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@ -1,7 +1,7 @@
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#include "key_events.h"
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void handle_synthetic_key_event(Key mappedKey, uint8_t state) {
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if (key_toggled_on(state)) {
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void handle_synthetic_key_event(Key mappedKey, uint8_t keyState) {
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if (key_toggled_on(keyState)) {
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if (mappedKey.flags & IS_CONSUMER) {
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ConsumerControl.press(mappedKey.rawKey);
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} else if (mappedKey.flags & IS_INTERNAL) {
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@ -29,32 +29,32 @@ Key lookup_key(byte keymap, byte row, byte col) {
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return mappedKey;
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}
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void handle_key_event(Key mappedKey, byte row, byte col, uint8_t state) {
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if (!(state & INJECTED)) {
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void handle_key_event(Key mappedKey, byte row, byte col, uint8_t keyState) {
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if (!(keyState & INJECTED)) {
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mappedKey = lookup_key(temporary_keymap, row, col);
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}
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for (byte i = 0; eventHandlers[i] != NULL && i < HOOK_MAX; i++) {
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custom_handler_t handler = eventHandlers[i];
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if ((*handler)(mappedKey, row, col, state))
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if ((*handler)(mappedKey, row, col, keyState))
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return;
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}
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}
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bool handle_key_event_default(Key mappedKey, byte row, byte col, uint8_t state) {
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bool handle_key_event_default(Key mappedKey, byte row, byte col, uint8_t keyState) {
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//for every newly pressed button, figure out what logical key it is and send a key down event
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// for every newly released button, figure out what logical key it is and send a key up event
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Key baseKey = Key_NoKey;
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if (!(state & INJECTED)) {
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if (!(keyState & INJECTED)) {
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baseKey = lookup_key(primary_keymap, row, col);
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}
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if ((baseKey.flags & SWITCH_TO_KEYMAP
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|| baseKey.flags & SWITCH_TO_KEYMAP_MOMENTARY)) {
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handle_keymap_key_event(baseKey, state);
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handle_keymap_key_event(baseKey, keyState);
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} else if (mappedKey.flags & SYNTHETIC) {
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handle_synthetic_key_event( mappedKey, state);
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} else if (key_is_pressed(state)) {
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handle_synthetic_key_event( mappedKey, keyState);
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} else if (key_is_pressed(keyState)) {
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press_key(mappedKey);
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}
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return true;
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@ -80,9 +80,9 @@ void press_key(Key mappedKey) {
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}
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void handle_keymap_key_event(Key keymapEntry, uint8_t state) {
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void handle_keymap_key_event(Key keymapEntry, uint8_t keyState) {
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if (keymapEntry.flags & SWITCH_TO_KEYMAP_MOMENTARY ) {
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if (key_toggled_on(state)) {
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if (key_toggled_on(keyState)) {
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if ( keymapEntry.rawKey == KEYMAP_NEXT) {
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temporary_keymap++;
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} else if ( keymapEntry.rawKey == KEYMAP_PREVIOUS) {
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@ -91,12 +91,12 @@ void handle_keymap_key_event(Key keymapEntry, uint8_t state) {
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temporary_keymap = keymapEntry.rawKey;
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}
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}
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if (key_toggled_off(state)) {
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if (key_toggled_off(keyState)) {
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temporary_keymap = primary_keymap;
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}
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// switch keymap and stay there
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} else if (key_toggled_on(state)) {
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} else if (key_toggled_on(keyState)) {
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temporary_keymap = primary_keymap = keymapEntry.rawKey;
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Storage.save_primary_keymap(primary_keymap);
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}
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