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@ -26,41 +26,41 @@ union Key {
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};
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uint16_t raw;
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inline bool operator==(uint16_t rhs) {
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constexpr bool operator==(const uint16_t rhs) const {
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return this->raw == rhs;
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}
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inline bool operator==(const Key rhs) {
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constexpr bool operator==(const Key& rhs) const {
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return this->raw == rhs.raw;
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}
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inline Key& operator=(uint16_t raw) {
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Key& operator=(const uint16_t raw) {
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this->raw = raw;
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return *this;
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}
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inline bool operator!=(const Key& rhs) {
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constexpr bool operator!=(const Key& rhs) const {
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return !(*this == rhs);
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}
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inline bool operator>=(uint16_t raw) {
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constexpr bool operator>=(const uint16_t raw) const {
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return this->raw >= raw;
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}
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inline bool operator<=(uint16_t raw) {
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constexpr bool operator<=(const uint16_t raw) const {
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return this->raw <= raw;
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}
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inline bool operator>(uint16_t raw) {
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constexpr bool operator>(const uint16_t raw) const {
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return this->raw > raw;
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}
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inline bool operator<(uint16_t raw) {
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constexpr bool operator<(const uint16_t raw) const {
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return this->raw < raw;
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}
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inline bool operator>=(const Key& other) {
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constexpr bool operator>=(const Key& other) const {
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return this->raw >= other.raw;
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}
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inline bool operator<=(const Key& other) {
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constexpr bool operator<=(const Key& other) const {
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return this->raw <= other.raw;
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}
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inline bool operator>(const Key& other) {
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constexpr bool operator>(const Key& other) const {
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return this->raw > other.raw;
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}
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inline bool operator<(const Key& other) {
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constexpr bool operator<(const Key& other) const {
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return this->raw < other.raw;
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}
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};
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