cleaned out dead code

pull/510/head
Selene Scriven 7 years ago
parent b0f6e350d3
commit d2002565bd

@ -23,9 +23,6 @@ namespace kaleidoscope {
int8_t WavepoolEffect::map_[2][WP_WID*WP_HGT]; int8_t WavepoolEffect::map_[2][WP_WID*WP_HGT];
uint8_t WavepoolEffect::page = 0; uint8_t WavepoolEffect::page = 0;
WavepoolEffect::ColorComputer *WavepoolEffect::variant;
uint16_t WavepoolEffect::step_length = 50;
uint32_t WavepoolEffect::step_end_time_;
uint8_t WavepoolEffect::frames_since_event = 0; uint8_t WavepoolEffect::frames_since_event = 0;
uint8_t WavepoolEffect::positions[WP_HGT*WP_WID] = { uint8_t WavepoolEffect::positions[WP_HGT*WP_WID] = {
0, 1, 2, 3, 4, 5, 6, 9, 10, 11, 12, 13, 14, 15, 0, 1, 2, 3, 4, 5, 6, 9, 10, 11, 12, 13, 14, 15,
@ -111,27 +108,12 @@ void WavepoolEffect::update(void) {
for (uint8_t x = 0; x < WP_WID; x++) { for (uint8_t x = 0; x < WP_WID; x++) {
uint8_t offset = (y*WP_WID) + x; uint8_t offset = (y*WP_WID) + x;
/*
int8_t value;
int8_t offsets[] = { -WP_WID, WP_WID, -1, 1, };
if (y==0) offsets[0] = 0;
else if (y==WP_HGT-1) offsets[1] = 0;
if (x==0) offsets[2] = 0;
else if (x==WP_WID-1) offsets[3] = 0;
value = ((oldpg[offset + offsets[0]]
+oldpg[offset + offsets[1]]
+oldpg[offset + offsets[2]]
+oldpg[offset + offsets[3]]
) >> 1)
- newpg[offset];
*/
int16_t value; int16_t value;
int8_t offsets[] = { -WP_WID, WP_WID, -1, 1, int8_t offsets[] = { -WP_WID, WP_WID, -1, 1,
-WP_WID-1, -WP_WID+1, -WP_WID-1, -WP_WID+1,
WP_WID-1, WP_WID+1 WP_WID-1, WP_WID+1
}; };
// don't wrap around edges or go out of bounds
if (y==0) { if (y==0) {
offsets[0] = 0; offsets[0] = 0;
offsets[4] = 0; offsets[4] = 0;
@ -164,10 +146,6 @@ void WavepoolEffect::update(void) {
) >> 2) ) >> 2)
- newpg[offset]; - newpg[offset];
//value = oldpg[offset];
//if (value > 0) value --;
//oldpg[offset] = value;
//newpg[offset] = value;
newpg[offset] = value - (value >> 3); newpg[offset] = value - (value >> 3);
} }
} }
@ -176,112 +154,28 @@ void WavepoolEffect::update(void) {
for (byte c = 0; c < COLS; c++) { for (byte c = 0; c < COLS; c++) {
uint8_t offset = (r*COLS) + c; uint8_t offset = (r*COLS) + c;
int8_t value = oldpg[rc2pos[offset]]; int8_t value = oldpg[rc2pos[offset]];
uint8_t step;
/*
if (value < 0) step = 0;
else step = value;
step <<= 1;
*/
//step = value;
//LEDControl.setCrgbAt(r, c, CRGB(step,step,step));
cRGB color; cRGB color;
uint16_t intensity; uint16_t intensity;
// intensity = abs(value) * 2
if (value >= 0) intensity = value * 2; if (value >= 0) intensity = value * 2;
else intensity = (-value) * 2; else intensity = (-value) * 2;
// color starts white but gets dimmer and more saturated as it fades,
// with hue wobbling according to height map
color = hsvToRgb(current_hue + (uint16_t)value + (uint16_t)value, color = hsvToRgb(current_hue + (uint16_t)value + (uint16_t)value,
0xff - intensity, 0xff - intensity,
(intensity*5)/3); (intensity*5)/3);
LEDControl.setCrgbAt(r, c, color); LEDControl.setCrgbAt(r, c, color);
//LEDControl.setCrgbAt(r, c, variant->compute(&step));
/*
if (offset == (now & 63)) {
LEDControl.setCrgbAt(r, c, CRGB(100,100,100));
} else {
LEDControl.setCrgbAt(r, c, CRGB(0,0,0));
}
*/
} }
} }
// swap pages every frame
page ^= 1; page ^= 1;
} }
namespace wavepool {
cRGB Haunt::highlight_color_;
// Haunt
Haunt::Haunt(const cRGB highlight_color) {
highlight_color_ = highlight_color;
}
cRGB Haunt::compute(uint8_t *step) {
cRGB color = CRGB((uint8_t)min(*step * highlight_color_.r / 255, 255),
(uint8_t)min(*step * highlight_color_.g / 255, 255),
(uint8_t)min(*step * highlight_color_.b / 255, 255));
if (*step >= 0xf0)
*step -= 1;
else if (*step >= 0x40)
*step -= 16;
else if (*step >= 32)
*step -= 32;
else
*step = 0;
return color;
}
// BlazingTrail
BlazingTrail::BlazingTrail(void) {
}
cRGB BlazingTrail::compute(uint8_t *step) {
cRGB color;
if (*step >= 0xff - 30) {
color = hsvToRgb(0xff - *step, 255, 255);
} else {
color = hsvToRgb(30, 255, 255);
color.r = min(*step * color.r / 255, 255);
color.g = min(*step * color.g / 255, 255);
}
if (*step >= 0xf0 - 30)
*step -= 1;
else if (*step >= 0x40)
*step -= 16;
else if (*step >= 32)
*step -= 32;
else
*step = 0;
return color;
}
// Rainbow
Rainbow::Rainbow(void) {
}
cRGB Rainbow::compute(uint8_t *step) {
cRGB color;
uint8_t intensity;
if ((*step) <= 127) intensity = (*step) * 2;
else intensity = (255 - (*step)) * 2;
color = hsvToRgb(intensity,
0xff - intensity,
intensity);
return color;
}
}
} }
kaleidoscope::WavepoolEffect WavepoolEffect; kaleidoscope::WavepoolEffect WavepoolEffect;

@ -40,12 +40,8 @@ class WavepoolEffect : public LEDMode {
void init(void) final; void init(void) final;
void update(void) final; void update(void) final;
static ColorComputer *variant;
static uint16_t step_length;
private: private:
static uint8_t frames_since_event; static uint8_t frames_since_event;
static uint32_t step_end_time_;
static int8_t map_[2][WP_WID*WP_HGT]; static int8_t map_[2][WP_WID*WP_HGT];
static uint8_t page; static uint8_t page;
static uint8_t positions[WP_HGT*WP_WID]; static uint8_t positions[WP_HGT*WP_WID];
@ -54,33 +50,6 @@ class WavepoolEffect : public LEDMode {
static Key eventHandlerHook(Key mapped_key, byte row, byte col, uint8_t key_state); static Key eventHandlerHook(Key mapped_key, byte row, byte col, uint8_t key_state);
}; };
namespace wavepool {
class Haunt : public WavepoolEffect::ColorComputer {
public:
explicit Haunt(const cRGB highlight_color);
Haunt(void) : Haunt(CRGB(0x40, 0x80, 0x80)) {}
cRGB compute(uint8_t *step) final;
private:
static cRGB highlight_color_;
};
class BlazingTrail : public WavepoolEffect::ColorComputer {
public:
BlazingTrail(void);
cRGB compute(uint8_t *step) final;
};
class Rainbow : public WavepoolEffect::ColorComputer {
public:
Rainbow(void);
cRGB compute(uint8_t *step) final;
};
}
} }
extern kaleidoscope::WavepoolEffect WavepoolEffect; extern kaleidoscope::WavepoolEffect WavepoolEffect;

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