Use new testing infrastructure in Qukeys test cases

f/testing-event-queue
Michael Richters 4 years ago committed by Jesse Vincent
parent 278bea785b
commit 9ee4c931f3
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@ -30,184 +30,78 @@ constexpr KeyAddr key_addr_D{2, 3};
constexpr KeyAddr key_addr_F{2, 4};
constexpr KeyAddr key_addr_X{3, 2};
using ::testing::IsEmpty;
class QukeysBasic : public VirtualDeviceTest {
protected:
std::set<uint8_t> expected_keycodes_ = {};
std::unique_ptr<State> state_ = nullptr;
};
class QukeysBasic : public VirtualDeviceTest {};
TEST_F(QukeysBasic, TapQukeyAlone) {
// Press `A`
sim_.Press(key_addr_A);
state_ = RunCycle();
ASSERT_EQ(state_->HIDReports()->Keyboard().size(), 0)
<< "There should be no HID report after the qukey is pressed";
sim_.RunForMillis(20);
// Release `A`
sim_.Release(key_addr_A);
sim_.RunCycles(2);
state_ = RunCycle();
ASSERT_EQ(state_->HIDReports()->Keyboard().size(), 2)
<< "There should be two HID reports after the release of a tapped qukey";
expected_keycodes_.insert(Key_A.getKeyCode());
EXPECT_THAT(state_->HIDReports()->Keyboard(0).ActiveKeycodes(),
::testing::ElementsAreArray(expected_keycodes_))
<< "The first report should include only `A`";
expected_keycodes_.erase(Key_A.getKeyCode());
EXPECT_THAT(state_->HIDReports()->Keyboard(1).ActiveKeycodes(),
::testing::ElementsAreArray(expected_keycodes_))
<< "The second report should be empty";
PressKey(Millis{10}, key_addr_A);
ReleaseKey(Millis{50}, key_addr_A);
ExpectReport(Cycles{1}, AddKeycodes{Key_A}, "Report should contain only `A`");
ExpectReport(Cycles{1}, RemoveKeycodes{Key_A}, "Report should be empty");
state_ = RunCycle();
ASSERT_EQ(state_->HIDReports()->Keyboard().size(), 0);
Run(Cycles{3});
CHECK_EXPECTED_REPORTS();
}
TEST_F(QukeysBasic, HoldQukeyAlone) {
constexpr uint32_t hold_time = 400;
// Press `A`
sim_.Press(key_addr_A);
PressKey(Millis{10}, key_addr_A);
ExpectReport(Millis{QUKEYS_HOLD_TIMEOUT}, AddKeycodes{Key_LeftGui},
"The first report should include only `LeftGui`");
ReleaseKey(Millis{hold_time}, key_addr_A);
ExpectReport(Cycles{1}, RemoveKeycodes{Key_LeftGui},
"The second report should be empty");
state_ = RunCycle();
Run(Cycles{3});
ASSERT_EQ(state_->HIDReports()->Keyboard().size(), 0);
CHECK_EXPECTED_REPORTS();
uint32_t t0 = Kaleidoscope.millisAtCycleStart();
// To test the hold timeout, we check after every cycle to see if there's new
// HID report. We can't just call `RunForMillis()` because we care about when
// that report was sent.
do {
state_ = RunCycle();
} while (state_->HIDReports()->Keyboard().size() == 0 &&
(Kaleidoscope.millisAtCycleStart() - t0 < QUKEYS_HOLD_TIMEOUT + 1));
uint32_t t1 = Kaleidoscope.millisAtCycleStart();
EXPECT_THAT(t1 - t0, ::testing::Ge(QUKEYS_HOLD_TIMEOUT))
Millis measured_delay = ReportTimestamp(0) - input_timestamps_[0];
EXPECT_THAT(measured_delay, ::testing::Ge(QUKEYS_HOLD_TIMEOUT))
<< "The HID report should be sent after the hold timeout has elapsed";
expected_keycodes_.insert(Key_LeftGui.getKeyCode());
ASSERT_EQ(state_->HIDReports()->Keyboard().size(), 1)
<< "There should be only one HID report";
EXPECT_THAT(state_->HIDReports()->Keyboard(0).ActiveKeycodes(),
::testing::ElementsAreArray(expected_keycodes_))
<< "The HID report should contain just `Key_LeftGui`";
sim_.RunForMillis(100);
sim_.Release(key_addr_A);
sim_.RunCycles(2);
state_ = RunCycle();
ASSERT_EQ(state_->HIDReports()->Keyboard().size(), 1)
<< "There should be a HID report immediately after the key is released";
expected_keycodes_.erase(Key_LeftGui.getKeyCode());
EXPECT_THAT(state_->HIDReports()->Keyboard(0).ActiveKeycodes(),
::testing::ElementsAreArray(expected_keycodes_))
<< "The HID report should be empty at this point";
EXPECT_THAT(ReportTimestamp(1), ::testing::Ge(EventTimestamp(1)))
<< "The key should stay active until release";
state_ = RunCycle();
ASSERT_EQ(state_->HIDReports()->Keyboard().size(), 0);
}
TEST_F(QukeysBasic, FullOverlap) {
sim_.Press(key_addr_F);
sim_.RunForMillis(20);
sim_.Press(key_addr_X);
state_ = RunCycle();
ASSERT_EQ(state_->HIDReports()->Keyboard().size(), 0)
<< "After both keys are pressed, there should still be no reports";
sim_.RunForMillis(50);
sim_.Release(key_addr_X);
sim_.RunCycles(3);
state_ = RunCycle();
expected_keycodes_.insert(Key_LeftShift.getKeyCode());
ASSERT_EQ(state_->HIDReports()->Keyboard().size(), 3)
<< "After the subsequent key is released, we should get 3 reports";
EXPECT_THAT(state_->HIDReports()->Keyboard(0).ActiveKeycodes(),
::testing::ElementsAreArray(expected_keycodes_))
<< "The first report should contain the qukey's altername keycode";
expected_keycodes_.insert(Key_X.getKeyCode());
EXPECT_THAT(state_->HIDReports()->Keyboard(1).ActiveKeycodes(),
::testing::ElementsAreArray(expected_keycodes_))
<< "The second report should add the subsequent key";
expected_keycodes_.erase(Key_X.getKeyCode());
EXPECT_THAT(state_->HIDReports()->Keyboard(2).ActiveKeycodes(),
::testing::ElementsAreArray(expected_keycodes_))
<< "The third report should be the release of the subsequent key";
sim_.Release(key_addr_F);
sim_.RunCycles(3);
state_ = RunCycle();
ASSERT_EQ(state_->HIDReports()->Keyboard().size(), 1)
<< "After the qukey is release, we should get one report";
expected_keycodes_.erase(Key_LeftShift.getKeyCode());
EXPECT_THAT(state_->HIDReports()->Keyboard(0).ActiveKeycodes(),
::testing::ElementsAreArray(expected_keycodes_))
<< "The HID report should now be empty";
state_ = RunCycle();
ASSERT_EQ(state_->HIDReports()->Keyboard().size(), 0);
PressKey(Millis{10}, key_addr_F);
PressKey(Millis{20}, key_addr_X);
ReleaseKey(Millis{50}, key_addr_X);
ExpectReport(Cycles{1}, AddKeycodes{Key_LeftShift},
"The first report should contain only `LeftShift`");
ExpectReport(Cycles{1}, AddKeycodes{Key_X},
"The second report should add `X`");
ExpectReport(Cycles{1}, RemoveKeycodes{Key_X},
"The third report should remove `X`");
ReleaseKey(Millis{10}, key_addr_F);
ExpectReport(Cycles{1}, RemoveKeycodes{Key_LeftShift},
"The fourth report should remove `LeftShift`");
Run(Cycles{3});
CHECK_EXPECTED_REPORTS();
}
TEST_F(QukeysBasic, RolloverPrimary) {
sim_.Press(key_addr_F);
sim_.RunForMillis(20);
sim_.Press(key_addr_X);
state_ = RunCycle();
ASSERT_EQ(state_->HIDReports()->Keyboard().size(), 0)
<< "After both keys are pressed, there should still be no reports";
sim_.RunForMillis(50);
sim_.Release(key_addr_F);
sim_.RunForMillis(50);
state_ = RunCycle();
ASSERT_EQ(state_->HIDReports()->Keyboard().size(), 3)
<< "After the qukey is released, and the overlap threshold is exceeded, there should be 3 reports";
expected_keycodes_.insert(Key_F.getKeyCode());
EXPECT_THAT(state_->HIDReports()->Keyboard(0).ActiveKeycodes(),
::testing::ElementsAreArray(expected_keycodes_))
<< "The first report should contain the qukey's primary value";
expected_keycodes_.insert(Key_X.getKeyCode());
EXPECT_THAT(state_->HIDReports()->Keyboard(1).ActiveKeycodes(),
::testing::ElementsAreArray(expected_keycodes_))
<< "The second report should contain the subsequent (normal) key";
expected_keycodes_.erase(Key_F.getKeyCode());
EXPECT_THAT(state_->HIDReports()->Keyboard(2).ActiveKeycodes(),
::testing::ElementsAreArray(expected_keycodes_))
<< "The third report should contain the release of the qukey";
sim_.Release(key_addr_X);
sim_.RunCycles(3);
state_ = RunCycle();
ASSERT_EQ(state_->HIDReports()->Keyboard().size(), 1)
<< "After the normal key is released, we should get one report";
expected_keycodes_.erase(Key_X.getKeyCode());
EXPECT_THAT(state_->HIDReports()->Keyboard(0).ActiveKeycodes(),
::testing::ElementsAreArray(expected_keycodes_))
<< "The HID report should now be empty";
state_ = RunCycle();
ASSERT_EQ(state_->HIDReports()->Keyboard().size(), 0);
PressKey(Millis{10}, key_addr_F);
PressKey(Millis{40}, key_addr_X);
ReleaseKey(Millis{20}, key_addr_F);
ExpectReport(Millis{30}, AddKeycodes{Key_F},
"The first report should add `F`");
ExpectReport(Cycles{1}, AddKeycodes{Key_X},
"The second report should add `X`");
ExpectReport(Cycles{1}, RemoveKeycodes{Key_F},
"The third report should remove `F`");
ReleaseKey(Millis{40}, key_addr_X);
ExpectReport(Cycles{1}, RemoveKeycodes{Key_X},
"The fourth report should remove `X`");
Run(Cycles{3});
CHECK_EXPECTED_REPORTS();
}
} // namespace

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