devices
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* Copyright (C) 2020 Keyboard.io, Inc.
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*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <Arduino.h>
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#include "kaleidoscope/KeyAddr.h"
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namespace kaleidoscope {
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// Return the number of `UnitType` units required to store `n` bits. Both `UnitType` &
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// `WidthType` should be integer types. `WidthType` is whatever type the parameter `n` is
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// stored as, and can be deduced by the compiler, so it's not necessary to declare it
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// when calling this function (e.g. `bitfieldSize<uint16_t>(n)`). The default `UnitType`
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// is `byte` (i.e. `uint8_t`, which is almost always what we want, so most of the time we
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// can also drop that template parameter (e.g. `bitfieldSize(n)`).
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template <typename _UnitType = byte, typename _WidthType>
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constexpr _WidthType bitfieldSize(_WidthType n) {
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return ((n - 1) / (8 * sizeof(_UnitType))) + 1;
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}
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// ================================================================================
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// Generic Bitfield class, useful for defining KeyAddrBitfield, and others.
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class KeyAddrBitfield {
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public:
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static constexpr uint8_t size = KeyAddr::upper_limit;
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static constexpr uint8_t block_size = 8 * sizeof(uint8_t);
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static constexpr uint8_t total_blocks = bitfieldSize<uint8_t>(size);
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static constexpr uint8_t blockIndex(KeyAddr k) {
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return k.toInt() / block_size;
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}
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static constexpr uint8_t bitIndex(KeyAddr k) {
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return k.toInt() % block_size;
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}
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static constexpr KeyAddr index(uint8_t block_index, uint8_t bit_index) {
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uint8_t offset = (block_index * block_size) + bit_index;
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return KeyAddr(offset);
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}
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bool read(KeyAddr k) const {
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// assert(k.toInt() < size);
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return bitRead(data_[blockIndex(k)], bitIndex(k));
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}
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void set(KeyAddr k) {
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// assert(k.toInt() < size);
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bitSet(data_[blockIndex(k)], bitIndex(k));
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}
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void clear(KeyAddr k) {
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// assert(k.toInt() < size);
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bitClear(data_[blockIndex(k)], bitIndex(k));
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}
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void write(KeyAddr k, bool value) {
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// assert(k.toInt() < size);
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bitWrite(data_[blockIndex(k)], bitIndex(k), value);
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}
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// This function returns the number of set bits in the bitfield up to and
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// including the bit at index `k`. Two important things to note: it doesn't
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// verify that the bit for index `k` is set (the caller must do so first,
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// using `read()`), and what is returned is 1-indexed, so the caller will need
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// to subtract 1 before using it as an array index (e.g. when doing a `Key`
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// lookup for a sparse keymap layer).
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uint8_t ordinal(KeyAddr k) const {
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// assert(k.toInt() < size);
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uint8_t block_index = blockIndex(k);
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uint8_t count{0};
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for (uint8_t b{0}; b < block_index; ++b) {
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count += __builtin_popcount(data_[b]);
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}
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uint8_t last_data_unit = data_[block_index];
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last_data_unit &= ~(0xFF << bitIndex(k));
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count += __builtin_popcount(last_data_unit);
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return count;
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}
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uint8_t &block(uint8_t block_index) {
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// assert(block_index < total_blocks);
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return data_[block_index];
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}
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private:
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uint8_t data_[total_blocks] = {};
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// ----------------------------------------------------------------------------
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// Iterator!
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public:
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class Iterator;
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friend class KeyAddrBitfield::Iterator;
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Iterator begin() {
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return Iterator{*this, 0};
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}
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Iterator end() {
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return Iterator{*this, total_blocks};
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}
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class Iterator {
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public:
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Iterator(KeyAddrBitfield &bitfield, uint8_t x)
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: bitfield_(bitfield), block_index_(x) {}
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bool operator!=(const Iterator &other) {
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// First, the test for the end condition (return false when all the blocks have been
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// tested):
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while (block_index_ < other.block_index_) {
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// Get the data for the block at `block_index_` from the bitfield, then shift it
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// by the number of bits we've already checked (`bit_index_`):
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block_ = bitfield_.data_[block_index_];
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block_ >>= bit_index_;
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// Now we iterate through that block until we either find a bit that is set, or we
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// find that there are no more bits set. If (as expected most of the time) no bits
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// are set, we do nothing:
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while (block_ != 0) {
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// If the low (remaining) bit is set, generate an `KeyAddr` object from the
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// bitfield coordinates and store it for the dereference operator to return:
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if (block_ & 1) {
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index_ = KeyAddrBitfield::index(block_index_, bit_index_);
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return true;
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}
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// The low bit wasn't set, so we shift the data block by one and track that
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// shift with the bit coordinate (`bit_index_`):
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block_ >>= 1;
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bit_index_ += 1;
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}
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// When we're done checking a block, move on to the next one:
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block_index_ += 1;
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bit_index_ = 0;
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}
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return false;
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}
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KeyAddr operator*() {
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// assert(index_ < size);
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return index_;
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}
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void operator++() {
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++bit_index_;
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}
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private:
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KeyAddrBitfield &bitfield_;
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uint8_t block_index_; // index of the block
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uint8_t bit_index_{0}; // bit index in the block
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uint8_t block_;
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KeyAddr index_;
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}; // class Iterator {
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} __attribute__((packed)); // class KeyAddrBitfield {
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} // namespace kaleidoscope {
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// ================================================================================
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// How to use the iterator above:
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#if 0
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// To use the KeyAddrBitfield::Iterator, write a loop like the following:
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KeyAddrBitfield bitfield;
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for (KeyAddr k : bitfield) {
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// Here, you'll get a `KeyAddr` object for each bit that is set in `bitfield`.
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}
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#endif
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