We can't ++ enums in C++, it seems, so use a switch statement instead. Also qualify the EEPROMKeymap object, so we call the object method, instead of trying to call a method on a class as if it was an object. Oops. Within this process, drop the END state, it is not required anymore. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>pull/389/head
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