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@ -2,19 +2,19 @@
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const Key keymaps[KEYMAPS][ROWS][COLS] = { KEYMAP_LIST };
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void handle_synthetic_key_event(uint8_t switchState, Key mappedKey) {
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void handle_synthetic_key_event(Key mappedKey, uint8_t currentState, uint8_t previousState) {
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if (mappedKey.flags & IS_MOUSE_KEY && !( mappedKey.rawKey & KEY_MOUSE_WARP) ) {
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handle_mouse_key_event(switchState, mappedKey);
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handle_mouse_key_event(mappedKey, currentState, previousState);
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} else if (! (mappedKey.flags & IS_INTERNAL)
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&& (mappedKey.rawKey == KEY_MOUSE_BTN_L
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|| mappedKey.rawKey == KEY_MOUSE_BTN_M
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|| mappedKey.rawKey == KEY_MOUSE_BTN_R)) {
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if (key_toggled_on (switchState)) {
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if (key_toggled_on(currentState, previousState)) {
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MouseWrapper.press_button(
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(mappedKey.rawKey == KEY_MOUSE_BTN_L ? KEY_MOUSE_BUTTON_LEFT : 0x00) |
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(mappedKey.rawKey == KEY_MOUSE_BTN_M ? KEY_MOUSE_BUTTON_MIDDLE : 0x00) |
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(mappedKey.rawKey == KEY_MOUSE_BTN_R ? KEY_MOUSE_BUTTON_RIGHT : 0x00) );
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} else if (key_toggled_off(switchState)) {
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} else if (key_toggled_off(currentState, previousState)) {
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MouseWrapper.release_button(
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(mappedKey.rawKey == KEY_MOUSE_BTN_L ? KEY_MOUSE_BUTTON_LEFT : 0x00) |
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(mappedKey.rawKey == KEY_MOUSE_BTN_M ? KEY_MOUSE_BUTTON_MIDDLE : 0x00) |
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@ -23,7 +23,7 @@ void handle_synthetic_key_event(uint8_t switchState, Key mappedKey) {
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}
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else if (key_toggled_on(switchState)) {
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else if (key_toggled_on(currentState,previousState)) {
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if (mappedKey.rawKey & KEY_MOUSE_WARP && mappedKey.flags & IS_MOUSE_KEY) {
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// we don't pass in the left and up values because those are the
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// default, "no-op" conditionals
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@ -46,18 +46,17 @@ void handle_synthetic_key_event(uint8_t switchState, Key mappedKey) {
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}
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}
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void handle_key_event(byte row, byte col, uint8_t *switchState) {
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void handle_key_event(byte row, byte col, uint8_t currentState, uint8_t previousState) {
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//for every newly pressed button, figure out what logical key it is and send a key down event
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// for every newly released button, figure out what logical key it is and send a key up event
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Key mappedKey = keymaps[temporary_keymap][row][col];
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if (keymaps[primary_keymap][row][col].flags & SWITCH_TO_KEYMAP) {
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handle_keymap_key_event(*switchState, keymaps[primary_keymap][row][col]);
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}
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if (mappedKey.flags & SYNTHETIC_KEY) {
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handle_synthetic_key_event(*switchState, mappedKey);
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} else if (key_is_pressed(*switchState)) {
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handle_keymap_key_event(keymaps[primary_keymap][row][col], currentState, previousState);
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} else if (mappedKey.flags & SYNTHETIC_KEY) {
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handle_synthetic_key_event( mappedKey, currentState, previousState);
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} else if (key_is_pressed(currentState, previousState)) {
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press_key(mappedKey);
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}
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}
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@ -79,9 +78,9 @@ void press_key(Key mappedKey) {
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}
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void handle_keymap_key_event(uint8_t switchState, Key keymapEntry) {
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void handle_keymap_key_event(Key keymapEntry, uint8_t currentState, uint8_t previousState) {
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if (keymapEntry.flags & MOMENTARY ) {
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if (key_toggled_on(switchState)) {
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if (key_toggled_on(currentState, previousState)) {
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if ( keymapEntry.rawKey == KEYMAP_NEXT) {
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temporary_keymap++;
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} else if ( keymapEntry.rawKey == KEYMAP_PREVIOUS) {
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@ -90,19 +89,19 @@ void handle_keymap_key_event(uint8_t switchState, Key keymapEntry) {
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temporary_keymap = keymapEntry.rawKey;
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}
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}
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if (key_toggled_off(switchState)) {
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if (key_toggled_off(currentState, previousState)) {
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temporary_keymap = primary_keymap;
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}
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// switch keymap and stay there
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} else if (key_toggled_on(switchState)) {
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} else if (key_toggled_on(currentState, previousState)) {
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temporary_keymap = primary_keymap = keymapEntry.rawKey;
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Storage.save_primary_keymap(primary_keymap);
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}
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}
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void handle_mouse_key_event(uint8_t switchState, Key mappedKey) {
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if (key_is_pressed(switchState)) {
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void handle_mouse_key_event(Key mappedKey, uint8_t currentState, uint8_t previousState) {
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if (key_is_pressed(currentState,previousState)) {
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if (mappedKey.rawKey & KEY_MOUSE_UP) {
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MouseWrapper.move(0,-1);
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}
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