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@ -1,5 +1,5 @@
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// -*- mode: c++ -*-
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// Copyright 2016 Keyboardio, inc. <jesse@keyboard.io>
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// Copyright 2016-2022 Keyboardio, inc. <jesse@keyboard.io>
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// See "LICENSE" for license details
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#ifndef BUILD_INFORMATION
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@ -63,6 +63,9 @@
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// Support for an LED mode that lets one configure per-layer color maps
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#include "Kaleidoscope-Colormap.h"
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// Support for turning the LEDs off after a certain amount of time
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#include "Kaleidoscope-IdleLEDs.h"
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// Support for Keyboardio's internal keyboard testing mode
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#include "Kaleidoscope-HardwareTestMode.h"
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@ -75,6 +78,16 @@
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// Support for USB quirks, like changing the key state report protocol
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#include "Kaleidoscope-USB-Quirks.h"
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// Support for secondary actions on keys
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#include "Kaleidoscope-Qukeys.h"
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// Support for one-shot modifiers and layer keys
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#include "Kaleidoscope-OneShot.h"
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#include "Kaleidoscope-Escape-OneShot.h"
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// Support for dynamic, Chrysalis-editable macros
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#include "Kaleidoscope-DynamicMacros.h"
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/** This 'enum' is a list of all the macros used by the Model 100's firmware
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* The names aren't particularly important. What is important is that each
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* is unique.
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@ -516,7 +529,25 @@ KALEIDOSCOPE_INIT_PLUGINS(
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// comfortable - or able - to do automatically, but can be useful
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// nevertheless. Such as toggling the key report protocol between Boot (used
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// by BIOSes) and Report (NKRO).
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USBQuirks);
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USBQuirks,
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// The Qukeys plugin enables the "Secondary action" functionality in
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// Chrysalis. Keys with secondary actions will have their primary action
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// performed when tapped, but the secondary action when held.
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Qukeys,
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// Enables the "Sticky" behavior for modifiers, and the "Layer shift when
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// held" functionality for layer keys.
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OneShot,
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EscapeOneShot,
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EscapeOneShotConfig,
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// Turns LEDs off after a configurable amount of idle time.
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IdleLEDs,
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PersistentIdleLEDs,
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// Enables dynamic, Chrysalis-editable macros.
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DynamicMacros);
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/** The 'setup' function is one of the two standard Arduino sketch functions.
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* It's called when your keyboard first powers up. This is where you set up
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@ -526,6 +557,10 @@ void setup() {
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// First, call Kaleidoscope's internal setup function
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Kaleidoscope.setup();
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// Set the hue of the boot greeting effect to something that will result in a
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// nice green color.
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BootGreetingEffect.hue = 85;
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// While we hope to improve this in the future, the NumPad plugin
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// needs to be explicitly told which keymap layer is your numpad layer
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NumPad.numPadLayer = NUMPAD;
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@ -552,16 +587,20 @@ void setup() {
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LEDOff.activate();
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// To make the keymap editable without flashing new firmware, we store
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// additional layers in EEPROM. For now, we reserve space for five layers. If
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// additional layers in EEPROM. For now, we reserve space for eight layers. If
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// one wants to use these layers, just set the default layer to one in EEPROM,
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// by using the `settings.defaultLayer` Focus command, or by using the
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// `keymap.onlyCustom` command to use EEPROM layers only.
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EEPROMKeymap.setup(5);
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EEPROMKeymap.setup(8);
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// We need to tell the Colormap plugin how many layers we want to have custom
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// maps for. To make things simple, we set it to five layers, which is how
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// maps for. To make things simple, we set it to eight layers, which is how
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// many editable layers we have (see above).
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ColormapEffect.max_layers(5);
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ColormapEffect.max_layers(8);
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// For Dynamic Macros, we need to reserve storage space for the editable
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// macros. A kilobyte is a reasonable default.
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DynamicMacros.reserve_storage(1024);
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}
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/** loop is the second of the standard Arduino sketch functions.
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