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@ -23,9 +23,6 @@ namespace kaleidoscope {
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int8_t WavepoolEffect::map_[2][WP_WID*WP_HGT];
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uint8_t WavepoolEffect::page = 0;
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WavepoolEffect::ColorComputer *WavepoolEffect::variant;
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uint16_t WavepoolEffect::step_length = 50;
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uint32_t WavepoolEffect::step_end_time_;
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uint8_t WavepoolEffect::frames_since_event = 0;
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uint8_t WavepoolEffect::positions[WP_HGT*WP_WID] = {
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0, 1, 2, 3, 4, 5, 6, 9, 10, 11, 12, 13, 14, 15,
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@ -111,27 +108,12 @@ void WavepoolEffect::update(void) {
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for (uint8_t x = 0; x < WP_WID; x++) {
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uint8_t offset = (y*WP_WID) + x;
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/*
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int8_t value;
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int8_t offsets[] = { -WP_WID, WP_WID, -1, 1, };
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if (y==0) offsets[0] = 0;
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else if (y==WP_HGT-1) offsets[1] = 0;
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if (x==0) offsets[2] = 0;
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else if (x==WP_WID-1) offsets[3] = 0;
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value = ((oldpg[offset + offsets[0]]
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+oldpg[offset + offsets[1]]
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+oldpg[offset + offsets[2]]
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+oldpg[offset + offsets[3]]
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) >> 1)
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- newpg[offset];
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*/
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int16_t value;
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int8_t offsets[] = { -WP_WID, WP_WID, -1, 1,
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-WP_WID-1, -WP_WID+1,
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WP_WID-1, WP_WID+1
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};
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// don't wrap around edges or go out of bounds
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if (y==0) {
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offsets[0] = 0;
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offsets[4] = 0;
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@ -164,10 +146,6 @@ void WavepoolEffect::update(void) {
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) >> 2)
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- newpg[offset];
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//value = oldpg[offset];
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//if (value > 0) value --;
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//oldpg[offset] = value;
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//newpg[offset] = value;
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newpg[offset] = value - (value >> 3);
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}
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}
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@ -176,112 +154,28 @@ void WavepoolEffect::update(void) {
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for (byte c = 0; c < COLS; c++) {
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uint8_t offset = (r*COLS) + c;
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int8_t value = oldpg[rc2pos[offset]];
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uint8_t step;
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/*
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if (value < 0) step = 0;
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else step = value;
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step <<= 1;
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*/
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//step = value;
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//LEDControl.setCrgbAt(r, c, CRGB(step,step,step));
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cRGB color;
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uint16_t intensity;
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// intensity = abs(value) * 2
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if (value >= 0) intensity = value * 2;
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else intensity = (-value) * 2;
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// color starts white but gets dimmer and more saturated as it fades,
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// with hue wobbling according to height map
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color = hsvToRgb(current_hue + (uint16_t)value + (uint16_t)value,
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0xff - intensity,
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(intensity*5)/3);
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LEDControl.setCrgbAt(r, c, color);
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//LEDControl.setCrgbAt(r, c, variant->compute(&step));
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/*
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if (offset == (now & 63)) {
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LEDControl.setCrgbAt(r, c, CRGB(100,100,100));
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} else {
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LEDControl.setCrgbAt(r, c, CRGB(0,0,0));
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}
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*/
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}
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}
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// swap pages every frame
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page ^= 1;
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}
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namespace wavepool {
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cRGB Haunt::highlight_color_;
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// Haunt
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Haunt::Haunt(const cRGB highlight_color) {
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highlight_color_ = highlight_color;
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}
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cRGB Haunt::compute(uint8_t *step) {
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cRGB color = CRGB((uint8_t)min(*step * highlight_color_.r / 255, 255),
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(uint8_t)min(*step * highlight_color_.g / 255, 255),
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(uint8_t)min(*step * highlight_color_.b / 255, 255));
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if (*step >= 0xf0)
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*step -= 1;
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else if (*step >= 0x40)
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*step -= 16;
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else if (*step >= 32)
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*step -= 32;
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else
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*step = 0;
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return color;
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}
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// BlazingTrail
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BlazingTrail::BlazingTrail(void) {
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}
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cRGB BlazingTrail::compute(uint8_t *step) {
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cRGB color;
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if (*step >= 0xff - 30) {
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color = hsvToRgb(0xff - *step, 255, 255);
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} else {
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color = hsvToRgb(30, 255, 255);
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color.r = min(*step * color.r / 255, 255);
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color.g = min(*step * color.g / 255, 255);
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}
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if (*step >= 0xf0 - 30)
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*step -= 1;
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else if (*step >= 0x40)
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*step -= 16;
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else if (*step >= 32)
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*step -= 32;
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else
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*step = 0;
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return color;
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}
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// Rainbow
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Rainbow::Rainbow(void) {
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}
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cRGB Rainbow::compute(uint8_t *step) {
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cRGB color;
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uint8_t intensity;
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if ((*step) <= 127) intensity = (*step) * 2;
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else intensity = (255 - (*step)) * 2;
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color = hsvToRgb(intensity,
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0xff - intensity,
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intensity);
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return color;
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}
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}
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}
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kaleidoscope::WavepoolEffect WavepoolEffect;
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