Drop the single-aritiy keyswitch state helpers

They are not used anywhere, and as such, are a distraction. The states
will be reworked into something similar that was now dropped, but that's
a separate patch.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
pull/51/head
Gergely Nagy 8 years ago
parent ea80e591b0
commit 8425071a76

@ -3,14 +3,6 @@
#define PRESSED B00000001 #define PRESSED B00000001
boolean key_was_pressed (byte keyState) {
if ( keyState & B00001000 || keyState & B00000100) {
return true;
} else {
return false;
}
}
boolean key_was_pressed (uint8_t currentState, uint8_t previousState) { boolean key_was_pressed (uint8_t currentState, uint8_t previousState) {
if (previousState & PRESSED) { if (previousState & PRESSED) {
return true; return true;
@ -19,14 +11,6 @@ boolean key_was_pressed (uint8_t currentState, uint8_t previousState) {
} }
} }
boolean key_is_pressed (byte keyState) {
if ( keyState & B00000001 && keyState & B00000010 ) {
return true;
} else {
return false;
}
}
boolean key_is_pressed (uint8_t currentState, uint8_t previousState) { boolean key_is_pressed (uint8_t currentState, uint8_t previousState) {
if (currentState & PRESSED) { if (currentState & PRESSED) {
return true; return true;
@ -35,14 +19,6 @@ boolean key_is_pressed (uint8_t currentState, uint8_t previousState) {
} }
} }
boolean key_toggled_on(byte keyState) {
if (key_is_pressed(keyState) && ! key_was_pressed(keyState)) {
return true;
} else {
return false;
}
}
boolean key_toggled_on (uint8_t currentState, uint8_t previousState) { boolean key_toggled_on (uint8_t currentState, uint8_t previousState) {
if ((currentState & PRESSED) && ! (previousState & PRESSED) ) { if ((currentState & PRESSED) && ! (previousState & PRESSED) ) {
return true; return true;
@ -51,15 +27,6 @@ boolean key_toggled_on (uint8_t currentState, uint8_t previousState) {
} }
} }
boolean key_toggled_off(byte keyState) {
if (key_was_pressed(keyState) && ! key_is_pressed(keyState)) {
return true;
} else {
return false;
}
}
boolean key_toggled_off (uint8_t currentState, uint8_t previousState) { boolean key_toggled_off (uint8_t currentState, uint8_t previousState) {
if ((previousState & PRESSED) && ! (currentState & PRESSED) ) { if ((previousState & PRESSED) && ! (currentState & PRESSED) ) {
return true; return true;

@ -5,11 +5,6 @@
#define INJECTED B10000000 #define INJECTED B10000000
boolean key_was_pressed (byte keyState);
boolean key_is_pressed (byte keyState);
boolean key_toggled_on(byte keyState);
boolean key_toggled_off(byte keyState);
boolean key_was_pressed (uint8_t currentState, uint8_t previousState); boolean key_was_pressed (uint8_t currentState, uint8_t previousState);
boolean key_is_pressed (uint8_t currentState, uint8_t previousState); boolean key_is_pressed (uint8_t currentState, uint8_t previousState);
boolean key_toggled_on(uint8_t currentState, uint8_t previousState); boolean key_toggled_on(uint8_t currentState, uint8_t previousState);

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