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@ -21,7 +21,7 @@
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byte NumPad_::numpad_lock_key_row = 255, NumPad_::numpad_lock_key_col = 255;
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byte NumPad_::numpad_lock_key_row = 255, NumPad_::numpad_lock_key_col = 255;
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uint8_t NumPad_::numPadLayer;
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uint8_t NumPad_::numPadLayer;
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bool NumPad_::cleanupDone = true;
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bool NumPad_::cleanupDone = false;
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bool NumPad_::originalNumLockState = false;
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bool NumPad_::originalNumLockState = false;
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cRGB NumPad_::color = CRGB(160, 0, 0);
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cRGB NumPad_::color = CRGB(160, 0, 0);
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uint8_t NumPad_::lock_hue = 170;
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uint8_t NumPad_::lock_hue = 170;
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@ -52,8 +52,8 @@ void NumPad_::cleanupNumlockState() {
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syncNumlockState(false);
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syncNumlockState(false);
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numLockLEDState = false;
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numLockLEDState = false;
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}
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}
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cleanupDone = true;
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originalNumLockState = numLockLEDState;
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originalNumLockState = numLockLEDState;
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cleanupDone = true;
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}
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}
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}
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}
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@ -90,10 +90,11 @@ void NumPad_::setKeyboardLEDColors(void) {
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kaleidoscope::EventHandlerResult NumPad_::afterEachCycle() {
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kaleidoscope::EventHandlerResult NumPad_::afterEachCycle() {
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if (!Layer.isOn(numPadLayer)) {
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if (!Layer.isOn(numPadLayer)) {
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cleanupNumlockState();
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cleanupNumlockState();
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} else {
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} else if (cleanupDone) {
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cleanupDone = false;
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// If it's the first time we're in this loop after toggling the Numpad mode on
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syncNumlockState(true);
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syncNumlockState(true);
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setKeyboardLEDColors();
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setKeyboardLEDColors();
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cleanupDone = false;
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}
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}
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return kaleidoscope::EventHandlerResult::OK;
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return kaleidoscope::EventHandlerResult::OK;
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