Merge pull request #690 from CapeLeidokos/pr_ATMegaKeyboard_KeyAddr_fix

Fixes problems with ATMegaKeyboard and KeyAddr
pull/691/head
Jesse Vincent 5 years ago committed by GitHub
commit d7b982f953
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@ -46,13 +46,20 @@ namespace kaleidoscope {
/** Kaleidoscope Hardware base class. /** Kaleidoscope Hardware base class.
* Essential methods all hardware libraries must implement. * Essential methods all hardware libraries must implement.
*/ */
struct NoopKeyAddr {
NoopKeyAddr() {}
template<typename T_>
NoopKeyAddr(T_) {}
};
class Hardware { class Hardware {
public: public:
// To satisfy the interface of those methods that allow // To satisfy the interface of those methods that allow
// for matrix addressing we define default key and led address classes. // for matrix addressing we define a default key address class.
// Those typedefs are supposed to overridden by derived hardware classes. // This typedef is supposed to overridden by derived hardware classes.
typedef MatrixAddr<0, 0> KeyAddr; typedef NoopKeyAddr KeyAddr;
/** /**
* @defgroup kaleidoscope_hardware_leds Kaleidoscope::Hardware/LEDs * @defgroup kaleidoscope_hardware_leds Kaleidoscope::Hardware/LEDs

@ -74,16 +74,6 @@ uint8_t ATMegaKeyboard::pressedKeyswitchCount() {
return count; return count;
} }
bool ATMegaKeyboard::isKeyswitchPressed(KeyAddr key_addr) {
return (bitRead(KeyboardHardware.keyState_[key_addr.row()], key_addr.col()) != 0);
}
bool ATMegaKeyboard::isKeyswitchPressed(uint8_t keyIndex) {
keyIndex--;
return isKeyswitchPressed(::KeyAddr(keyIndex));
}
uint8_t ATMegaKeyboard::previousPressedKeyswitchCount() { uint8_t ATMegaKeyboard::previousPressedKeyswitchCount() {
uint8_t count = 0; uint8_t count = 0;
@ -93,17 +83,6 @@ uint8_t ATMegaKeyboard::previousPressedKeyswitchCount() {
return count; return count;
} }
bool ATMegaKeyboard::wasKeyswitchPressed(KeyAddr key_addr) {
return (bitRead(KeyboardHardware.previousKeyState_[key_addr.row()], key_addr.col()) != 0);
}
bool ATMegaKeyboard::wasKeyswitchPressed(uint8_t keyIndex) {
keyIndex--;
return wasKeyswitchPressed(::KeyAddr(keyIndex));
}
void __attribute__((optimize(3))) ATMegaKeyboard::actOnMatrixScan() { void __attribute__((optimize(3))) ATMegaKeyboard::actOnMatrixScan() {
for (byte row = 0; row < KeyboardHardware.matrix_rows; row++) { for (byte row = 0; row < KeyboardHardware.matrix_rows; row++) {
for (byte col = 0; col < KeyboardHardware.matrix_columns; col++) { for (byte col = 0; col < KeyboardHardware.matrix_columns; col++) {
@ -127,27 +106,6 @@ void ATMegaKeyboard::scanMatrix() {
KeyboardHardware.actOnMatrixScan(); KeyboardHardware.actOnMatrixScan();
} }
void ATMegaKeyboard::maskKey(KeyAddr key_addr) {
if (!key_addr.isValid())
return;
bitWrite(KeyboardHardware.masks_[key_addr.row()], key_addr.col(), 1);
}
void ATMegaKeyboard::unMaskKey(KeyAddr key_addr) {
if (!key_addr.isValid())
return;
bitWrite(KeyboardHardware.masks_[key_addr.row()], key_addr.col(), 0);
}
bool ATMegaKeyboard::isKeyMasked(KeyAddr key_addr) {
if (!key_addr.isValid())
return false;
return bitRead(KeyboardHardware.masks_[key_addr.row()], key_addr.col());
}
/* /*
* This function has loop unrolling disabled on purpose: we want to give the * This function has loop unrolling disabled on purpose: we want to give the
* hardware enough time to produce stable PIN reads for us. If we unroll the * hardware enough time to produce stable PIN reads for us. If we unroll the

@ -45,6 +45,66 @@ struct cRGB {
#define ROW_PIN_LIST(...) __VA_ARGS__ #define ROW_PIN_LIST(...) __VA_ARGS__
#define COL_PIN_LIST(...) __VA_ARGS__ #define COL_PIN_LIST(...) __VA_ARGS__
// By implementing all KeyAddr based access methods via macros in
// the derived hardware classes, we deal with the problem that
// keyboard matrix dimension (matrix_rows/matrix_columns)
// and thus type KeyAddr is only known to the derived hardware classes
// but not to ATMegaKeyboard.
//
#define ATMEGA_KEYBOARD_MATRIX_ACCESS_METHODS \
bool isKeyswitchPressed(KeyAddr key_addr) { \
return (bitRead(keyState_[key_addr.row()], \
key_addr.col()) != 0); \
} \
DEPRECATED(ROW_COL_FUNC) bool isKeyswitchPressed(uint8_t row, byte col)\
{ \
return isKeyswitchPressed(KeyAddr(row, col)); \
} \
bool isKeyswitchPressed(uint8_t keyIndex) { \
keyIndex--; \
return isKeyswitchPressed(KeyAddr(keyIndex)); \
} \
bool wasKeyswitchPressed(KeyAddr key_addr) { \
return (bitRead(previousKeyState_[key_addr.row()], \
key_addr.col()) != 0); \
} \
DEPRECATED(ROW_COL_FUNC) bool wasKeyswitchPressed(uint8_t row, byte col)\
{ \
return wasKeyswitchPressed(KeyAddr(row, col)); \
} \
bool wasKeyswitchPressed(uint8_t keyIndex) { \
keyIndex--; \
return wasKeyswitchPressed(KeyAddr(keyIndex)); \
} \
void maskKey(KeyAddr key_addr) { \
if (!key_addr.isValid()) \
return; \
\
bitWrite(masks_[key_addr.row()], key_addr.col(), 1); \
} \
DEPRECATED(ROW_COL_FUNC) void maskKey(byte row, byte col) { \
maskKey(KeyAddr(row, col)); \
} \
void unMaskKey(KeyAddr key_addr) { \
if (!key_addr.isValid()) \
return; \
\
bitWrite(masks_[key_addr.row()], key_addr.col(), 0); \
} \
DEPRECATED(ROW_COL_FUNC) void unMaskKey(byte row, byte col) { \
unMaskKey(KeyAddr(row, col)); \
} \
bool isKeyMasked(KeyAddr key_addr) { \
if (!key_addr.isValid()) \
return false; \
\
return bitRead(masks_[key_addr.row()], \
key_addr.col()); \
} \
DEPRECATED(ROW_COL_FUNC) bool isKeyMasked(byte row, byte col) { \
return isKeyMasked(KeyAddr(row, col)); \
}
#define ATMEGA_KEYBOARD_CONFIG(ROW_PINS_, COL_PINS_) \ #define ATMEGA_KEYBOARD_CONFIG(ROW_PINS_, COL_PINS_) \
static const int8_t matrix_rows = NUM_ARGS(ROW_PINS_); \ static const int8_t matrix_rows = NUM_ARGS(ROW_PINS_); \
static const int8_t matrix_columns = NUM_ARGS(COL_PINS_); \ static const int8_t matrix_columns = NUM_ARGS(COL_PINS_); \
@ -55,7 +115,9 @@ struct cRGB {
static uint16_t previousKeyState_[matrix_rows]; \ static uint16_t previousKeyState_[matrix_rows]; \
static uint16_t keyState_[matrix_rows]; \ static uint16_t keyState_[matrix_rows]; \
static uint16_t masks_[matrix_rows]; \ static uint16_t masks_[matrix_rows]; \
static uint8_t debounce_matrix_[matrix_rows][matrix_columns]; static uint8_t debounce_matrix_[matrix_rows][matrix_columns]; \
\
ATMEGA_KEYBOARD_MATRIX_ACCESS_METHODS
#define ATMEGA_KEYBOARD_DATA(BOARD) \ #define ATMEGA_KEYBOARD_DATA(BOARD) \
const int8_t BOARD::matrix_rows; \ const int8_t BOARD::matrix_rows; \
@ -85,31 +147,8 @@ class ATMegaKeyboard : public kaleidoscope::Hardware {
void scanMatrix(); void scanMatrix();
uint8_t pressedKeyswitchCount(); uint8_t pressedKeyswitchCount();
bool isKeyswitchPressed(KeyAddr key_addr);
DEPRECATED(ROW_COL_FUNC) bool isKeyswitchPressed(uint8_t row, byte col) {
return isKeyswitchPressed(KeyAddr(row, col));
}
bool isKeyswitchPressed(uint8_t keyIndex);
uint8_t previousPressedKeyswitchCount(); uint8_t previousPressedKeyswitchCount();
bool wasKeyswitchPressed(KeyAddr key_addr);
DEPRECATED(ROW_COL_FUNC) bool wasKeyswitchPressed(uint8_t row, byte col) {
return wasKeyswitchPressed(KeyAddr(row, col));
}
bool wasKeyswitchPressed(uint8_t keyIndex);
void maskKey(KeyAddr key_addr);
DEPRECATED(ROW_COL_FUNC) void maskKey(byte row, byte col) {
maskKey(KeyAddr(row, col));
}
void unMaskKey(KeyAddr key_addr);
DEPRECATED(ROW_COL_FUNC) void unMaskKey(byte row, byte col) {
unMaskKey(KeyAddr(row, col));
}
bool isKeyMasked(KeyAddr key_addr);
DEPRECATED(ROW_COL_FUNC) bool isKeyMasked(byte row, byte col) {
return isKeyMasked(KeyAddr(row, col));
}
static bool do_scan_; static bool do_scan_;

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