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/* -*- mode: c++ -*-
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* Copyright (C) 2020 Eric Paniagua (epaniagua@google.com)
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*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef KALEIDOSCOPE_VIRTUAL_BUILD
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#include <cstring>
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namespace kaleidoscope {
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namespace testing {
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KeyboardReport::KeyboardReport(const void* data) {
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const ReportData& report_data =
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*static_cast<const ReportData*>(data);
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memcpy(&report_data_, &report_data, sizeof(report_data_));
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}
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std::vector<uint8_t> KeyboardReport::ActiveKeycodes() const {
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std::vector<uint8_t> active_keys;
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for (uint8_t i = 0; i <= HID_LAST_KEY; ++k) {
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uint8_t bit = 1 << (uint8_t(k) % 8);
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uint8_t key_code = report_data_.keys[k/8] & bit;
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if (key_code) active_keys.push_back(i);
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}
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return active_keys;
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}
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} // namespace testing
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} // namespace kaleidoscope
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#endif // KALEIDOSCOPE_VIRTUAL_BUILD
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@ -1 +1,56 @@
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#include "./kaleidoscope_test.h"
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/* -*- mode: c++ -*-
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* Copyright (C) 2020 Eric Paniagua (epaniagua@google.com)
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*
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* This program is free software: you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef KALEIDOSCOPE_VIRTUAL_BUILD
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#pragma once
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#include "setup-googletest.h"
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#include "kaleidoscope/key_defs_keyboard.h"
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#include "../common/matchers.h"
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#include "../common/VirtualDeviceTest.h"
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SETUP_GOOGLETEST();
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namespace kaleidoscope {
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namespace testing {
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namespace {
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using ::testing::IsEmpty;
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class KeyboardReports : public VirtualDeviceTest {};
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TEST_F(KeyboardReports, KeysActiveWhenPressed) {
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sim_.Press(2, 1); // A
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RunCycle();
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EXPECT_EQ(Result().KeyboardReports().size(), 1);
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EXPECT_THAT(
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Result().KeyboardReports(0).ActiveKeyCodes(),
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ContainsKey(Key_A));
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sim_.Release(2, 1); // A
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RunCycles(2);
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EXPECT_THAT(Result().KeyboardReports().size(), IsEmpty());
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}
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} // namespace
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} // namespace testing
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} // namespace kaleidoscope
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#endif // KALEIDOSCOPE_VIRTUAL_BUILD
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