@ -26,9 +26,9 @@ namespace KaleidoscopePlugins {
uint32_t OneShot : : startTime = 0 ;
uint16_t OneShot : : timeOut = 2500 ;
uint16_t OneShot : : holdTimeOut = 250 ;
uint16_t OneShot : : State = 0 ;
uint16 _t OneShot : : stickyState = 0 ;
uint16 _t OneShot : : pressedState = 0 ;
OneShot : : state_t OneShot : : State ;
OneShot : : state _t OneShot : : stickyState ;
OneShot : : state _t OneShot : : pressedState ;
uint32_t OneShot : : leftMask ;
uint32_t OneShot : : rightMask ;
Key OneShot : : prevKey ;
@ -41,17 +41,17 @@ namespace KaleidoscopePlugins {
# define isModifier(key) (key.raw >= Key_LCtrl.raw && key.raw <= Key_RGUI.raw)
# define isLayerKey(key) (key.flags == (KEY_FLAGS | SYNTHETIC | SWITCH_TO_KEYMAP) && key.keyCode >= MOMENTARY_OFFSET && key.keyCode <= MOMENTARY_OFFSET + 23)
# define isOneShot(idx) (bitRead (State , (idx)))
# define setOneShot(idx) (bitWrite (State , idx, 1))
# define clearOneShot(idx) (bitWrite (State , idx, 0))
# define isOneShot(idx) (bitRead (State .all , (idx)))
# define setOneShot(idx) (bitWrite (State .all , idx, 1))
# define clearOneShot(idx) (bitWrite (State .all , idx, 0))
# define isSticky(idx) (bitRead (stickyState , idx))
# define setSticky(idx) (bitWrite (stickyState , idx, 1))
# define clearSticky(idx) bitWrite (stickyState , idx, 0)
# define isSticky(idx) (bitRead (stickyState .all , idx))
# define setSticky(idx) (bitWrite (stickyState .all , idx, 1))
# define clearSticky(idx) bitWrite (stickyState .all , idx, 0)
# define setPressed(idx) bitWrite(pressedState , idx, 1)
# define clearPressed(idx) bitWrite(pressedState , idx, 0)
# define isPressed(idx) bitRead (pressedState , idx)
# define setPressed(idx) bitWrite(pressedState .all , idx, 1)
# define clearPressed(idx) bitWrite(pressedState .all , idx, 0)
# define isPressed(idx) bitRead (pressedState .all , idx)
# define isSameAsPrevious(key) (key.raw == prevKey.raw)
# define saveAsPrevious(key) prevKey.raw = key.raw
@ -128,7 +128,7 @@ namespace KaleidoscopePlugins {
if ( keyState & INJECTED )
return mappedKey ;
if ( ! State ) {
if ( ! State .all ) {
if ( ! isOS ( mappedKey ) ) {
if ( isMasked ( row , col ) ) {
if ( key_toggled_off ( keyState ) )
@ -207,7 +207,7 @@ namespace KaleidoscopePlugins {
void
OneShot : : loopHook ( bool postClear ) {
if ( ! State )
if ( ! State .all )
return ;
if ( postClear ) {
@ -252,7 +252,7 @@ namespace KaleidoscopePlugins {
bool
OneShot : : isActive ( void ) {
return ( State & & ! hasTimedOut ( ) ) ;
return ( State . all & & ! hasTimedOut ( ) ) ;
}
bool